E3 Event Coverage

World of Warcraft + Warhammer Online: Age of Reckoning Features

  • RPG Vault's thoughts on the current status of EA Mythic's endeavor based on Games Workshop's popular tabletop wargame

    RPG Vault posted a first look at the upcoming Warhammer Online over the weekend. Don't miss a word...

    The Warhammer franchise provides a rich backdrop with extensive lore, several other armies that can be added, and a distinctive personality including liberal doses of humor. For PvP fans, there will be a strong inter-realm element in which the ultimate goal is to capture the capital city of your factional enemy, while others can focus on various types of quests.

    Get clicking to read what else they had to say.

    Features, Previews
    Mon, Dec 18, 2006
    LadySirse
  • What Makes WAR Unique

    GamersInfo has updated their site with this interesting presentation/interview with EA Mythic.

    The call took the format of a presentation – “what makes WAR unique?” – followed by a Q&A session of questions that had been e-mailed in. Jeff Hickman, senior producer of WAR, handled most of the questions, with help from Paul Barnett, the creative director for WAR and Games Workshop liaison to EA/Mythic. Jeff handled a lot of the “fact” side, as he put it, while Paul – as excited and outspoken as ever – answered a lot of the “flavor” side.

    Get clicking to read the rest.

    Features, Interviews
    Fri, Dec 15, 2006
    LadySirse
  • Maestro of 'Warcraft' on 'directing' players

    The Hollywood Reporter posted an interview with Blizzard's VP of Game Design, Rob Pardo.

    In the two years since "WoW" was released in November, 2004, the game has managed to nab a 53% world market share, which translates to well over $1 billion in revenue. As Blizzard's vp of game design, Rob Pardo is the man ultimately responsible for making it happen. Which is why, this year, "Time" magazine named him one of the 100 most influential people in the world.

    Get clicking to read the rest of the interview.

    Features, Interviews
    Fri, Dec 15, 2006
    LadySirse
  • Unveiling Scenarios, the Knight of the Blazing Sun, and the Witch Hunter

    Gamespot has posted an updated Q & A with EA Mythic's content design lead Doug Woolsey, designer Brian Wheeler, and senior designer Steve Marvin.

    GameSpot is pleased to reveal two of the first professions from the human Empire faction: the witch hunter and the knight of the blazing sun, along with new information on scenario gameplay. EA Mythic's content design lead Doug Woolsey, designer Brian Wheeler, and senior designer Steve Marvin joined us to help unveil this new information.

    Get clicking to read more!

    Features, Interviews
    Thu, Dec 14, 2006
    LadySirse
  • Hit or Miss?

    GamerZines has posted their preview of the Burning Crusades. You'll want to see what they have to say about the upcoming World of Warcraft expansion.

    World of Warcraft is quite popular, apparently. So the developers have this expansion pack that a few people will probably be interested in.

    OK, we can't type any more with a straight face. The Burning Crusade is of course the most hotly anticipated expansion to the unbelievably huge World of Warcraft. Raising the level cap to 70, introducing new races, new quests, new areas and so much more, The Burning Crusade is so close and yet so achingly far away still.

    Get clicking to read the rest of the preview.

    Features, Previews
    Tue, Dec 05, 2006
    LadySirse
  • Burning Crusade Uncovered

    IGN has posted a preview of Wow's upcoming expansion, Burning Crusades.

    With the level cap being raised from 60 to 70, you can forget you have to eat actual food all over again. With the grind to 70 likely to take at least a couple weeks for even the most hardcore players, it's quite exceptional that Blizzard has managed to keep it feeling fresh. This is in no small part thanks to many creative new talents, special abilities and spells that you gain as you progress.

    Read the rest of the preview and then head over to our WoW Ten Ton Hammer Community site to read our take on this expansion.

    Features, Previews
    Thu, Nov 30, 2006
    LadySirse
  • The Warhammer Online Team Responds

    Slashdot has the answers to the questions they asked the community to submit recently. These questions were for the team creating Warhammer Online: Age of Reckoning.

    Last month we asked you for questions for the makers of Warhammer Online. The tone of the response made it obvious that many readers were concerned about where the company was taking the Warhammer world. Their responses should, at least somewhat, put those of you frustrated by what you've seen so far at ease. The makers of the upcoming MMOG from Mythic have responded with detail and good humour to the insightful queries you put to them. They were also considerate enough to label their responses, so you know exactly who has answered each question. So, please, read on for the responses from Mythic's Warhammer Online team.

    The questions and answers are just a click away.

    Features, Interviews
    Tue, Nov 28, 2006
    LadySirse
  • Director of Community Relations talks about the coming war...

    MMORPG.com had a chance to sit done and chat with Sanya Thomas recently. Keep reading to find out what they were able to learn.

    Ever since it was first announced, Warhammer Online: Age of Reckoning has developed a rabid fan-base. From the folks behind Dark Age of Camelot and now with the publishing might of Electronic Arts, WAR has everything behind it possible to be a success. Find out more in this new interview.

    MMORPG.com: When Warhammer was announced, it immediately became the most anticipated game on our list by a country mile. The EA deal obviously somewhat deepened enthusiasm. What has the deal meant to the development of Warhammer Online so far?

    More is just a click away.

    Features, Interviews
    Mon, Nov 27, 2006
    LadySirse
  • Age of Reckoning Empire Interview Continues

    RPGVault has posted Part 2 of their video interview with Paul Barnett.

    n today's segment of our video Q&A series, Paul Barnett, the project's Design Manager at EA Mythic, enlightens us on the goals for the character system in his distinctive, animated manner.

    Don't miss out! The interview is just a click away. Have you registered at our Warhammer Ten Ton Hammer Community site yet? Why not? Get clicking!

    Features, Interviews
    Mon, Nov 27, 2006
    LadySirse
  • Hands On Impressions of Burning Crusade

    Pro-G has posted their hands on impressions of the Burning Crusades. Keep reading to see what they think of the upcoming expansion to World of Warcraft.

    The Burning Crusade presents an interesting conundrum for World of Warcraft players: drop your existing high level character for the allure of starting one of two new races, or keep on with your uber-equipped killing machine and brave the shattered realm of Outland.

    So far, most beta players have opted for the high level rewards of Outland over starting a new character. But this isn't to the detriment of TBC's two new races, the manga-esque Blood Elves and the big blue aliens the Draenei - both have aspects that have drawn concern from the typically vocal WoW fan base, but overall are shaping up nicely.

    Get clicking to read more! What are your thoughts? Share them with us in the Ten Ton Hammer Forums.

    Features, Previews
    Thu, Nov 02, 2006
    LadySirse
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