Xbox Reveal Event Coverage

Dungeons & Dragons Online: Eberron Unlimited + Auto Assault + Tabula Rasa + City of Villains + EverQuest + Anarchy Online + World of Warcraft + Star Wars Galaxies + Guild Wars + Warhammer Online: Age of Reckoning + Lord of the Rings Online + City of Heroes + Ultima Online + The Secret World + Copernicus + Global Agenda + Star Wars: The Old Republic + Wheel of Time Online + Alganon

  • Hobbit Illustrated.
    The official Lord of the Rings Online: Shadows of Angmar site has some new screenshots for your viewing pleasure. Two hobbits who were talkingveryfastsaidsomethingthatresembledthis:

    "

    This is a test of the emergency description system. If the folks at LotRO had posted a description of their screenshots you would have read it here. Remember this is only a test. In the case of a real emergency you will find us hiding in a well."

    You can view the Lord of the Rings: Shadows of Angmar Screenshots at the Official Site.

    Images, Media
    Mon, Aug 22, 2005
    Boomjack
  • SWDP (Single White Dwarf Priest) seeks Elven paladin level 10-12 for long walks in a dungeon.
    GameSpy has posted a Dungeons and Dragons Online: Stormreach preview based on their experience with the title at GenCon in Indianapolis. Samuel L. Jackson rolled the dice and exlaimed:

    " I came to the 2005 GenCon Game Faire in Indianapolis with only a small
    list of "must-do" items. Sitting somewhere in the top five roughly between "get 'Geek version 2.0' t-shirts for my kids" and "finally buy that plush Cthulhu toy" was "get in some hands-on time with Dungeons & Dragons Online." Okay, I'll admit it, I was a big ol' D&D geek back in the day, and while I haven't had the time to play in many years, I still have a lot of affection for the game. Add to that the idea of building a whole MMO around it and I'm in. Rather than just dive in, though, I decided to wait until after my extended conversation with Dave Eckleberry. I'd wait to see what he had to say about what makes the product distinct and then judge for myself by actually playing the game.
    "

    You can read the Dungeons and Dragons Online: Stormreach Preview at GameSpy.
    More DDO than you can shake a bugbear at: DDO.TenTonHammer.com.

    Features, Previews
    Mon, Aug 22, 2005
    Boomjack
  • One lunch to souse them all

    Turbine has posted an account of the "Lunch of the Rings"at Dave & Buster's in Providence, RI . Apparently a couple dwarves had a little too much to drink, and after a frustrating session in the Mechwarrior arena took out their frustrations on the arcade with their axes! Film at 11.

    During lunch, most of the tables had at least one LOTRO team member to chat with (the exception being the table with Calandryll and our AC1 folks). It was such a pleasure to hear laughter coming so frequently from the tables – the LOTRO community is so friendly and fun, as long as you don't step on their lore. *duck* There was lots of drooling over the E3 video, which Thrindil and Polleke worked so hard to get working with the Dave & Buster's equipment, and laughter over the video greetings – especially Amon Ereb's, which started with a very, very twisted puppet show.

    Read more on LotROG I East at the official Turbine site.

    News
    Sat, Aug 20, 2005
    Ethec
  • "Where there is a master..."
    LucasArts announced plans for another SWG expansion as a followup to "Rage of the Wookies." Apparently Obi-Wan has some work for you to do. The whole of the new expansion, "Trials of Obi Wan," is built around the Jedi's post-movie activities on Mustafar (the molten planet where we left him at the end of Episode III).

    "With Trials of Obi-Wan being an expansion set for release via digital download the same day as the Episode III DVD, we can't think of a better planet to add to Star Wars Galaxies than Mustafar," said Julio Torres, Producer at LucasArts. "Meanwhile, including the spirit of Obi-Wan nicely bridges the prequel era and the more classic-oriented time period depicted in the game. We're really excited about continuing mythology established by other LucasArts games, as well."

    Read the entire expansion announcment at LucasArts' official site.

    News
    Sat, Aug 20, 2005
    Ethec
  • Swag For Nerds
    Blizzard has announced the goodies that BlizzCon attendees will receive. Britney Spears mistaking the Blizzard goodies for junk food purchased her BlizzCon ticket and exclaimed:

    " With the date for BlizzCon rapidly approaching, we’re excited to reveal more information about what attendees have in store. Here are some of the noteworthy and exclusive BlizzCon goodies that each attendee will receive. "

    You can read the entire BlizzCon Swag Announcement at The Official Site.
    Need more swag? WoW.TenTonHammer.com.

    Fri, Aug 19, 2005
    Boomjack
  • Gremlins With Grenade Launchers
    EuroGamer has an Auto Assault Interview posted featuring NetDevil president, Scott Browm. Keanu Reeves strolled into our offices dressed as Constantine, or Neo, or some other character just like that and professed:

    " Games like Guild Wars and World of Warcraft have shown that it's possible and very desirable to make a game accessible and rewarding for both hardcore gamers and the average Joe Bloggs on the street with a couple of hours a week to spend on his PC. Does Auto Assault have similar aspirations? And what is it that determines your approach in this regard - resources, time, commercial obligations, etc? "

    You can read the entire Auto Assault Interview at EuroGamer.
    More AA Interviews at AutoAssault.TenTonHammer.com.

    Features, Interviews
    Fri, Aug 19, 2005
    Boomjack
  • Suzukis With Shotguns
    GameSpot has posted an Auto Assault preview focusing on what makes it different from the glut of MMOGs on the market now. Jessica Simpson, wearing her Daisy Duke outfit and an ear-to-ear grin giggled and then giggled again before saying:

    " Swords and sorcery are part and parcel of the majority of online role-playing games on the market. However, this is not the case with Auto Assault, the upcoming online role-playing game from NCsoft and developer NetDevil. Instead of dealing with grumpy dwarves, haughty elves, and cheeky peasants, Auto Assault is set in a post-apocalyptic world, where three different races battle it out for supremacy, not with swords, but with highly customized combat vehicles. We've played around with the beta test of Auto Assault, and discovered that it's part Road Warrior, part Twisted Metal: Black, and all online RPG. "

    You can read the entire Auto Assault Preview at GameSpot.
    More Auto Assault Previews, Screenshots and Information than any other site: AutoAssault.TenTonHammer.com

    Features, Previews
    Fri, Aug 19, 2005
    Boomjack
  • You don't have to be an olda man, but it's best to be level 44-50 to visit this WoW instanced dungeon!
    It’s old, creepy, and filled with nasty Troggs (and even dwarves made of stone) but at last we have a guide for daring adventurers!  With information on the Instance, quests, and tactics, the Uldaman guide will be a useful asset for those looking to run Uldaman.  Uldaman itself is a mid leveled World of Warcraft Instance that is the home of the Titans (the shapers of the WoW world) and one of three Instances that they have setup across the world.

    " Since it a fairly long Instance to run through, and there are various quests and special mobs to kill, it is obvious that there are certain tactics that need to be followed in order to succeed in the Uldaman.

    The MOBs in Uldaman range from 37-45 elite and are generally found in groups of 4-5, with the occasional group of 5 or even 6. You will note that the levels of the MOBS increase dynamically as you go further into the Instance.

    Being a level 44-50 instance, with the MOBs being 37-46 elite you will HAVE to work together as a team, especially if you are at the low end of the level scale. Most players in the correct level range will not be able to handle an elite MOB of their level or higher on their own. The best tactic to deal with this is to designate a single player to pull MOBs and be careful to not pull anything other than what is planned. If you are the puller always plan the pull carefully. This means, watching for patrols, movement of MOBs, and party health and mana. If you do these things even a party of all 45-47 characters stands an excellent chance at finishing the instance. "

    The Uldaman guide, in all its splendor, can be found on the TTH World of Warcraft Community Site!

    Thu, Aug 18, 2005
    Ethec
  • Basements get quiet, if only for a moment, to read and wash their dice.
    The official Dungeons and Dragons Online site has posted a developer's diary with Ken Troop, Lead Designer. Gary Gygax would not return our calls, but if he had we are sure he wouldn't have said this:

    " Hey everyone.  I'm Ken Troop, lead designer on Dungeons & Dragons® Online: Stormreach".   This development diary delves into the background behind a very important issue: advancement in DDO.  "

    You can read the entire Dungeons and Dragons Online: Stormreach Developer's Diary at The Official Site.
    You can read even more about DDO at DDO.TenTonHammer.com.

    Features, Interviews
    Thu, Aug 18, 2005
    Boomjack
  • "Anarchy Online" Doesn't Just Describe the WoW PvP Servers!

    Third in our series of MMOG profiles, we examine the 2001 Sci-Fi blockbuster MMO Anarchy Online this week. AO introduced a slew of revolutionary changes to the genre after a turgid, buggy start; ideas such as instancing and player housing that soon became staple additions to any rising star.

    Who said MMORPGs had to have a fantasy backdrop of orcs, elves, gnomes, and magic? When Anarchy Online busted onto the scene in mid-2001 with its massive 50,000 player-per-server approach, the initial enthusiasm in a true Sci-Fi themed MMOG was tempered by a period of crippling bugs and technical glitches. Funcom was quick to make good on its first MMO, and by the time Dark Age of Camelot was released in November 2001, AO was releasing its first expansion ("Notum Wars") to compliment a polished, unique, and fun-to-play package.

    AO's differences aren't purely thematic or technical. When I first logged onto AO and was muddling through the fairly-steep learning curve of a combat and advancement system (steep, despite a brutal assault by popup tips), I realized I was being followed by a player character. Being fairly used to other MMOGs, where newbie zones are sort of a terrorist playground, I didn't pay much attention at first. When I turned around, I realized this player, "Greeter Mitzuharu" was trying desperately to get my attention. Wait a sec..."Greeter"? This was an actual, true-to-life person, welcoming me to the game, and asking me if I had any questions. I was almost too surprised to reply!

    Far from eulogizing games like AO or boxing them up as "past their prime", we honor them as "going concerns" in the only genre for whom constant improvement is a way of life for the developers. MMOGs are truly gamers' games.

    Check out our writeups on EverQuest and Dark Age of Camelot too!

    News
    Wed, Aug 17, 2005
    Ethec
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