Dungeons & Dragons Online: Eberron Unlimited + Auto Assault + Tabula Rasa + City of Villains + EverQuest + Anarchy Online + World of Warcraft + Star Wars Galaxies + Guild Wars + Warhammer Online: Age of Reckoning + Lord of the Rings Online + City of Heroes + Ultima Online + The Secret World + Copernicus + Global Agenda + Star Wars: The Old Republic + Wheel of Time Online + Alganon

  • Wasn't Oni the mean boss punched out in that Johnny Cash song?

    Kinda, though that boss (and song) were dubbed "Oney" - that Oney was a jerk, and this Oni kicks ass! This strategy highlight was designed by Oni, a player with extensive experience. He shares with us one of his prefered monk builds along with suggestions for equipment and attributes.

    Use Orison of Healing as your primary healing spell, supplimented by Dwayna's Kiss and Healing Seed. Save Heal Other for the times when an ally is losing health quickly, and Heal Party for multiple team mates. Between Mend Ailment and Holy Veil, you can strip any hex or condition.

    Read the details at the Ten Ton Hammer Guild Wars site.

    News
    Sat, Jan 28, 2006
    Ethec
  • Quest for Glory in Dungeons & Dragons Online!



    Want to discover some of the quests awaiting you in Dungeons & Dragons Online: Stormreach (DDO)? Wait no further. Explore them now with Ralsu and Shayalyn, two adventurers in the DDO beta who are bound for glory. One is an artistic and clever bard, the other a fiery and independent cleric. Time and trials will decide their fate--will they ascend to glory, or fall to Stormreach's many foes? Their journals will reveal countless quests to the careful reader in the weeks ahead.


    News
    Sat, Jan 28, 2006
    Ethec
  • I think I'm turning Japanese. I think I'm turning Japanese. I really think so.

    Wow that really dated me didn't it? The Official Guild Wars site is reporting today that it's bringing it's popular title to Japan.

    We are pleased to announce the opening of Guild Wars in Japan. The game has been in testing for a few months now and at 7:00 p.m. Pacific Time (Noon Tokyo Time) the servers will open and players from Japan will be playing the official retail release version of Guild Wars. Youkoso!

    You don't have to travel to Japan to get great Guild Wars information. Check out Ten Ton Hammer's Guild Wars Site.

    More News and Info on Guild Wars

    News
    Fri, Jan 27, 2006
    Awenyddion
  • The masses have spoken and they're horked off about the changes to Star Wars Galaxies. It wasn't a minor change. It was a HUGE change. John Smedley, President of the Sony Online division gives his explanation on what is going on.

    Why?

    Many of you ask "Why did you have to make such a sweeping change rather than just fixing the things that were wrong?" - well, to put it bluntly - everyone had different ideas of what we needed to fix. Trying to balance 34 professions, and add compelling content to make everyone happy proved to be a very large challenge. Many design decisions made early on in the game's creation were boxing the team in to the point that we were never going to be able to really make this game rise to the level it needs to as both a great experience AND as a business. We have consistently kept the SWG team as one of the largest teams within SOE (around 70 people). Even with a team that size getting new content done along with maintaining the live game, along with developing new systems for SWG just proved to be tougher than it should have been. We've got a lot of experience doing MMO's, and SWG has always proven to be the game that was the toughest for us to make changes to. So, along with our partners at LucasArts we did a very lengthy look at just what the fundamental issues with SWG were. We spoke to many of you, read the forums and conducted numerous focus group tests with both existing players, people who have played MMO's before (but not SWG) and people that haven't ever tried MMO's before.

    So there you go. You'll have to read the entire post to get the entire story.

    More Star Wars Galaxies News and Info

    News
    Fri, Jan 27, 2006
    Awenyddion
  • What happens when you get so big that your servers become a muck of stinky mud where nobody has a good connection and it's a miserable mess? Well you open new servers and you say "Ok I'll let you move!". This is what Blizzard is doing.

    Select Character Transfers to New Realm! - Eyonix on 1/26/06
    We will be opening character transfers for the 8 realms listed below tomorrow, Thursday, January 26 at 3:00 AM. Characters on these realms will be able to transfer to a new PvP realm, Mug'thol. This round of transfers will be open Monday through Friday from 3:00 AM to 3:00 PM PST until Wednesday, February 1 at 3:00 PM PST. Please be aware that until the transfer window is closed, standard character creation will be unavailable for Mug'thol.

    Archimonde
    Mannoroth
    Warsong
    Bleeding Hollow
    Skullcrusher
    Azgalor
    Burning Blade
    Burning Legion

    Character transfers are available Monday thru Friday from 3AM to 3PM.

    Interesting to see Skullcrusher back on the list. Our guild of over one-hundred just moved from there. I wonder if this is going to help actually. The room left after the mass vacate just fills up faster than you can push sand into an ant hole. Are there any permanent solutions? Let me know!

    In the meantime you can do three things with us -

    Visit our World of Warcraft Page
    Help us pick a server for our Ultimate Warcraft Championship
    Read More News and Info on World of Warcraft

    News
    Thu, Jan 26, 2006
    Awenyddion
  • Batwing crunchies? Um...

    We, like you, don't put much thought into the tasty delicacies our characters devour after a tough fight. Nevermind that (arguably) the best dish in World of Warcraft contains more than a snort o' "goblin rocket fuel." And no, Booty Bay revelers, we're not talking about the "volatile rum" they serve down there.

    But for those of you that want an inside look at the horrors of the World of Warcraft "Cooking" profession, we offer a new guide that Upton Sinclair would be proud of.

    If you can stomach it, check out our Cooking Guide. You've been warned!

    (No mechanical war-chickens were harmed in the creation of this guide.)

    News
    Thu, Jan 26, 2006
    Ethec
  • Jump start your WoW secondary skills.

    Maybe you thought the "Cooking" and "Fishing" professions in World of Warcraft are gimp, too complex, too time-consuming, too boring, or too expensive to get into. Not so. At least, not anymore.

    We have a couple secrets to share with you, secrets that will catapult your skills from 1 to 150 in both the Cooking and Fishing professions for a handful of silver, and in less time than it takes to watch another late-night "B" movie. It's not an exploit, it won't get you banned. It's just a taste of the old-school massively-multiplayer "grind smarter, not harder" approach.

    Two hours, no gold, no auction house transactions, 300 skill points.

    Interested? Check out Ten Ton Hammer's Two Hours to 150: Cooking & Fishing guide on our World of Warcraft Community Site.

    News
    Thu, Jan 26, 2006
    Ethec
  • The Dynamic Dwarf



    May we present the dwarf, in all his stocky, gruff glory. Ralsu gives us a profile on the mighty mountain-dweller, complete with details about racial traits, bonuses, and penalties in the newest installment on the Ten Ton Hammer Dungeons & Dragons Online: Stormreach site.


    Because dwarves can live over 400 years, they pick their battles carefully. This does not mean that they hesitate to do battle; they simply exercise more consideration than comparatively short-lived humans and halflings. Most often, dwarves fight to protect land or possessions, not for causes or ideals. When a dwarf is finally spurred to combat, he displays a tolerance for damage and a high resistance to magic.





    Is the dwarf the right race for your Dungeons & Dragons Online (DDO) character? Read the guide to find out!


    News
    Thu, Jan 26, 2006
    Ethec
  • Hot Feets!

    Samyel on the TTH Guild Wars site looks at a ranger that does a little bit of everything. Poison, crippling, interrupts, traps and energy management. The only thing this versatile build doesn't do is heavy damage, but really, with such a big bag of tricks, damage is something you can leave to your team mates. Read the details here.

    When you engage the enemy, cast Apply Poison and start liberally dishing out arrows. Switch targets depending on who is being the biggest nuisance: Crippling Shot goes on warriors, while Distracting Shot and Savage Shot are excellent for harassing casters. If the fight focuses on one area (say, a Flag Stand or on a flight of stairs) take the time to plant traps under your enemy’s feet.

    News
    Thu, Jan 26, 2006
    Ethec
  • Gamer has a QNA with Turbine about the soon to be released title Dungeons & Dragons Online: Stormreach.

    Don't you think that we're on the verge of entering another MMO games overflow? How many more games do you think that the market can sustain before it implodes?

    Not really. The only major subscription MMO released since the since the end of 2004 was City of Villains, and it's not even a fantasy game.

    I think some players will always feel that there's a game overflow, but that's just because they're good games out there these days. No one, not even the unemployed college student, can play them all. At the same time, no entertainment industry ever lost its way by providing good choices to the customer. As new games continue to grow the MMO marketplace, it will have room for more games, not fewer.

    And folks... You can also read it in Hebrew. It just doesn't get any better than this.

    Our Very Own Super Sexy Dungeons & Dragons Online: Stormreach Site

    More News and Info on Dungeons & Dragons Online: Stormreach

    News
    Wed, Jan 25, 2006
    Awenyddion
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