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World of Warcraft + Warhammer Online: Age of Reckoning Features

  • GameSpy's Delsyn braves instant sunshine and the darkness of Chaos as he goes hands-on with Mythic's new MMO

    GameSpy weighs in with their hands on preview of the upcoming Warhammer Online.

    The first thing that causes a stir in the crowd is the announcement that we were going to be playing as the Empire and Chaos. Previous demonstrations of the game have always focused on the Greenskins (Orcs and Goblins) and the Dwarves. The Empire is the pseudo-German kingdom of the humans while their mortal foes are a tribe of Norsemen who have allowed themselves to be corrupted by the forces of Chaos. Both sides are introduced by Paul Barnett, the game's highly excitable Design Manager who himself gives off the impression of being slightly touched by Chaos.

    More is a click away.

    Features, Previews
    Wed, Jan 31, 2007
    LadySirse
  • Warhammer Online Preview

    WarCry.com updated their site with a preview of the upcoming Warhammer Online. They had a chance to take a look at the game at this past week's media event.

    "Sooner or later we have to stop talking about it, kill it, bake it and eat it," the ever-colorful Paul Barnett said as he explained where they are with the game. They've hit the stage where they know what they want and where they're going. Now is the time when they build it.

    The event, held late last week, was a chance for EA Mythic to show some of the building they've done. They unveiled Empire and Chaos, the early game for both realms and some high level Realm vs. Realm (PvP) scenarios.

    More is just a click away.

    Features, Previews
    Wed, Jan 31, 2007
    LadySirse
  • Warhammer Online: Age of Reckoning Updated Hands-On - Bright Wizards, Magi, and More Player Versus Player

    Gamespot has a new preview of Warhammer Online on their site.

    In the early beta version of the game we played, the humans begin their lives in what appears to be a run-down village, the kind you'd see in medieval Europe, including patrolling pikemen in armor, peasants hiding in their hovels, and half of the village on fire. All starting areas will be under siege, and your character's nation will sit right next to your enemies'--so as a new human bright wizard, we found ourselves under attack by the forces of chaos immediately.

    Get clicking to read more.

    Features, Previews
    Wed, Jan 31, 2007
    LadySirse
  • Warhammer Online Update

    WarCry.com posted this interview with Assistant Producer Josh Drescher. Don't miss out on a thing, keep reading to see what they were able to learn.

    WarCry Network:: Each race you chose for Warhammer (Dark Elves, High Elves, Greenskins, Dwarfs, Empire and Chaos) carries a distinct flavor. What types of players do you think each one will appeal to?

    Josh Drescher: Smart, savvy folks who like having a great time.

    Honestly, I think it's impossible to guess what will attract certain players to certain races or careers. I, personally, have hated elves in every other game I've ever played, but I'll be rolling a Dark Elf on launch day because I just love the crazy Lord Byron-in-and-evil-opium-den vibe. And they look really cool. And... well, you'll have to wait a bit longer to see what we're doing with their careers, but I think people will be very excited.

    The full interview is just a click away.

    Features, Interviews
    Tue, Jan 23, 2007
    LadySirse
  • Games Workshop Interview - Part 2

    Warhammer Alliance has posted part II of thier interview with Erik Mogensen of Games Workshop.

    If it's Warhammer and it's on anything other than paper or a tabletop, odds are Erik Mogensen of Games Workshop is involved with it. Erik is the Licensing Manager for Games Workshop, a title that really does little justice for just how involved he is. Early last year Erik gave us a great interview in which he laid out just how involved Games Workshop was in the development of Warhammer Online. This time Erik spends a little more time and updates with what is new in his neck of the woods. Thanks for the update Erik..

    Get clicking to see what they were able to learn!

    Features, Interviews
    Mon, Jan 22, 2007
    LadySirse
  • Burning Crusade Interview

    Pro-G has posted an interview Jonathan LeCraft. Keep reading to see what they were able to learn about the Burning Crusades.

    It's been a momentous week for US developer Blizzard. On Monday the studio announced it had surpassed the eight million subscription mark for its insanely popular MMO World of Warcraft in an attempt to drum up interest in the release of what is probably the biggest game expansion ever: The Burning Crusade.

    And now, after thousands queued long into the cold winter night to get their mitts on the game at midnight openings across the world, millions of Warcraft players are enjoying the new continent of Outland and embarking on the long journey to level 70.

    Get clicking to read more.

    Features, Interviews
    Thu, Jan 18, 2007
    LadySirse
  • Blizzard's Jon LeCraft and Itzik Ben Bassat talk WoW, expansions, console MMORPGs and what's in store next.

    IGN has posted an interview with Jon LeCraft and Itzik Ben Bassat. Keep reading to see what they were able to learn.

    Tucked away in a hotel basement, somewhere deep in Central London, we probed Itzik Ben Bassat, Blizzard's vice president of business development, and The Burning Crusade game designer Jon LeCraft on the success of WoW so far, the challenges of catering to a massively diverse user base, plus the compatibility of consoles and MMORPGs. Of course, we also tried to eke out what's in store for both Blizzard and World of Warcraft. Eyes down for more.

    The full interview is just a click away.

    Features, Interviews
    Wed, Jan 17, 2007
    LadySirse
  • Erik Mogensen Games Workshop Interview

    MMORPG.com has posted this interview today. Keep reading to get a glimpse into this upcoming game.

    MMORPG.com: 2006 was a big year for Games Workshop with the launch of Mark of Chaos, the Dawn of War expansions, and of course the development of Warhammer Online. Can you give us some insight into what is on the plate for 2007?

    Erik Mogensen: First of all, I’d like to wish you and all the MMORPG.com fans out there a very happy New Year. 2007 is going to be very exciting for all of us!

    Obviously, the big news for MMO fans is that there is now less than a year to wait until Warhammer Online: Age of Reckoning’s release date. We all know how fast a year can go by! I’m afraid I’m going to have to resort to the old ‘nothing’s been announced yet’ regarding other projects. Sorry. Our other licensees THQ and Namco Bandai Games have plans in the works, but I’m going to leave it to them to reveal what’s cooking when they think the time is right. I’ll tell you this much: I’m very busy these days!

    Get ciicking to learn more.

    Features, Interviews
    Tue, Jan 16, 2007
    LadySirse
  • Interview with Jeff Kaplan

    FiringSquad recently had a chance to sit down with Jeff Kaplan. Keep reading to see what they were able to learn.

    It's the biggest MMORPG in terms of worldwide subscribers ever made and tomorrow (or late tonight if you got to the midnight launches) Blizzard releases their first commercial expansion pack to World of Warcraft, titled Burning Crusade. Could this be the biggest PC game of the year? FiringSquad got a chance to ask questions to one of the game designers at Blizzard, Jeff Kaplan, to get the last work on Burning Crusade before its launch.

    The full interview is just a click away.

    Features, Interviews
    Mon, Jan 15, 2007
    LadySirse
  • The Burning Crusade Updated Hands-On - A Tour of the New Outland Region

    Gamespot has updated their hands on tour of the Burning Crusades. Don't miss a thing, keep reading to learn more.

    Release day for The Burning Crusade, the much-anticipated add-on to the blockbuster massively multiplayer role-playing game World of Warcraft, is drawing near, and Blizzard has now finished fine-tuning the expansion's various new factions, zones, and instances. Following on from our last hands-on preview, we take one final look over what could be another momentous event for online games.

    Get clicking to read the rest.

    Features, Previews
    Mon, Jan 15, 2007
    LadySirse
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