Guild Wars Previews

Game Banner
  • gw866
    How About a Nice Hot Cup o' PAX?
    Features, Previews
    Mon, May 24, 2010
    Shayalyn
  • Hooorah! PvP/PvE Balancing

    Guild Wars gives a preview of what is in store tomorrow when the PvP/PvE skill balancing changes take effect.

    Features, Previews
    Thu, May 22, 2008
    Ram
  • Three times better than Toe of the South.

    MMORPG has a new preview of the upcoming Guild Wars expansion, Eye of the North.

    Publisher NCSoft holds a meeting session each year at E3, moving media through all the games they are showing in twenty minute sessions. Not a whole lot of time for developers to show a game preview as well as answer questions. This year was no different. Jeff Strain, Co-Founder and Programmer did the presentation while Elijah Miller of Quality Assurance drove the playable preview.

    Features, Previews
    Thu, Jul 12, 2007
    Aelryn
  • Video Preview of Guild Wars: Eye of the North

    Features, Previews
    Wed, Jun 06, 2007
    LadySirse
  • Radical changes incoming

    Games Radar has posted a preview of the upcoming expansion to Guild Wars. Keep reading to see what they think of Eye of the North.

    Whereas Prophecies, Factions and Nightfall were separate, yet linked, chapters where anyone could start off a new character, Eye of the North is designed solely for max-level characters. It’s being built as a stepping stone for both the existing community and the GW storyline in the lead up to the all-guns-blazing sequel. It introduces villains and big bad evils, bigging up the Human and Charr races, while introducing the Asura and the Norn (all of whom shall be playable come the advent of the sequel), and giving its famed instanced gameplay an almighty send off.

    Get clicking to read more.

    Features, Previews
    Thu, Apr 05, 2007
    LadySirse
  • See What GameDaily Has to Say

    GameDaily has posted their preview of the upcoming expansion to Guild Wars. See what they think of Nightfall.

    Players then step into the sandals of a Sunspear soldier who works to rise up the ranks to gain recognition. Anyone who played previous Guild War games will be able to jump right into Nightfall. In fact, characters can travel across to different campaigns as long as the player owns them. The core game mechanics are identical. Characters can select one primary and secondary profession. They go out into instanced worlds, where the entire landscape is dedicated to the player's party without anyone else intruding, When venturing out, they are only allowing to bring eight skills with them, making this as much a game of strategy as it is role playing. What sets Nightfall apart, other than its story and setting, are the two unique classes and the hero.

    Keep reading to see what else they have to say. Our Guild Wars Ten Ton Hammer Community site has all the latest news and information, stop by today and get caught up!

    Features, Previews
    Thu, Nov 09, 2006
    LadySirse
  • Make yourself a date with the night

    Games Radar has posted their impressions of the upcoming Guild Wars Expansion, Nightfall.

    As you may remember, the original plan for the massively multiplayer role-player Guild Wars was that rather than charging a subscription fee, they'd release full-priced expansions every six months for people who wanted further adventures. When Guild Wars Factions took a full year to appear, that plan was presumed to be abandoned. With Nightfall arriving almost six months to the day later, it seemingly hasn't.

    Keep reading to see what they have to say. Head over to our Guild Wars Ten Ton Hammer Community site to catch up on all the latest news and information.

    Features, Previews
    Tue, Oct 24, 2006
    LadySirse
  • Boomtown Brings Us an Hands-On Preview of Nightfall

    Boomtown has posted their latest look at the upcoming Guild Wars expansion. They had a chance to play Nightfall. Keep reading to find out what they thought...

    So here we are again, logging on for God knows which time, this time preparing to get into the next chapter of the saga, Nightfall. The title screen now has a sort of African-Arabian from-the-desert-to-the-seas thing going, and as usual, Jeremy Soule's music fits the mood. It feels like I'm about to date an old flame again, and she's changed ever so subtly, but somehow significantly. The thing is, though, that she's still the same, my Guild Wars. She may now have even more to do, this time focusing on single-player content rather than the multiplayer-fest that is Factions, she may have two new classes, the Dervish and the Paragon, lots of new items, quests, et cetera up her sleeve, but really, folks, she is the same.

    Get clicking to read the rest of the preview. Stop by our Guild Wars Ten Ton Hammer Community site to catch up on all the latest news and information or share your thoughts with us on this and all your favorite MMOs in the new Ten Ton Hammer Forums today!

    Features, Previews
    Mon, Oct 16, 2006
    LadySirse
  • Thriving Online Community Waiting for More!

    Hexus.gaming has posted a preview of the upcoming expansion to Guild Wars. Nightfall has received favorable previews thus far, keep reading to see if the trend continues.

    NCSoft and ArenaNet’s Guild Wars titles have a thriving online community. The latest expansion, Guild Wars Nightfall, has got those fans salivating at the thought of new missions, new environments to explore, new magical beasts and even two new professions to choose from, the Dervish and the Paragon.

    Get clicking to see how they rate Guild Wars: Nightfall. Do you play Guild Wars? Are you looking forward to this expansion? Head over to the Guild Wars Ten Ton Hammer Community site and share your thoughts with us in the forums today.

    Features, Previews
    Thu, Oct 05, 2006
    LadySirse
  • Guild Wars Nightfall Updated Impressions - Heroes, Quests, and Setting

    GameSpot posted some updated impressions for the upcoming expansion to Guild Wars. They had a chance to speak with ArenaNet co-founder Jeff Strain about Nightfall.

    The appeal of online games is that they let you have your adventures alongside other players from around the globe. And one of the hallmarks of ArenaNet's online role-playing game Guild Wars is that it has evolved over time, adding new features and gameplay ever since its launch last year. Thanks to excellent gameplay and the fact that there's no subscription fee required to play, Guild Wars has established itself as a hit. ArenaNet claims more than 2 million copies of the game sold to date, and with the release of further chapters, we can expect that number to grow.

    Head over and read the rest of the article. Joined our Guild Wars Ten Ton Hammer Community yet? Head over and share your thoughts in the forums. Catch up on al the latest news and information today.

    Features, Previews
    Fri, Sep 29, 2006
    LadySirse
RSS feed

News from around the 'Net