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Hero's Journey

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Game Info

Windows
Developer: 
Simutronics
NR
Hero's Journey is a fantasy-based 3D MMORPG from the developers of Simutronics, the same folks that delivered the award-winning text-based games Dragon Realms and Gemstone IV. While the developers at Simutronics may not have previously had any experience in 3D realms, they've certainly not used that as an excuse to slow their development. By creating the HeroEngine, the developers at Simutronics are paying for the development of Hero's Journey by selling the engine to other developers.

One of the most unique features behind Hero's Journey is the oft-mentioned quest system (called the "Journey System"). The Journey System is a system that adapts quests and gameplay based on the player's decisions, potentially leading to such things as the evolution of a specific creature as a player's nemesis, as well as reappearing characters and themes. Other notable features include deep character customization and mandatory multi-classing (having two character classes) from the beginning. Like many of Simutronics's other fantasy games, Hero's Journey is set in the world of Elanthia.

In development since 1999, Hero's Journey has been delayed several times in the past few years for various reasons. While many believe that the release of HJ is inevitable since the HeroEngine is already being licensed to so many other developers, it still remains a mystery as to when a solid release date will be scheduled.
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  • They're back-- better and stronger than ever!

    After a six-month hiatus, there are new screenshots and updates for the Hero's Journey MMOG posted.

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  • Now that's some pretty.

    The Hero's Journey official site has been updated, listing that they've got new screenshots posted in the gallery. After taking a look at them, I can't imagine why anyone wouldn't be excited for this game. There's some amazing work being done, and the graphics look phenomenal. I'd check them out ASAP.

    Click here to go to the Hero's Journey gallery.

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    Thu, Aug 09, 2007
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  • A Visit to Simutronics

    MMORPG.com updated their site with this look behind the scenes at Simutronics. See what they were able to learn about Hero's Journey.
    Now on to the juicy tidbits that I was able to find:

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  • Game Info: Classes Update!

    The official site for Hero's Journey has been updated with the second in a series of three updates highlighting the classes that will appear in this upcoming MMO.

    Part two of our three-part series highlighting the classes of Hero's Journey! This time around, we're discussing the Ranged group: Necromancer, Ranger, and Wizard!

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    Thu, Apr 19, 2007
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  • Preview: Hero's Journey & HeroEngine

    WarCry has updated thier site today with this look at Hero's Journey and the HeroEngine.

    In their live development environment, two World Builders - for example - can be at work on the same part of one area and see what the others does in real time. Thus, one guy can decorate a house in a town, while the other guy places cows in the yard. In some engines, two developers working in a square mile of each other, let alone the same village is enough to make a producer's hair turn a shade more grey. That's not an issue for HeroEngine.

    More is just a click away.

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    Wed, Apr 04, 2007
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  • GDC Progress Report: Hero's Journey

    MMORPG.com had a chance to sit down with Eric Slick at GDC. Keep reading to see what they were able to learn.

    First of all, they assured me that their unique GM system currently has over 50 Game Masters waiting for the chance to get their hands on the technology. This will help so they can get their quests into the game. As pretty as this game is, like any, it will likely be the content that keeps players involved.

    More is just a click away.

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