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Hero's Journey




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Hero's Journey is a fantasy-based 3D MMORPG from the developers of Simutronics, the same folks that delivered the award-winning text-based games Dragon Realms and Gemstone IV. While the developers at Simutronics may not have previously had any experience in 3D realms, they've certainly not used that as an excuse to slow their development. By creating the HeroEngine, the developers at Simutronics are paying for the development of Hero's Journey by selling the engine to other developers.

One of the most unique features behind Hero's Journey is the oft-mentioned quest system (called the "Journey System"). The Journey System is a system that adapts quests and gameplay based on the player's decisions, potentially leading to such things as the evolution of a specific creature as a player's nemesis, as well as reappearing characters and themes. Other notable features include deep character customization and mandatory multi-classing (having two character classes) from the beginning. Like many of Simutronics's other fantasy games, Hero's Journey is set in the world of Elanthia.

In development since 1999, Hero's Journey has been delayed several times in the past few years for various reasons. While many believe that the release of HJ is inevitable since the HeroEngine is already being licensed to so many other developers, it still remains a mystery as to when a solid release date will be scheduled.



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    Posted on Tue, August 26, 2008 by Ethec

    A Meeting of MMO Masterminds at Leipzig GC '08


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    Posted on Fri, April 4, 2008 by Aelryn

    They're back-- better and stronger than ever!

    After a six-month hiatus, there are new screenshots and updates for the Hero's Journey MMOG posted.


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    Posted on Thu, August 9, 2007 by Cody Bye

    Now that's some pretty.

    The Hero's Journey official site has been updated, listing that they've got new screenshots posted in the gallery. After taking a look at them, I can't imagine why anyone wouldn't be excited for this game. There's some amazing work being done, and the graphics look phenomenal. I'd check them out ASAP.

    Click here to go to the Hero's Journey gallery.


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    Posted on Wed, June 6, 2007 by LadySirse
    A Visit to Simutronics

    MMORPG.com updated their site with this look behind the scenes at Simutronics. See what they were able to learn about Hero's Journey.
    Now on to the juicy tidbits that I was able to find:


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    Posted on Mon, May 14, 2007 by LadySirse
    Writer Applications Now Open!


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    Posted on Thu, April 19, 2007 by LadySirse

    Game Info: Classes Update!

    The official site for Hero's Journey has been updated with the second in a series of three updates highlighting the classes that will appear in this upcoming MMO.

    Part two of our three-part series highlighting the classes of Hero's Journey! This time around, we're discussing the Ranged group: Necromancer, Ranger, and Wizard!


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    Posted on Wed, April 4, 2007 by LadySirse

    Preview: Hero's Journey & HeroEngine

    WarCry has updated thier site today with this look at Hero's Journey and the HeroEngine.

    In their live development environment, two World Builders - for example - can be at work on the same part of one area and see what the others does in real time. Thus, one guy can decorate a house in a town, while the other guy places cows in the yard. In some engines, two developers working in a square mile of each other, let alone the same village is enough to make a producer's hair turn a shade more grey. That's not an issue for HeroEngine.

    More is just a click away.


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    Posted on Thu, March 15, 2007 by LadySirse

    GDC Progress Report: Hero's Journey

    MMORPG.com had a chance to sit down with Eric Slick at GDC. Keep reading to see what they were able to learn.

    First of all, they assured me that their unique GM system currently has over 50 Game Masters waiting for the chance to get their hands on the technology. This will help so they can get their quests into the game. As pretty as this game is, like any, it will likely be the content that keeps players involved.

    More is just a click away.


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    Posted on Mon, March 12, 2007 by LadySirse

    A GDC 2007 Glimpse Inside Hero's Journey

    Simutronics allowed us to film some in-game footage of this long anticipated fantasy MMORPG from what may be the oldest and most storied developer in online RPG / MUD design. The folks at Simutronics have taken some time to perfect and license their HeroEngine toolset, but if you think the years in development might have taken a toll on the game's visual potential, you have to see this video!


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    Posted on Mon, March 12, 2007 by LadySirse

    A Hero's Journey Update with Eric Slick from GDC 2007

    The community behind the long-in-development title Hero's Journey is among the most resilient in the industry. And now, yon heroes, there's reason to rejoice. Simutronics took some time off to flesh out, sell, and support its world class MMO development solution HeroEngine, and now Simutronics is flush with resources to step-up development on Hero's Journey. Read the exciting details in our latest Hero's Journey interview with Eric Slick!

    "With five announced licensees (four were announced just last week), the game-builders responsible for some of the best known MUDs in the industry found themselves increasingly in a middleware-maker's role. But that doesn't mean that Simutronics has forgotten about the well-anticipated fantasy MMO Hero's Journey. >From a high-tech, spacious turnbuckle booth at GDC 2007, Technology Director Erik Slick gave us a quick update on the status of Simutronics' up-and-coming flagship MMO."

    Read more of this exclusive interview with just a click!


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    Posted on Fri, February 9, 2007 by LadySirse

    Game Info Update!

    On the official site for Hero's Journey we are given a glimpse into the classes that will be seen in this upcoming game!

    In part one of a three part series, we'll be releasing tidbits about the classes you can play in Hero's Journey, beginning with our Melee group: Gearknight, Rogue, and Warrior!


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    Posted on Mon, January 8, 2007 by LadySirse

    Hero's Journey First View

    RPG Vault has posted a look at the upcoming Hero's Journey that is full of wonderful new screenshots.

    Set in the original world of Elanthia, Simutronics' Hero's Journey is a massively multiplayer endeavor focused on providing an action-oriented, adventure-style experience that also emphasizes flexible character creation and development an a compelling quest element.

    Learn more with just a click.


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    Posted on Mon, December 18, 2006 by LadySirse

    Holiday Desktops

    The official site for Hero's Journey announced last week the release of two new desktops. The art is done by Josh Stover and Ryan Bowlin.

    Just in time for the holidays! This month we bring you two new desktops featuring art by Josh Stover and Ryan Bowlin: Suri Utra, the leader of the Arcanum, and Alvaril Willowson, the leader of the Kinnaes. Enjoy!


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    Posted on Fri, July 28, 2006 by LadySirse

    Simutronics introduces the Clockwork Dragons, elite soldiers who prove Gear and Magic can work together

    RPG Vault has the latest peek at Hero's Journey as well as two new images.

    The Clockwork Dragons

    In the 75th year after the Sundering, the House of Quill became guardian to an order of knights known as the Clockwork Dragons. This elite force was assembled under the auspices of the Triumvirate in an attempt to bridge the prevailing hostilities between Gear and Magic. Let's face it - there was still a lot of blame-laying going on.

    Get clicking and keep reading to learn more. Share you thoughts about Hero's Journey with us in the forums right here at Ten Ton Hammer.


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    Posted on Fri, July 28, 2006 by LadySirse

    Developer Blogs

    Did you know that right here at Ten Ton Hammer, not only can you find the latest news and information on your all your favorite MMOs, but now you can even find exlcusive developer blogs! Hero's Journey's web staff made this announcement today...

    The staff at HQ and our illustrious GameMasters get bloggy with the debut of our Hero's Journey blog at tentonhammer.com! Read about our workaday world and get a glimpse of what we're working on today!

    You can see the announcement on the official site or head over and see what the developers have to say on their blog. Don't forget to tell us what you think!


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    Posted on Wed, July 26, 2006 by LadySirse

    "Wyr Would You Like to Go Today?"

    MMORPG.com has the latest developer journal for Hero's Journey. In this one Jay Miller takes a look at Wyr.

    When I think of Wyr, my mind doesn't immediately lock onto the mechanics of the things. I don't think about sockets or customization, buffs or abilities, or how awesome it'll be to walk around guttin' Ukar with a sword that has little chunks of fallen heroes socketed to it. No, when I hear the word Wyr, I get all misty-eyed because I know they came as blood payment for all those poor, unfortunate souls who died during the Sundering.

    Y'see, Wyr are far more than just wicked-cool trinkets you carry around with you to make you stronger, faster, and glowier than ever. They’re living history, magically-infused kernels of Elanthia’s past and the embodiment of Elanthia herself. They take on the voice of a planet so riddled with tragic history that you'd be hard pressed to take a single step in any direction without stepping all over the bones of somebody's ancestors. Wyr are the voice of the planet, and they scream bloody murder.

    Read the rest of this journal and then head over to the forums and let us know what you think!


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    Posted on Wed, July 12, 2006 by LadySirse

    GM Erik "Sev" Roggeveen Shares His Thoughts

    MMORPG.com once again has an entry in the dev journals for Hero's Journey. This entry includes two screenshots.

    Hello people of the free world!

    Again I must insist that the topic of the day be superseded, despite the Shadowbosses desire for me to speak about that fantastic upcoming MMORPG Hero's Journey, so that we can discuss the single most important issue that faces our world today...global warming.

    Keep reading to get the latest on Hero's Journey. Stay tuned right here at Ten Ton Hammer for news, interviews and information on all your favorite games!


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    Posted on Fri, June 30, 2006 by LadySirse

    Two Exclusive Concept Images at RPG Vault

    In their continuing look at Hero's Journey, RPG Vault has posted another Peek at the game. In this week's article we learn about the city of Quillmore and the verdant Grenmeer Lowlands around it in Simutronics' upcoming game

    Once considered an outsider by the world's great power centers, Quillmore is now the last of the Old Blood cities, and finds itself as the keystone of Elanthia's restorative efforts. The remnant citizenry of hundreds of communities call Quillmore home and look to its ruling House to provide sanctuary in the wake of the Sundering.

    Read more and see the wonderful concept art by Mike Doscher at RPG Vault.


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    Posted on Tue, June 27, 2006 by LadySirse

    Hero's Hall Interview with Tracy Butler

    Hero's Journey fansite Hero's Hall has posted an interview with Tracy Butler, Art Director at Simutronics Corporation. She is currently focused on the development of Hero's Journey.

    Hero's Hall: This is Ben Overmyer, for Hero's Hall. Could you introduce yourself?

    Tracy Butler: My name is Tracy Butler. I'm the art director at the Simutronics Corporation, currently focused on the development of our latest MMO, Hero's Journey.

    Check out the rest of this interview at Hero's Hall.


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    Posted on Fri, June 2, 2006 by Awenyddion

    Simutronics introduces Lorstra, a deity outside the trinity of Nature, Magic and Gear, whose agenda is reconciliation

    Rakshaal are not native to the world of Elanthia. Rather, they come from Eisa, the Plane of Darkness. Before the Sundering, they arrived only as summoned servants of the Arcanum. Accountings describe them as handsome, with solid-colored eyes and leathery skin. However, those that visit now come on their own, and are twisted into monsters in transit. Among the three most familiar types, both the Vaklash and Gorrog possess supernatural powers, and enough intelligence to act as war-animals or independently, while the clever Ilorax are natural leaders that love battle, preferring to lead from the front, not the back.

    You can read the rest here.

    More Hero's Journey News.



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Rank Game Previous Traffic
201 Infinity: The Quest fo... 147  
202 Hero's Journey 97  
203 Dark Space 248  

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