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Hero's Journey Interviews

  • Korriban_Landing_Platform_Lightsaber_Fight
    Creating a Star Wars massively multiplayer online game has to rank right up there as being one of the most exhilarating and heart-pounding projects of any
    Features, Interviews
    Mon, Dec 15, 2008
    Cody Bye
  • GDC Progress Report: Hero's Journey

    MMORPG.com had a chance to sit down with Eric Slick at GDC. Keep reading to see what they were able to learn.

    First of all, they assured me that their unique GM system currently has over 50 Game Masters waiting for the chance to get their hands on the technology. This will help so they can get their quests into the game. As pretty as this game is, like any, it will likely be the content that keeps players involved.

    More is just a click away.

    Features, Interviews
    Thu, Mar 15, 2007
    LadySirse
  • A Hero's Journey Update with Eric Slick from GDC 2007

    The community behind the long-in-development title Hero's Journey is among the most resilient in the industry. And now, yon heroes, there's reason to rejoice. Simutronics took some time off to flesh out, sell, and support its world class MMO development solution HeroEngine, and now Simutronics is flush with resources to step-up development on Hero's Journey. Read the exciting details in our latest Hero's Journey interview with Eric Slick!

    "With five announced licensees (four were announced just last week), the game-builders responsible for some of the best known MUDs in the industry found themselves increasingly in a middleware-maker's role. But that doesn't mean that Simutronics has forgotten about the well-anticipated fantasy MMO Hero's Journey. >From a high-tech, spacious turnbuckle booth at GDC 2007, Technology Director Erik Slick gave us a quick update on the status of Simutronics' up-and-coming flagship MMO."

    Read more of this exclusive interview with just a click!

    Features, Interviews
    Mon, Mar 12, 2007
    LadySirse
  • Hero's Hall Interview with Tracy Butler

    Hero's Journey fansite Hero's Hall has posted an interview with Tracy Butler, Art Director at Simutronics Corporation. She is currently focused on the development of Hero's Journey.

    Hero's Hall: This is Ben Overmyer, for Hero's Hall. Could you introduce yourself?

    Tracy Butler: My name is Tracy Butler. I'm the art director at the Simutronics Corporation, currently focused on the development of our latest MMO, Hero's Journey.

    Check out the rest of this interview at Hero's Hall.

    Features, Interviews
    Tue, Jun 27, 2006
    LadySirse
  • Heroes Journey is like the little caboose that could. Set up against the mega hits like WoW and EQ2, it keeps on trucking to bring about some seriously rockin' features. MMORPG.com interviewed Producer, Melissa Mayer. Also featured are two new exclusive shots of the action.

    MMORPG.com: The world of Hero’s Journey is still a mystery to many. Can you talk about the backstory of your game, both from a fictional point of view and what logistical efforts are being put into developing it?
    Melissa Meyer: Our backstory is developed by an in-house team of designers. Among them are some of the people that developed the extensive backstories for our IFE games, DragonRealms and GemStone. We have also included our Art Director – not only for her amazing capacity at developing creative fiction, but also for her power to assist us in visualizing the world of Elanthia, past and present.

    Outside of a few documents, our history is mostly in notes and scribbles at the moment, but we’re slowly working to flesh those out into comprehensible written word. And now that our GameMaster team has begun to mature, we have begun to involve them in assisting us in fleshing out the details.

    Our objective is to integrate the history of the world into the game and gameplay to such a degree that people will be inspired to seek it out, read it and enjoy it.

    In prior interviews we explained that the world was destroyed hundreds of years ago by the ruling factions, and they are now attempting to put it back together. Beyond that, it is hard to describe in only a few paragraphs. Our history is detailed and in-depth … and discovering all the little details will be an engaging part of gameplay. A backstory of that degree would require many of it’s own Weekly Q&As to begin to unveil.

    This is one that looks really good. I can hardly wait to get my hands on it!

    More News and Info on Heroes Journey Here!

    Features, Interviews
    Wed, Dec 14, 2005
    Awenyddion
  • Interrogated for the 11th time.
    MMORPG.com has posted their Hero's Journey Interview #11.

    "...four more answers from Hero's Journey Producer Melissa Meyer as our bi-weekly Q&A series continues. This week she answers questions on naming, underwater areas and mounts. "

    Related Links

    Features, Interviews
    Wed, Nov 23, 2005
    Boomjack
  • Still trying to find their way home.
    MMORPG.com has posted Hero's Journey Q&A #10, featuring Erik Slick.

    " Simutronics' Director of Development Eric Slick drops in for our 10th Q&A with the Hero's Journey team. This week he discusses the secondary market, community building in-game, collision detection and more. "

    You can read the entire Hero's Journey Interview at MMORPG.com.
    Not enough? More Hero's Journey News.
     

    Features, Interviews
    Wed, Nov 09, 2005
    Boomjack
  • We have ways of making them talk.
    MMORPG has posted a Hero's Journey interview featuring Melissa Meyer. Katie Holmes was about to talk to us when her minders said this:

    " Today as a bonus to our usual two screenshots and five question Q&A we also have an exclusive piece of concept art of a "nahgel", which is discussed in the article. " 

    You can read the entire Hero's Journey Interview at MMORPG.com
    Related Links:

    Features, Interviews
    Wed, Oct 12, 2005
    Boomjack
  • Someday a Hero Will Just Stay at Home.
    MMORPG.com has posted the 7th installment of their Hero's Journey Interview series. This installment features Melissa Meyer, the producer. Tom Cruise agreed that this game will not be as good as any of his work, then turned and proposed to Melissa Meyer and shouted to the heavens:

    " Melissa Meyer is the Producer on Hero's Journey, the exciting MMORPG in development over at Simutronics. Today we have our usual bi-weekly Q&A with the team there as Melissa goes the extra mile to provide us with in-depth answers "

    Related Links:

     

    Features, Interviews
    Wed, Sep 14, 2005
    Boomjack
  • A hero without a journey is like a day without sunshine.
    MMORPG.com has posted the lastest installment of ther Hero's Journey Interview Series. This interview features game designer Aaron Standridge. The antogonist met the protagonist, but neither of them wrote this:

    "Aaron Standridge is a Game Designer on Hero's Journey and the subject of our next two mini Q&As, which appear every other Tuesday on this site. Today he answers a mix of questions from Staff Writer Jon Wood and our readers."

    You can read the entire Hero's Journey Interview at MMORPG.com.

    Features, Interviews
    Wed, Aug 10, 2005
    Boomjack
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