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AGDC

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    Jeff Hickman discusses some of the mistakes made with Warhammer Online.
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    Posted on Wed, September 16, 2009 by Martuk
    Jeff Hickman discusses some of the mistakes made with Warhammer Online.

    Jeff Hickman of Mythic Entertainment spoke at GDC Austin about some of the biggest mistakes made with Warhammer Online. Making the game too easy was among one of the big flaws according to...

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    Tracy Seamster and Steve Danuser talk about how to improve storytelling.
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    Posted on Wed, September 16, 2009 by Martuk
    Tracy Seamster and Steve Danuser talk about how to improve storytelling.

    Tracy Seamster of ZeniMax Online and Steve Danuser of 38 Studios have worked on their fair share of games and at GDC Austin they were willing to sit down and talk about their own faults and...

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    Posted on Sun, September 30, 2007 by Aelryn

    In the desolate wasteland of the future, somehow there are still always tourists at the Grand Canyon. Bastards.

    MPOGD chats about Fallen Earth with Lead Game Designer Lee Hammock at AGDC 2007.

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    Posted on Wed, September 26, 2007 by Aelryn

    Lok regal, Micajah!

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    Posted on Fri, September 21, 2007 by Aelryn

    A whole new world where we won't dare close our eyes! No one to tell us no, or where to go, or say we're only dreaming...

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    Posted on Tue, September 18, 2007 by Cody Bye

    Hehe....Binky. I love that name.

    At AGDC '07, Ten Ton Hammer managing editor, Cody "Micajah" Bye, had a chance to chat with Chris "Binky" Launius about the Perpetual Entertainment's upcoming MMOG, Gods and Heroes: Rome Rising. In the interview, Chris touches on a number of topics, ranging from the current state of G&H to where the two big names, Chris McKibbin and Stieg Hedlund have been. Finally, Chris also gives a hint as to what gods are most likely to appear next in the post launch content.

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    Posted on Fri, September 14, 2007 by Aelryn

    Cody goes all pioneer on us!

    At the Austin Game Developers Conference, Cody "Micajah" Bye had the opportunity to sit down with Jumpgate Evolution Producer Hermann Peterscheck and explore a new area in the game. Filled with new things to look at, this visual feast is described through Cody's words and Hermann's comments. They also go into the future of Jumpgate Evolution and where the game currently stands in development. Read away!

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    Posted on Fri, September 14, 2007 by Aelryn

    Bill is a man on a mission to inform the world that they should give him awesome swag-- he could almost be like a folk hero to gaming press and convention-goers world-round.

    Ever wonder what it's like to be a member of the press at a game conference? In his article, Bill Pirkle describes his very-first-ever experience. From his pre-conference preparation to his post-conference wrap-up, he takes you along for the ride as he wanders around the conference floor, wide-eyed and clueless. Ready? Let's go.

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    Posted on Thu, September 13, 2007 by Aelryn

    NGE = Bad Designers! Bad!

    WarCry discusses a number of SWG issues, past and future, with quotes from various SOE representatives throughout in this interesting interview.

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    Posted on Wed, September 12, 2007 by Aelryn

    EVE Interview 2: The EVE Continues

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    Posted on Tue, September 11, 2007 by Aelryn

    It's always fun when Cody's making a fool of himself. On to the pictures!

    The Austin Game Developers Conference was an interesting event this year, featuring a whole mass of online industry professionals arriving from every corner of the U.S. to meet in the sweet little college town of Austin, Texas. Despite the intense humidity and unpredictable climate control systems, the show went off without a hitch and generated a ton of interest from all the press that attended.

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    Posted on Tue, September 11, 2007 by Aelryn

    A multitude of Multiverse answers await you.

    In industry interviews, it's always a breath of fresh air when you talk with someone who is funny, entertaining, and enthusiastic about their product. As we sat down with Corey Bridges, the founder of Multiverse, we knew that this was going to be an extremely interesting interview. Bill Pirkle has transcribed the interview in its entirety for you, the Ten Ton Hammer reader. Included are references to Giant Penises of Doom and the Firefly MMOG, so please sit back and enjoy yourself.

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    Posted on Tue, September 11, 2007 by Aelryn

    Nathan's the veritable fount of the stream of EVE knowledge, so Cody took a nice long sip.

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    Posted on Mon, September 10, 2007 by Aelryn

    Ten Ton gets down and dirty with Stargate Worlds.

    It's been nearly six weeks since we've heard anything from the developers at Cheyenne Mountain Entertainment and their upcoming sci-fi MMOG, Stargate Worlds. At last week's Austin Game Developers Conference, the silence was broken and several new assets were released to the general public! Cody "Micajah" Bye, Katie Postma, and Bill Pirckle were all in attendance to listen to CME's PR Manager, Kevin Balentine, talk about Stargate Worlds and how the game is progressing.

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    Posted on Mon, September 10, 2007 by Aelryn

    An inside look at World of Darkness?

    Rarely do individuals from the gaming press get to sit down in the same room with the executives of the companies we write about. However, at this year's Austin Game Developers Conference Cody "Micajah" Bye did just that with the leaders of CCP|White Wolf, Hilmar Petursson and Mike Tinney. In their candid discussion, Mike and Hilmar explain how the merger of the two former companies has progressed and what sort of products they expect to see in the future. Enjoy!

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    Posted on Tue, September 4, 2007 by Aelryn

    Take THAT, E3. *sniff* We hardly new ye!

    With E3 neutered into only a ghost of its former self, the rest of the conferences and shows across U.S. were quick to pick up the slack. One of the latest conference dates on the docket is AGDC, and Ten Ton Hammer will be wandering around the halls of the Austin, Tx., conference center over the next few days. For a inkling of the articles and information that will be coming out of the show, take a look at Cody "Micajah" Bye's AGDC 2007 preview article!

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