AGDC

  • gdc_austin.jpg

    Tracy Seamster of ZeniMax Online and Steve Danuser of 38 Studios have worked on their fair share of games and at GDC Austin they were willing to sit down and talk about their own faults and...

    News
    Sun, Nov 29, 2009
    Martuk
  • warhammer_logo.jpg

    Jeff Hickman of Mythic Entertainment spoke at GDC Austin about some of the biggest mistakes made with Warhammer Online. Making the game too easy was among one of the big flaws according to...

    News
    Wed, Sep 16, 2009
    Martuk
  • In the desolate wasteland of the future, somehow there are still always tourists at the Grand Canyon. Bastards.

    MPOGD chats about Fallen Earth with Lead Game Designer Lee Hammock at AGDC 2007.

    Features, Interviews
    Sun, Sep 30, 2007
    Aelryn
  • Lok regal, Micajah!

    Features, Interviews
    Wed, Sep 26, 2007
    Aelryn
  • A whole new world where we won't dare close our eyes! No one to tell us no, or where to go, or say we're only dreaming...

    Features, Previews
    Fri, Sep 21, 2007
    Aelryn
  • Hehe....Binky. I love that name.

    At AGDC '07, Ten Ton Hammer managing editor, Cody "Micajah" Bye, had a chance to chat with Chris "Binky" Launius about the Perpetual Entertainment's upcoming MMOG, Gods and Heroes: Rome Rising. In the interview, Chris touches on a number of topics, ranging from the current state of G&H to where the two big names, Chris McKibbin and Stieg Hedlund have been. Finally, Chris also gives a hint as to what gods are most likely to appear next in the post launch content.

    Features, Interviews
    Tue, Sep 18, 2007
    Cody Bye
  • Cody goes all pioneer on us!

    At the Austin Game Developers Conference, Cody "Micajah" Bye had the opportunity to sit down with Jumpgate Evolution Producer Hermann Peterscheck and explore a new area in the game. Filled with new things to look at, this visual feast is described through Cody's words and Hermann's comments. They also go into the future of Jumpgate Evolution and where the game currently stands in development. Read away!

    Features
    Fri, Sep 14, 2007
    Aelryn
  • Bill is a man on a mission to inform the world that they should give him awesome swag-- he could almost be like a folk hero to gaming press and convention-goers world-round.

    Ever wonder what it's like to be a member of the press at a game conference? In his article, Bill Pirkle describes his very-first-ever experience. From his pre-conference preparation to his post-conference wrap-up, he takes you along for the ride as he wanders around the conference floor, wide-eyed and clueless. Ready? Let's go.

    Blogs
    Fri, Sep 14, 2007
    Aelryn
  • NGE = Bad Designers! Bad!

    WarCry discusses a number of SWG issues, past and future, with quotes from various SOE representatives throughout in this interesting interview.

    Features, Interviews
    Thu, Sep 13, 2007
    Aelryn
  • EVE Interview 2: The EVE Continues

    Features, Interviews
    Wed, Sep 12, 2007
    Aelryn
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