BioWare fields more community questions on PvP, new races, community feedback on game design and more in this week’s SWTOR Q&A.
The Elder Scrolls Online Lead PvP Designer Brian Wheeler takes on questions from fans and promises to deliver the goods.
Sony Online Entertainment boss John Smedley discusses the transition to a free-to-play company and the future.
EVE Online’s Lead Game Designer Kristoffer Touborg and Senior Producer Jon Lander discuss innovation and The Elder Scrolls Online.
Undead Labs devs discuss game engine limits and the zombie apocalypse and more in Class3.
Curt Schilling chats about the collapse of 38 Studios and what the failed endeavor has cost him personally.
SOE boss John Smedley tells tales of 2,000 player combat and ambitious gameplay apps for PlanetSide 2.
TERA’s first round of vanarch elections have ended and En Masse Entertainment took some time to chat with one of the winners.
Matt Firor discusses the similarities of designing an MMORPG and what makes The Elder Scrolls Online different.