Pirates of the Burning Sea + Warhammer Online: Age of Reckoning + Jeffrey Steefel Features, Guides, and more

  • Interview and Screenshots from Warhammer Online

    E3 2006 seems to be quickly moving into full media swing if you haven't noticed. The folks at FiringSquad have had the chance to sit down with the team at Mythic Entertainment. They have answers and 6 new screenshots to share.

    FiringSquad: First, there has already been one attempt to turn Warhammer into an MMORPG. Why do you think that version did not come about and how will Mythic avoid the fate of the first game?

    Mythic Entertainment: While we can’t comment on the fate of the Climax game, building MMORPG’s is Mythic’s specialty (it’s all we do!) so the future of this game has never been in question...

    Read the full interview and check out the screenshots here.

    Features, Interviews
    Wed, May 10, 2006
  • With the Warhammer Online E3 trailer propagating around the internet, and becoming a public file, we here at TenTonHammer have now taken it and thrown it up into our new video section for your viewing pleasure. As we are going to E3, the TenTonHammer staff will be getting a glimpse at the second half of this trailer and should be coming back with it, and hopefully more information on Warhammer Online.

    To satisfy your needs you can find the E3 Trailer here.

    Visit our Warhammer Online community for more Warhammer action.

    Fri, May 05, 2006
  • Warhammer Alliances has an Orc Preview for all of you hardcore Warhammer addicts out there.

    With their tough green hides, vicious tusks and belligerent attitude, Orcs are perfectly suited to doing that which they do best - fighting. Orcs go out of their way to find a good fight, and they are happiest when engaging in a proper bit of mindless slaughter and carnage. In this they are frequently aided by the Goblins, who tend to be just as violent but in a sneakier, nastier fashion.

    Read the entire article here.

    Did you know that we have a Warhammer Community? It rocks.
    More Warhammer Online news.

    Tue, May 02, 2006
  • Who's Who in Warhammer Online

    With E3 on the way, the Community Manager's at TenTonHammer have all hired private investigators to check out the staff of their respective games, as well as hired goons to ransack the associated staff members houses for anything of interest... Sadly the Investigators were ineffective and the Goons got the address wrong. So here we have this week's common content article on some key Warhammer Online development staff...

    Behind every game there is usually an associated group of people who have come together in order to make the best game possible, and sometimes there’s cases where a game is developed by that lone person surrounded by week old pizza in his parents basement...

    You can read the entire article at Warhammer Online - TenTonHammer.

    Mon, May 01, 2006
  • John Tynes gives us a new milestone update on the official site.

    Pirates of the Burning Sea is an ever-growing world. To build it we structure our work in milestones, which are blocks of work six to eight weeks long. Each milestone focuses on specific objectives in development, art, and world-building. As we create the game, we’ll tell you what we’re working on in the current milestone and what we’ve got planned for the next, so you can see all the cool new features that are coming down the pipeline and get an inside look at the creation of a new MMORPG.

    More Pirates of the Burning Sea News.

    Mon, May 01, 2006
  • The sea, the sea, the sea is on fire! is giving away a Pirates of the Burning Sea Beta Key. In other news, we would appreciate pictures of our readers wearing eyepatches and/or parrots on their shoulders.

    "The tireless team at Flying Lab Software have generously offered up a Beta Key to their upcoming MMORPG Pirates of the Burning Sea along with some rare pirate booty for a few lucky visitors."
    Shiver me timbers, whatever that means. You can read all about the Pirates of the Burning Sea Contest at

    Tue, Apr 25, 2006
  • I can't tell w hich ones are the new ones. But then again I'm slightly mental right now. You can find them here. The game looks more interesting every shot I see. Of course it could have something to do with those er.. pirate fantasies *cough*

    More news on Pirates of the Burning Sea.

    Fri, Apr 21, 2006
  • His name is Brandon Walker he's the new guy. He's got a new Devlog on the official site.

    Since I've started here I've been fortunate enough to work on some cool projects. One of the first was to add flags to the ships. I was excited to add flags because they add some character to the ships AND more importantly they show what the current wind direction is (which is very important when in the middle of a battle). Originally, I thought this was going to be a trivial task that would only have minor implications in the game. I soon discovered this was not the case. Everytime I thought I had the flags working perfectly I discovered I had forgotten something: flags not falling with the masts, main mast flag not matching player nationality, flag scale not appropriate on all ships, etc. Most of the bugs are fixed now, but I'll be doing small tweaks here and there over the next couple of weeks. I also look forward to setting up a content import system that will let the community import new flag patterns into the game. I'm excited to see what people come up with.

    More Pirates of the Burning Sea News.

    Thu, Apr 20, 2006
  • SoloHammer?

    Another week and another piece of common content from the TenTonHammer network! This week Ratboy discusses the interesting "solo" aspects that may be seen in Warhammer Online. Looking at the reasons for solo content being used, this article tries to discuss all of the possible facets of Warhammer Online's solo content. Here's a peek:

    I have to regress back to my earlier days of playing World of Warcraft to really get into the discussion of Massively Solo Player games. It was in my first shot at the WoW Beta that I came to realize just how big the world was and how many players were involved, it was more specifically the first gryphon flight of the game that gave me such an impression of the world. Warhammer Online is likely to prove it can meet or exceed the scope of other existing games, as instead of centering on the battles between factions (Alliance VS Horde in the case of WoW), Warhammer centers around the battles of various different races (Dwarves VS. Orcs, Humans VS Chaos, & Elves VS Dark Elves).

    You can read the entire editorial at Warhammer - TenTonHammer.

    Mon, Apr 17, 2006
  • Ok so my previous myth of Thursday screenshot day is busted. But that's good news for you! has some new Warhammer Online Screenshots for your happy perusal.

    The website is in German so if you find it hard to navigate... well you know why. Thanks to mmorpgdot for this one.

    Get your Warhammer Online Groove On!

    More news and info on Warhammer Online.

    Fri, Apr 14, 2006
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