Archive

Pirates of the Burning Sea Features

  • Naval combat, not navel combat.

    IGN has another look at Pirates of the Burning Sea posted, and it's got lots of interesting information about the land and naval combat.

    Features
    Wed, Dec 12, 2007
    Aelryn
  • Come on everybody! Grouping up is fun!

    John Scott Tynes, Pirates of the Burning Sea Producer, has a dev journal up which discusses grouping, pirates, and you.

    Red Tide is a level 6 mission located in the first town you start in when you make a new character. It’s also the first group mission in the game, meaning you should really get a group together to play it. This is a tough mission, especially for new players, so it’s a chance for them to group up and see what it’s like to have a really big naval battle with a lot of players in it.

    Features
    Wed, Dec 12, 2007
    Aelryn
  • Pirates love building chairs. Fact.

    Massively has a thorough hands-on feature about the crafting in Pirates of the Burning Sea. If you haven't heard much about it yet, it's definitely worth checking out.

    Features
    Tue, Nov 20, 2007
    Aelryn
  • Ahoy, Mateys! There Be a Launch Coming Soon!
    Features, Interviews
    Tue, Nov 13, 2007
    Shayalyn
  • Hint: Male French Freetraders do NOT get chicks like pirates do.

    The Pirates of the Burning Sea team has posted a new Beta Tester Diary which examines the experiences of one man's trip on the high seas.

    Features
    Wed, Oct 31, 2007
    Aelryn
  • I'd do it with velociraptors, but that's just me.

    In this developer log for Pirates of the Burning Sea, Isildur examines the mechanics of attacking a port city.

    There are two ways for an attacker to capture a port. First, they can defeat all the defending ships. When there are no defenders left, the port is lost. Second, they can assault the port itself, landing and attacking in hand-to-hand combat.

    Features
    Thu, Oct 18, 2007
    Aelryn
  • What happens in Bermuda stays in Bermuda.

    In their latest in-depth Pirates of the Burning Sea feature article, GameSpot takes a close look at the supernatural encounters that can be found in the game, which are largely centered on the Bermuda Triangle area.

    Features
    Mon, Oct 08, 2007
    Aelryn
  • Piratey pirates at PAX.

    If you just can't get enough of the Pirates of the Burning Sea coverage at PAX, MMORPG.com has another interview for you with Drew Clowery.

    Features, Interviews
    Tue, Sep 04, 2007
    Aelryn
  • Sit Right Back and You'll Hear a Tale...
    Features, Interviews
    Wed, Aug 29, 2007
    Shayalyn
  • All Hands on Deck!
    Features, Previews
    Wed, Aug 29, 2007
    Shayalyn
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