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Pirates of the Burning Sea Features

  • Flying Lab takes us on a tour of Marsh Harbour, the starting town for Pirate characters in its upcoming online world

    RPG Vault has the ninth in a series of previews of Pirates of the Burning Sea written by Flying Lab Software's John Scott Tynes.

    In Pirates of the Burning Sea, you start by choosing which nation you would like to swashbuckle for. Your choice is among four nations - Britain, France, Spain or Pirates. When you create a new character, your first port of call depends on the nation you have chosen.

    Get clicking to read more.

    Features, Previews
    Wed, Apr 11, 2007
    LadySirse
  • Pirates of the Burning Sea Interview

    Shack News had a chance to sit down with Kevin Maginn from Pirates of the Burning Sea. Keep reading to find out what they were able to learn.

    Shack: Do players start out as lowly deckhands, or do we get our own ship right from the start?

    Kevin Maginn: We don't like the idea of having to grind through boring content to get to the fun stuff. We make you the captain of a ship from the start, because ship combat in our game is exciting and fun. When you buy the game and log in for the first time, you're expecting to be able to sail the seas and fight pirates. If we [fail to deliver on] that expectation, we're not providing the best [possible] game experience.

    More is just a click away.

    Features, Interviews
    Thu, Apr 05, 2007
    LadySirse
  • Interview with David 'Taelorn' Hunt

    MMORPG.com has posted an interview today that covers ship combat in the upcoming Pirates of the Burning Sea.

    MMORPG.com: Tell us about how a pirate can sail his ship around the Burning Sea? What type of interface did you use for players to sail around the game?

    David 'Taelorn' Hunt: We use a standard WASD setup, although I keep telling everyone that ESDF is superior! One major difference here is that you do not need to hold forward to keep moving - you just hit it long enough to raise your sails to the desired position. Players who prefer to use the mouse can click to adjust their sails and rudder or set a heading on the compass. I prefer to use the keyboard to control my movement and the mouse to control the camera, but I occasionally maneuver with the mouse.

    Read more with just a click.

    Features, Interviews
    Tue, Apr 03, 2007
    LadySirse
  • A Look At Pirates of the Burning Seas

    Killerbetties has posted a look at this upcoming swashbuckling game. Keep reading to see what they think of it.

    Since Pirates of the Burning Sea (POTBS from here on) is set in the very real world, way back when pirates actually sailed the seven seas, don't go in expecting anything like elves and trolls for character races, and don't go in expecting living skeletons and Krakkens like you would've seen in Pirates of the Caribbean.

    Get clicking to read more.

    Features, Previews
    Fri, Mar 23, 2007
    LadySirse
  • Pirates of the Burning Sea Video Preview

    Flying Lab Software's Jess Lebow introduces us to some never before-seen aspects of the swashbuckling, cannonball-lobbing Age of Sail MMORPG Pirates of the Burning Sea. New to the game: avatar combat, the supernatural (completely optional, for you straight-laced Patrick O'Brien types), and a look at some of the recent improvements to the at-sea interface.

    Head over and check it out!

    Features, Previews
    Thu, Mar 22, 2007
    LadySirse
  • A Look at the Upcoming MMO

    Multiplayer Online Games Directory has posted their thoughts about the upcoming Pirates of the Burning Sea.

    Walking the fine line between historical realism and fantasy, Pirates of the Burning Sea offers players the chance to fight either as a pirate, or as a member of one of three navies, the British, the Spanish or the French. There are advantages to choosing each of these options, but joining one of the navies gives players a chance to experience a different area of the game pirates will never be able to enjoy. Regardless, in beta, they have found that most players want to live the life of a pirate!

    Keep reading to learn more.

    Features, Previews
    Wed, Mar 21, 2007
    LadySirse
  • GDC Hands-On Preview

    MMORPG.com has updated their site this morning with this preview of Pirates ofthe Burning Sea.

    Once I got into the game, I learned about combat. PotBS combat is similar to the combat in any MMO, but, like most of the new generation of MMOs, the combat has its own flare and style. There are four different kinds of attack that you can use in combat: preparatory attack, basic attack, finishing move and special move.

    More is just a click away.

    Features, Previews
    Mon, Mar 19, 2007
    LadySirse
  • A Pirates of the Burning Sea Interview with Jess Lebow

    We sat down with Jess Lebow, Content Director for the summer 2007 title Pirates of the Burning Sea, to discuss the latest improvements in the game: the newly revamped avatars, the innovative avatar combat system, and an entirely new twist for the game - the supernatural.

    "Development of avatar and naval combat abilities is moreso skill or usage-based. Level is more about access (rank has it's privileges, like new ships to choose from!) than simply becoming more powerful. Or, as Lebow puts it, "a 6-pound cannonball still does the same amount of damage; but maybe you can now buy a ship with a couple extra cannons on it." Using a certain type of ammo over and over would presumably teach you the nuances of your cannon and cannonball, and presumably increase your to-hit chance, just like in real age of sail combat. In short, it'll take a combination of skill and level to get at the big booty.In the hands of an unskilled player, level could just mean you make a bigger, more lucrative target."

    Don't miss out on the rest of this exclusive interview!

    Features, Interviews
    Fri, Mar 16, 2007
    LadySirse
  • A Look at Pirates of the Burning Sea

    Gamespy has posted their hands on look at the upcoming Pirates of the Burning Sea. Keep reading to see what they think.

    There was something rather appropriate about showing up at Flying Lab's offices in Seattle looking like a drowned rat. The freezing cold rain was pouring down and the wind was howling under a gray end-of-the-world type sky when I rang the bell for my appointment to go hands-on with the developer's watery new MMO, Pirates of the Burning Sea. The good news was that I would be quite warm the rest of the day, as I'd be spending it under the warm 18th century Caribbean sun.

    Get clicking to read more.

    Features, Previews
    Tue, Mar 06, 2007
    LadySirse
  • A Preview From Comic Con

    MMORPG.com has posted this preview based on what they were able to learn at the New York Comic Con.

    Players will also have available both epic and legendary quests. In epic questing you will have the standard get twenty five people together to tackle a very hard menace for rewards, recipes, and perhaps even rare ships! The emphasis on epic questing is working together to attain your ultimate goal.

    Keep reading to learn more.

    Features, Previews
    Thu, Mar 01, 2007
    LadySirse
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