Huxley Features

  • huxley_commandos

    Despite going missing, or dropping off our radars, not every lost MMOG is doomed to be written off as a failure.

    Features, Opinions
    Mon, Oct 18, 2010
  • Earthrise Exclusive - 02
    Scanning over the eclectic list of sci-fi MMOGs set to release in 2009, one specific niche stands out from the rest. Upcoming games Earthrise, Global Agenda and Huxley all...
    Sat, Feb 07, 2009
  • DCUO Gameplay - 07
    Over the course of the past ten years, Ten Ton Hammer's Cody "Micajah" Bye has had the opportunity to watch the churn of MMO gaming from its very infancy with
    Features, Opinions
    Sun, Jan 11, 2009
    Cody Bye
  • Part Two of Two
    Features, Interviews
    Tue, Jul 29, 2008
  • As the massive multiplayer online gaming industry continues to expand, more and more genres in video gaming are merged with the MMO acronym.
    Features, Interviews
    Fri, Jul 25, 2008
    Cody Bye
  • How do you like your Huxley?

    Massively takes a crack at some analysis of the new Huxley video in this special feature.

    Thu, Feb 28, 2008
  • Music soothes the savage gamer.

    RPGVault posted an interview with Kevin Riepl, videogame music composer, about his work on the upcoming Huxley.

    Features, Interviews
    Wed, Nov 14, 2007
  • GDC Preview: Huxley has updated their site this morning with a look at Huxley from GDC.

    At this year's Game Developers Conference, I had the pleasure of sitting down with Huxley Producer, Kijong Kang to watch a demo of the game and its progress thus far. Now, I should probably say that, for me, the entire design premise is about combining my two favorite genres into one, single game. This being my first up-close look at Huxley, I was extremely interested to see what this game had to offer.

    Get clicking to read more.

    Features, Previews
    Thu, Mar 22, 2007
  • Our First Look Inside the MMOFPS World of Huxley

    If you can get past the English boarding school-sounding name to take a look at Huxley, this game might satisfy that white-knuckle gaming urge like the RPG in MMORPG titles can't. Here's our first in-game look at Webzen's MMOFPS (FPS meaning first-person shooter), and here's hoping Huxley has the online framework and character development depth to match its refreshing rapid pace and good looks.

    WEBZEN Inc. (NASDAQ: WZEN), a leading global online entertainment company, today released a brand new game play trailer featuring in-game footage for its highly anticipated massively multiplayer online first-person shooter Huxley. Produced for and shown at the G-Star trade show in Korea, the new trailer showcases intense FPS action, a variety of locations including the hub city, vehicles, monsters and much more.

    Huxley utilizes the Unreal 3.0 engine and WEBZEN's proprietary networking technology to create an enriched game play experience with up to 5,000 players in the same world. Huxley takes place in a post-apocalyptic world where human beings have mutated and divided into two opposing races – the Sapiens and the Alternatives. Key to their battle for survival is Lunarites, a promising new energy source highly coveted by each race. Forced to fight against one another for the continuance of their races, the Sapiens and Alternatives must accomplish the unthinkable as they work to eliminate the opposition and gain control of the world and its resources.

    Keep reading to learn more and don't forget to share your thoughts with us in our Ten Ton Hammer Forums today!

    Features, Previews
    Mon, Nov 13, 2006
  • Bill Cosby need not apply.
    GameSpot threw a Q&A at Kijong Kang and Kijong Kang threw it right back, chock full of Huxley information.

    "Online role-playing games are easily the rage right now, especially considering that a game like World of Warcraft has more than 6 million subscribers. However, online first-person shooters are an entirely different story. We're not talking about conventional shooters that can be played online with 16, or even 64, players. Rather, we're talking about online shooters that allow thousands of players to interact online and potentially hundreds to battle it out among one another. While there have been a handful of attempts to date to make an online first-person shooter, none have taken off. However, there's a new game on the horizon from South Korea's Webzen that has captured a lot of attention. Huxley is an online first-person shooter that has an unusual name, as well as some amazing visuals, judging from the early screens released thus far. Based on Unreal Engine 3 technology, Huxley looks to meld first-person shooter gameplay with the scale and scope of an online game. For details, we turned to Kijong Kang, the producer in charge of the Huxley team at Webzen."

    You can read the Huxley Interview with Kijong Kang at GameSpot.

    Features, Interviews
    Tue, Apr 18, 2006
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