Huxley Interviews

  • Part Two of Two
    Features, Interviews
    Tue, Jul 29, 2008
  • As the massive multiplayer online gaming industry continues to expand, more and more genres in video gaming are merged with the MMO acronym.
    Features, Interviews
    Fri, Jul 25, 2008
    Cody Bye
  • Music soothes the savage gamer.

    RPGVault posted an interview with Kevin Riepl, videogame music composer, about his work on the upcoming Huxley.

    Features, Interviews
    Wed, Nov 14, 2007
  • Bill Cosby need not apply.
    GameSpot threw a Q&A at Kijong Kang and Kijong Kang threw it right back, chock full of Huxley information.

    "Online role-playing games are easily the rage right now, especially considering that a game like World of Warcraft has more than 6 million subscribers. However, online first-person shooters are an entirely different story. We're not talking about conventional shooters that can be played online with 16, or even 64, players. Rather, we're talking about online shooters that allow thousands of players to interact online and potentially hundreds to battle it out among one another. While there have been a handful of attempts to date to make an online first-person shooter, none have taken off. However, there's a new game on the horizon from South Korea's Webzen that has captured a lot of attention. Huxley is an online first-person shooter that has an unusual name, as well as some amazing visuals, judging from the early screens released thus far. Based on Unreal Engine 3 technology, Huxley looks to meld first-person shooter gameplay with the scale and scope of an online game. For details, we turned to Kijong Kang, the producer in charge of the Huxley team at Webzen."

    You can read the Huxley Interview with Kijong Kang at GameSpot.

    Features, Interviews
    Tue, Apr 18, 2006
  • 100% Cosby Free.

    MMORPG has posted a Huxley interview
    featuring Kijong Kang. 

    "Huxley is being developed by the Korean MMORPG giant
    Webzen. This
    company, which has studios all over the world making MMOs, showed off
    Huxley at E3 2005 with impressive visuals. Unfortunately, the language
    barrier made it difficult to get the goods. So, after many
    translations, we present part one of our interview with Kijong Kang."

    Still yearning for more?

    Features, Interviews
    Mon, Nov 21, 2005
  • It's Huxley, not Huxtable. Now 100% Jello Pudding Free.
    Huxley-Nexus has posted a brief Huxley interview featuring Kijong Kang, the producer of Huxley.

    " Huxley Nexus recently got a chance to interview Kijong Kang, the producer of Huxley. Kijong was able to answer some questions alot of us were dying to know. Offcourse we still have many many more things that are unanswered but there's only so much time. to answer questions. Because hey, if they spend all their time giving us interviews who's going to develop the game right? "

    You can read the entire Huxley Interview at Huxley-Nexus.
    Still craving more? Here's the answer, More Huxley News.

    Features, Interviews
    Thu, Nov 10, 2005
  • Huxley, proudly sponsored by Jello-pop puddings.
    GameCloud has posted a Huxley interview featuring Kijong Kang. (Cool name award nominee!) While climbing the Empire State Building King Kong noticed Kiong Kang and said:

    "Kijong Kang of Webzen talks about their upcoming Unreal engine powered MMOFPS."

    You can read the entire Huxley Interview at GameCloud.

    Features, Interviews
    Wed, Jul 20, 2005
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