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  • All Alone in Stormreach... recently conducted an interview with Turbine regarding the new solo play option, and some of DDO's future plans. Explain the Solo option players will be able to use in Dungeons and Dragons Online™: Stormreach™ (DDO)? How will it impact new players?

    Turbine:The new solo option we are adding will allow players to select a 4th difficulty level on adventures. Currently DDO includes Normal, Hard and Elite modes and with this addition there is now a Solo mode. In this first rollout of solo content we have focused on the lower level new player experience specifically as it becomes easier to solo existing group content as your character gains levels and acquires more spells, skills and items. When you play an adventure on solo mode it is still the same adventure as it is on the other modes -- it's just the difficulty of the monsters and traps are geared towards a single player of the appropriate level.

    Find out what else they have to say...

    Features, Interviews
    Fri, Jun 16, 2006
  • Payments Made Easy

    No, it doesn't mean you can now pay your fees in game currenancy, but it is a lot easier than before thanks to new methods offered for some folks in Europe. A press release was issued today...

    Codemasters Online Gaming today announced a major new partnership with leading payment solution partner Click&Buy. The partnership makes it easier than ever to play any of Codemasters Online Gaming’s MMORPG titles thanks to a wide range subscription payment solutions now being offered by Click&Buy, including Direct Debit, ELV as well as Online Bank Transfers, instead of only being available to credit card holders.

    The new billing solution will be available to customers across North America and the majority of European countries and enable players without credit cards to access Codemasters Online Gaming’s MMO services. Codemasters Online Gaming existing game services includes RF Online and DUNGEONS & DRAGONS ONLINE™: Stormreach™ as well as the hugely anticipated forthcoming titles ArchLord™ and The Lord of the Rings Online™: Shadows of Angmar™.

    Ed Relf, Director of Marketing, Codemasters Online Gaming, commented:
    “We have listened to the demands of our customers and delivered this great new payment solution in partnership with Click&Buy. With Click&Buy now in place, players don’t need a credit card to join our fantastic range of MMO games. This is an extremely positive move especially for those MMO gamers without credit cards eagerly awaiting the launch of our next two hugely anticipated games, ArchLord and The Lord of the Rings Online: Shadows of Angmar.”

    Andreas Horst, Vice President Corporate Communications, Click&Buy, stated: “To be chosen by this leading company of best-selling interactive online games makes us proud. We are very satisfied to serve Codemasters and its global audience on gaming platforms & channels with the Click&Buy solution.”

    Click&Buy is available now to all new and existing subscribers when subscribing to any of Codemasters Online Gaming titles.

    Fri, Jun 16, 2006
  • Love to Beta Test? Get Your Application Ready!

    Clearly posted on the Dungeon Runners website is the note that Open Beta is nearing!

    The Closed Beta is well underway for Dungeon Runners. We have sufficient applications for this phase.

    However, Open Beta is right around the corner. If you would like to sign up for future information on the Open Beta phase and other Dungeon Runners news, please submit your email below.

    What are you waiting for? Head on over and get signed up!

    Fri, Jun 16, 2006
  • Death Pigs, Screenshots and Interviews

    Darkfall has had a busy week! On Tuesday the third in a series of Question and Answer interviews was posted on the Darkfall Warcry site.

    Every week we provide brief answers to questions asked by the community. The Q&A is posted on the Darkfall Warcry site. So far there have been three Q&As. Check them out, along with the latest screenshots

    Thursday brought about a new video and a look at how the developers are handcrafting the terrain of the world.

    The handcrafting of the Darkfall terrain was a massive undertaking. It's just one of the numerous features that we've gone the extra mile on, features that we believe make our game stand out

    Read more about the world building and the video on the Darkfall site.

    Fri, Jun 16, 2006
  • Get Your RF Online News Delivered

    Codemasters Online Gaming announced today that their RSS feeds are ready and waiting to bring news directly to you.

    Codemasters Online Gaming is pleased to announce the availability of RSS feeds, so that fans may keep up to date on all the latest RF Online news and announcements!

    Fansites and players can now make sure they are up to date on all the latest RF Online developments with the activation of our RSS feeds. Please use the following links to get your RSS feeds:

    Find out more and get signed up!

    Fri, Jun 16, 2006
  • Lack of a Credit Card Hampering You're Game Play?

    Codemasters Online Gaming has reached out to their customers to make it easier for those without credit cards to keep playing RF Online, as well as all of their current titles.

    It is now even easier to play RF Online! To better service its customers, Codemasters Online Gaming are pleased to announce the availability of Click&Buy – an alternative payment method that enables players to subscribe to RF Online without using a credit card.

    Read more about this new plan from Codemasters Online Gaming.

    Fri, Jun 16, 2006
  • What Will Your Character Look Like?

    The makers of Age of Conan revealed their plans for character customization today.

    In Age of Conan, Hyboria is a cruel and unforgiving world, we wanted our characters to look like survivors, people whose features reflected the violent and merciless nature of Hyboria.

    Find out more on how you will be able to personalize your character in Age of Conan!

    Fri, Jun 16, 2006
  • It's better to be a newb...

    Nevrax has just completed a large patch to Saga of Ryzom that implements a new player zone called the "Ruins of Silan". The zone is meant to make it much easier for players to get into and learn the game.

    And now, a few words about the content of this patch.

    • The New Player Experience (NPE) called "Ruins of Silan", which is the major addition of this patch
    • The new interface
    • Emotes, which will take into account the player characters' gender
    • A new melee & range combat stanza
    • The Outpost crafting tool adding an energy bonus of +20, which effect will be improved
    • Jewels magic protections, whose effects against mobs' magical critical hits should work properly
    • Actions on guild members: the issue which refrained from kicking/promoting members should be fixed
    • The missile of the launcher, which should be displayed correctly
    • Landmarks, to allow you to add landmarks at the precise location of your character
    • The access to the inventory of your mektoubs when you craft, which will be limitated to the stables where they rest.
    • The position of team members on the map, which should be more accurate
    • The "undetermined" fame status, to make it work as intended with the merchants: as long as you remain "undetermined", fames higher than 50 are considered as being 50 and not more
    • The healing possibilities in PvP areas (the arena and GvG regions), where you should be able to heal your team members again.
    • The safe zones in GvG areas (Nexus, Lands of Umbra): someone inside a safe zone shouldn't be able to attack another character anymore
    • Texts in the compass: the texts displayed below will be entirely readable.
    • A new team command: /invite playername, enabling remote invitation
    • German, French and English texts, which should be cleaner
    • Some collision optimisation all over Atys, especially in Zoraï landscape
    • A few new chat commands and a new channel.

    You can find the complete patch notes at the Ryzom Ring official site.

    With the newbie changes and the innovative new Ryzom Ring scenario editor coming out in the near future, it's worth giving the game a looksee. If you're interest is piqued, it just so happens that there's a 7 day free Ryzom trial.

    New to Ryzom and Ryzom Ring? Check out our Ryzom Ring: First Impressions from E3 2006, and stay tuned for our coverage of the Ryzom Ring preview live with the Nevrax team in Paris next week!

    Fri, Jun 16, 2006
  • Gods and Heroes Community Team Chats with German Site

    Calvert over at the first German Gods & Heroes community site has posted an interview with the community team.

    Does Gods&Heroes have Items which are bound to the character which owns them or will it be possible to trade everything?

    There will be a few items, such as some really rare items, certain quest items, and some minions, that are bound to your character and cannot be traded or given away. The one thing that we are trying to do with the bound items is give a valid reason for them to be bound to you. For instance, the Minotaur will not be a tradable minion, the fiction states that the reason he has become a follower is because you defeated him and as a show of respect he has joined your side. Trading him to a player that has not completed that minion quest takes away from the mystic and the minion as a status symbol of sorts."

    Brush off your German with this version or find it in English instead!

    Features, Interviews
    Fri, Jun 16, 2006
  • Devlog, Updates and Screenshots!

    Aether, Community Envoy (of Doom today it seems), from the Priates of the Burning Sea Site has brought out a treasure chest full of goodies today. A Devlog that tells of the creation of a Tool of Doom, several site updates and as posted earlier, new screenshots!

    P.S. When you check out Augustus' new tool, make sure to take a look at the other additions we made to the Help section of the Community Content Page. You'll find links to new resources, a link to downloading the UC kit, and much more!

    Find out about all these goodies yourself! You'll be pleased I am sure.

    Thu, Jun 15, 2006
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