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External News Features, Guides, and more

  • Another Profile From Sigil Games

    Sigil Games Online has updated the Vanguard: Saga o f Heroes website with another employee spotlight. This time the profile is of Peter Rocchio...

    Who are you and what do you do?
    I am a god among men. My true name is unpronounceable by tongues of flesh. Therefore, on this plane, I am called Peter Rocchio Jr.

    I create quests with but a thought, populate entire dungeons using a keystroke from my pinky, and slay the most powerful of creatures with a single command. There is no challenge that I cannot meet.

    Head over to the official site to read the rest of this profile. Don't forget to stop by the forums at Vanguard Ten Ton Hammer and jump into the conversation there.

    Features, Interviews
    Mon, Jul 24, 2006
    LadySirse
  • MMORPG Online Game for Mobile - Commercial Service Begins in South Korea

    A press release was issued this morning that is lofting more than a few brows across the MMO community. Close your eyes and imagine if you will a day where you can play an
    MMO on your cell phone. Think that is pie in the sky dreaming? Not anymore...keep reading.

    Com2uS begins subscription service for "IMO: The World of Magic," Korea's first wireless MMORPG, following a successful open beta test.

    Seoul, July 2006 – Com2uS has announced the start of paid subscription for its MMORPG (massive multiplayer online RPG) for mobile phones from July 18. “IMO: The World of Magic” launched in Korea on June 8 and has been available for free during its open beta test. The game represents the first commercial release of an MMO game in Korea for mobile and is priced at 4,900 (around $5), which includes all network charges.

    IMO: The World of Magic puts players into the real-time online world of Inotia. The game is for mobile, but it offers gamers much of what they’ve come to expect from MMORPG on the PC. In an MMORPG, users enter a persistent, real-time online world, where they go on quests, team up with other players to fight monsters, collect items, fight against other players, and try to level up their characters. Com2uS added additional quests, dungeons, and party play options to mark the start of the paid subscription service. Future content for IMO will be added in episodes, the current instalment being, “Episode 1: The Wingfriel Island.”

    IMO brings gamers a great MMORPG experience on mobile, as well as offering a gaming experience and subscription plan well suited to the limitations of a mobile phone platform. Com2uS is planning to add functionality that will take advantage of the mobile platform itself: for example, utilizing SMS in the game.

    Com2uS hosts the online infrastructure of IMO with 6 servers, each server supporting around 500 simultaneous users. The number of servers could increase as more users sign up to play. To date, the game regularly supports 1,000 simultaneous users.

    “MMORPG are immensely popular in Korea on the PC and helped give birth to one of the most vibrant gaming cultures in the world,” commented Ji-young Park, CEO of Com2uS. “We are very pleased to have launched the first commercial MMORPG service for mobile in Korea.”

    Profile -
    Title: IMO: The World of Magic
    Genre: MMORPG
    Launch date in Korea: Open beta period – June 8; commercial service: July 18
    Servers (hosted by Com2uS): 6, although can increased if there is further demand
    Platforms game is currently serviced: BREW, WIPI
    Features: Players can customize their characters (name, appearance, skills), interact and talk with other users in real-time, fight against monsters and also other players (PvP), participate in party-based play, take on quests, trade items, and explore.

    I know you have thoughts on this. Head over to the forums here at Ten Ton Hammer and tell us!

    News
    Mon, Jul 24, 2006
    LadySirse
  • Funcom and SCi/Eidos sign co-publishing agreement for 'Age of Conan'

    This press release was issued this morning...

    The highly anticipated MMO has March to May as new launch window –

    Oslo, Norway - July 24, 2006 – Funcom announces the signing of a co-publishing agreement with SCi/Eidos for ‘Age of Conan’, the highly anticipated Massively Multiplayer Online Game (MMO). Under the terms of the agreement, SCi/Eidos is to publish the boxed product of ‘Age of Conan’ while Funcom retains digital distribution rights. The agreement gives SCi/Eidos distribution rights for North America, Europe, South Africa, Australia and New Zealand. Funcom will operate servers and provide customer service for the game and collect and retain subscription revenues.

    The two parties have agreed to set the new launch window between March and May 2007. The contract contains specific sales targets, which, if met, will make ‘Age of Conan’ a highly successful game. The PC version of ‘Age of Conan’ is currently in the Beta phase of development and Funcom and SCi/Eidos are pleased with the status of the game. Funcom and SCi/Eidos will also co-operate to bring the game to the console market.

    “We are very excited to work with SCi/Eidos on the publishing of Age of Conan,” said Trond Arne Aas, CEO of Funcom. “SCi/Eidos has proven their strength in PR, marketing and distribution with series like Hitman and Tomb Raider, and we couldn’t be more pleased with our co-publishing partner. Our two companies share a strong commitment and ambition for the game, and we feel certain the partnership will increase the likelihood of success and the total sales potential for the game.”

    “We have strong faith in the sales potential for ‘Age of Conan’, and by combining the knowledge and reach of both SCi/Eidos and Funcom we believe the game will become a great success,” said Ian Livingstone, Product Acquisition Director of Eidos. “The many E3 awards, the extensive worldwide press coverage, the vibrant online player community, the strong global brand and Funcom’s extensive MMO experience are all factors which bode well for the future of ‘Age of Conan’, and we will do our best to contribute to making it into a successful MMO franchise in the years to come.”

    ‘Age of Conan’ is a Showcase title for Windows Vista, and the game recently won the “Best MMO of E3” awards from IGN, GameSpot, GameSpy and Yahoo Games. More information, screenshots, forums, newsletter sign-up and a welcoming community portal can be found on the official website www.ageofconan.com.

    What do you think of this news? Click the forum link on the left of the page and head over and tell us. Ten Ton Hammer is committed to bringing you the latest news on all your favorite MMOs including Age of Conan.

    News
    Mon, Jul 24, 2006
    LadySirse
  • New Information on Paladins and Shamans

    The World of Warcraft official site has been updated with a new information page that offers a look at the upcoming Burning Crusades expansion. This new page also gives us a look at the Paladin and Shaman as well as a class/race guide. Good stuff huh? Did I mention that there are new screenshots as well?

    As we draw closer to the release of World of Warcraft: The Burning Crusade, more of the secrets shrouding the draenei and blood elves are being revealed. In the upcoming expansion, you will finally be able to play classes that were previously unavailable to your faction. The blood elves have harnessed the power of the Light for their own needs, and the Horde recognizes the value of these renegade blood elf paladins. Meanwhile, the draenei have been granted the wisdom and strength of the elements, and a number of draenei now follow the path of the shaman.

    Read our new information page to learn more about the new class combinations available to players of World of Warcraft: The Burning Crusade.

    Check this exciting information out and then trot on over to WoW Ten Ton Hammer, the best place to find all the latest news, interviews and information on WoW and all your favorite MMOs, and let us know what you think of the upcoming expansion in the forums!

    News
    Mon, Jul 24, 2006
    LadySirse
  • The Art of Gaming

    This press release was issued today and should be interesting news to gamers, especially those that play WoW...

    GameSide Network Launches Second Issue of "The Art of Gaming" Online Magazine

    Gaming and Entertainment network releases second issue of the free online magazine about art and gaming; teams up with Joystick Junkies to offer prizes and discounts.

    Sacramento, CA, USA, July 24th, 2006 – GameSide Network, a company that has a network of websites that focus on Gaming and Technology, launches the second issue of the free online magazine, The Art of Gaming, which focuses on the art of video game graphics, gameplay, and features artwork from the gaming community.

    The debut issue of The Art of Gaming, which launched in June 2006, has amassed over 4,000 downloads to date. The second issue features the popular MMORPG, World of Warcraft.

    The Art of Gaming pays tribute to the art and/or gameplay from the games of the past and present. Each issue features a particular game or brand features artwork created by gamers, as well as questions and comments submitted by gamers.

    The Art of Gaming has also teamed up with Joystick Junkies, a British fashion label which designs clothing based on iconic video games art, to offer readers an exclusive 10% off of Joystick Junkies apparel. Readers will also learn how this UK-based company came to be with an interview with Chris Birch from Joystick Junkies. In addition, readers have a chance to win free prizes such as Joystick Junkies apparel by writing into the magazine.

    Chris Birch said, "fashion labels across the world struggle to find new ideas and themes for each season, we’re fortunate to have such a wonderful world of inspiring imagery that reminds us of classic gaming moments. So it’s great to team up with a magazine that celebrates the very art that is so vital to our fashion range and we fully support the work they are doing to enrich video games culture."

    As with the first issue, The Art of Gaming #2 will also contain reviews of classic games, interviews, general video game information, gamer profiles. The second issue will also sport a new look that improves on the content and layout of the first issue.

    "The Art of Gaming will continue to grow with each issue and we appreciate our comments and suggestions that we receive from readers" says GameSide Network's CEO, Lachelle Talbot-Thomas. "We also want to keep encouraging artists to send in their work, this is your chance to not only contribute to a subject you love, but to also get some major recognition. We are also constantly on the look out to feature community gaming websites, so if you run a site that has to do with an upcoming issue, tell us!"

    The upcoming third issue of The Art of Gaming will celebrate everyone's favorite plumber and his games, Mario.

    Features include:
    - Every issue is free
    - Each issue contains a "Featured Game" that is profiled
    - Artwork for gamers by gamers
    - Comments and questions direct from the gaming community
    - Give-aways for the best "Letter of the Month"
    - Interviews with members in the gaming industry
    - Retro reviews: our favorite games of the past are profiled
    - Art tutorials: learn how to make graphics like the pros
    - The Art of Gaming comes in PDF format for ease of reading and
    printing
    - Releases on the 4th week of every month
    - Exclusive discount at Joystick Junkies

    Upcoming features:
    - Contests and giveaways

    The Art of Gaming magazine is available for download at:
    " target=blank>http://www.theartofgaming.com

    Get clicking and find out more about The Art of Gaming and then let us know what you think of the new magazine in the forums here at Ten Ton Hammer!

    News
    Mon, Jul 24, 2006
    LadySirse
  • Ten Ton Hammer Exclusive - Point of Interest: Brockenborings Orchard

    Admit it: you're dying for more screens of Lord of the Rings: Shadows of Angmar. Lucky for you, the friendly folks at Turbine have trusted Ten Ton Hammer with some exclusive screenshots of Brockenborings Orchard. So naturally, the first thing we did is show them to you!

    "A picturesque hobbit village renowned for its splendid orchards, Brockenborings comes to life beautifully thanks to the artful craft of Turbine Developer Chris Pierson...Pierson's passion for accurately recreating Tolkien's world shows in the intricate details evident in Brockenborings."

    What are you waiting for? Get clicking and check these screenshots out for yourself. The team at LOTRO Ten Ton Hammer is waiting to hear what you think of them so don't forget to stop by the forums and add your thoughts.

    Images, Media
    Mon, Jul 24, 2006
    LadySirse
  • There Can Be Only One: An ArchLord Interview with Codemasters' Tim Hodges

    Complete with a soundtrack performed by the London Symphony Orchestra and what may be the ultimate overachiever hook - the chance for one player to exert his or her sovereign will over all players in the game - Codemasters' current localization project, ArchLord, is possibly the freshest concept to come to the west from Asia since Final Fantasy XI. We learn more about the game that's already a smash hit in Korea from Codemasters' Tim Hodges, Community Liaison Officer for ArchLord

    "Tim Hodges: The ArchLord premise, being able to rule over the in game world with a series of powers, can lead to some very nice extremes. You could well get the really dark guild that strives for world domination and when in power choose to be very aggressive with their powers. On the flip side though you could well get a guild that wants to stay in power for a long time and so chooses to be very good with their powers. Using them to help out other players as they wander the world."

    Keep reading to learn more about ArchLord. Are you planning to play this game? Let us know in the forums here at Ten Ton Hammer.

    Features, Interviews
    Mon, Jul 24, 2006
    LadySirse
  • Beta, Storyline and More...

    WarCry posted a Q & A with the developers of Chronicles of Spellborn. Covered among the questions is an update aboutthe staus of beta testing...

    Q: In the June Producer’s Letter http://tcos.com/news/?id=465, it said you decided to put the beta on the backburner to address some issues that came up. Could you give us some examples of the issues you ran into and what you’re doing to correct them? Do you feel that delaying the game was the right decision?

    A: The first Beta phase brought to light some combat core and network related issues. None were 'game breaking,' but we decided to completely redo this code to ensure a robust platform that is ready for future enhancements. The game's combat system relies on a lag free environment, so we ensured that the base level of all systems are as optimal as possible. Of course there also was a truckload – if not two – of the usual bugs that needed to be fixed.

    The delay for the game was not a result of these issues. The initially communicated release date has always been based on our initial development expectations defined at the start of the project. The six month 'delay' is a result of a more realistic estimate that we were able to make once development got well on its way.

    Keep reading to learn more. Are you looking forward to playing this game? Tell us why in the forums here at Ten Ton Hammer!

    Features, Interviews
    Fri, Jul 21, 2006
    LadySirse
  • Exploring Middle-earth: The Withywindle

    The Lord of the Rings Online official site has been updated with another entry of what you may find while exploring Middle-earth.

    From its source in the mysterious Barrow-downs and all along its course through the Old Forest, the River Withywindle is a place of strange happenings and of dark and ancient legends. When adventuring in unknown areas within the Old Forest, travellers would be wise to avoid these winding, slow-moving waters, though doing so may prove difficult – The Withywindle has a way of drawing the unwary toward its deceptively tranquil surface and into its dark depths. It is also said that strange creatures of the forest - and even the very willow trees themselves along the Withywindle's banks - are agents of its ancient evil.

    Read the rest of this article and then head over to LOTRO Ten Ton Hammer and let us know what you are looking forward to seeing in Middle-earth!

    News
    Fri, Jul 21, 2006
    LadySirse
  • Clan Feature: The Brotherhood of Thieves

    MMORPG.com offers the second in a series of six features that take a look at the six clans of 9 Dragons. This installment gives us a look at The Brotherhood of Thieves.

    This is the second instalment of a six article series exploring the background lore of the clans in the exciting new MMO martial arts game 9Dragons. Today we’ll explore one of the black clans ?The Brotherhood of Thieves.

    The Brotherhood is an organization of thieves, robbers, rogues and brigands, unified by a noble purpose, that of fighting off the Imperial tax collectors and feeding the poor. Hence their common farewell, “Take what you will, share what you can!” Well, that’s how the clan started off anyway. Today, the clan itself is rather corrupt and violent. Coercion is used to ensure loyalty and non-adherence to clan rules is dealt with swiftly and harshly. And so, with true nobility at the root of their clan, and a harsh criminal code of ethics, life in The Brotherhood is sort of like Robin Hood joins the Mafia.

    Learn more about this brotherhood and then head over to the forums here at Ten Ton Hammer and tell us what you think about 9 Dragons.

    News
    Fri, Jul 21, 2006
    LadySirse
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