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  • Eurogamer Checks Out Hero Online

    Yesterday Eurogamer.com posted a preview of Hero Online...

    "He likes liquor. He never made a friend throughout his entire life. In his life crazed about martial arts, only one thing he considers to be his friend is the liquor. People say, you can find him pouring liquor in his mouth on days he killed another."

    Such is the way of liquor-soaked MMO Hero Online "a masterpiece created by three generations of distinguished martial art novelists" that boasts a "complex combination of story content and plot twists, free from prearranged paths, that brings a whole new gaming experience" written by first generation martial arts novelist, Kum Kang.

    Find out what they had to say about Hero Online.

    Features, Previews
    Fri, Jun 30, 2006
    LadySirse
  • New Plans On The Horizon...

    Ultima Online's main page had this announcement this morning...

    These are exciting days for MMORPG fans here at EA. With the acquisition of Mythic, the UO team will be working with the creative folks who brought us Dark Age of Camelot and are hard at work on the spectacular-looking Warhammer Online: Age of Reckoning. I’m thrilled that the UO team and Mythic will work together to forge Britannia’s future.

    There is much to talk about with our new partners, and it will take some time to review and finalize our plans. Because we need to take that time, we are postponing the announcement that we were going to make this week. The in-game fiction cycle will take a break for a bit and will return soon.

    See you in Britannia,
    Darkscribe

    Check out Ultima Online's main site for more information.

    News
    Fri, Jun 30, 2006
    LadySirse
  • 13 Screenshots and Dev Journals!

    Stratics has posted two sets of screenshots that they have recieved from Sigil Games Online, makers of the much anticipated Vanguard Saga of Heroes. There are six screenshots and a journal of artists comments for Brennan's Stead as well as seven screenshots and a journal for Halagrad.

    The Barbarians live in this area. The architecture, style and race is something that struck close to home for me, being Swedish and the elements being Viking-esque. Most of the architecture was built a long time ago. These people can be very...well....barbaric, but it is conveyed mainly through objects (cages where they keep prisoners, practice areas where they sword fight each other and practice archery etc). With the terrain, I wanted to convey a breathtaking view and capture a “mighty” feel when going with a sloped layout with pretty much all the buildings being on different levels, building up to a mountain peak.

    Head over and take a look at these amazing shots and find out what the artists were thinking!

    Images, Media
    Fri, Jun 30, 2006
    LadySirse
  • Two Exclusive Concept Images at RPG Vault

    In their continuing look at Hero's Journey, RPG Vault has posted another Peek at the game. In this week's article we learn about the city of Quillmore and the verdant Grenmeer Lowlands around it in Simutronics' upcoming game

    Once considered an outsider by the world's great power centers, Quillmore is now the last of the Old Blood cities, and finds itself as the keystone of Elanthia's restorative efforts. The remnant citizenry of hundreds of communities call Quillmore home and look to its ruling House to provide sanctuary in the wake of the Sundering.

    Read more and see the wonderful concept art by Mike Doscher at RPG Vault.

    News
    Fri, Jun 30, 2006
    LadySirse
  • VGTact Talks With Steve Williams

    VGTact has posted an interview with Steve Williams, Associate Designer on Vanguard: Saga of Heroes. Keep reading to find out more about the much awaited Diplomacy Sphere.

    "From the several leaked beta newsletters, we've heard that Diplomacy is being revised and improved - can you comment on how Diplomacy is improving, and how major of a change it is?"

    Making the art of conversation 'fun' can be quite the challenge. Beta test feedback and our own internal review of the systems we had implemented showed that they needed a facelift. For this reason we sat down and took a good hard look at the ultimate decision-maker of the success of a system: gameplay. Going from that standpoint, we are moving closer to the concept of what I call "the dance of argument" - pushing and pulling on each other until one side comes out victorious.

    The playtests of the enhanced system that Zahariel and I have cooked up is like nothing seen before in an MMO - yet, we're building off the original system and the original vision of Diplomacy.

    Read the rest of this interview at VGTact.

    Features, Interviews
    Thu, Jun 29, 2006
    LadySirse
  • Chinese Government steps up 'anti-gaming' measures

    Spong.com has posted a report on efforts being taken by China's already anti gaming government to take restrictions even further.

    You might not be aware of this, but the ever-autocratic Chinese government has had a system in place since last August preventing individuals from playing online games for more than three consecutive hours.

    The system, by law, is installed in every online game in the country. It works by cutting the ability level of a player's online game character by half after he or she has played for more than three consecutive hours. After five consecutive hours of play, the system cuts the ability level of that player's character to the lowest level allowed by the game. Players have to log off for a minimum of five hours before the system resets.

    Read the rest of this report at Spong.com.

    News
    Thu, Jun 29, 2006
    LadySirse
  • The Lord of the Rings: Shadows of Angmar Riddle Contest!

    For all of you tricksy folk out there, get your riddle caps on! You could riddle your way into the Lord of the Rings Online beta!

    Think you're tricksy? Our Quest Designers are looking for a few good riddles to include in LOTRO! Winning entries may be used in LOTRO as the basis for quests, or found throughout the game! Send in your riddle today!

    Find out more at the Lord of the Rings Online site.

    News
    Thu, Jun 29, 2006
    LadySirse
  • New Excitement Comes To MMORPG Dark and Light

    This just in from Farlan Entertainment...

    Farlan Entertainment, publisher of Dark and Light™, The Largest MMORPG You’ve Ever Seen!, today announced two additions to its popular online fantasy game that provide even more engagement for players on a daily basis. Alchemic Dream, Dark and Light’s community management provider, has initiated multiple daily events for players to participate in, while the return of Dark and Light’s newsletter, the Ganareth Gazette, once again keeps players up to date on the battles, villains, nobility, creatures, quests, and other developments in the land of Ganareth.

    “Just as in the real world, Ganareth is a place where nothing stands still. Unexpected challenges and opportunities are a major part of the appeal of Dark and Light,” said Frédéric Caille, CEO of Farlan Entertainment. “We believe players will find the daily events introduced by Alchemic Dream to be both entertaining and useful. Ganareth is a living, breathing world full of inspiration, intrigue and adventure—a world people naturally want to be a part of.”

    The events introduced into Dark and Light are sure to be varied and fresh. In a recent schedule, for example, players had the opportunity to escort a troupe of performers traveling by Alk’Em, take part in the Ganareth World Sport, take back a strategic Al-Drifa bridge, or stop a turf war between two spiteful clans. Events are staged in all five game languages and are posted on a weekly basis in the Community section of the site’s language forums.

    The Ganareth Gazette is an indispensable daily news publication detailing all the latest that’s happening in the world of Dark and Light. Reports of various actions, schemes, stories and other developments are reported by a team of journalists. Feature articles also provide valuable information about the history, characters and strategies of Dark and Light. Players can find the Ganareth Gazette by logging onto www.darkandlight.com.

    In addition to these additions, Dark and Light has launched a new corporate home page at www.darkandlight.com .

    About Dark and Light:
    At 40,000 square kilometers (15,000 square miles) of seamless playing surface, Dark and Light (DnL) is the biggest gameworld ever created. Massive numbers of fortresses and cities will populate the thirteen kingdoms of Ganareth, a land locked in an epic battle for control between the Dark and Light factions. Visit www.darkandlight.com .

    About Farlan Entertainment:
    Farlan, headquartered on the island of Mauritius, has been involved since 2001 in the entertainment gaming industry. Founded by a group of successful tech entrepreneurs, Farlan publishes the highly anticipated Dark and Light™ MMORPG (Massive Multiplayer Online Role Playing Game) and has been intimately involved in the games development from its inception.

    News
    Thu, Jun 29, 2006
    LadySirse
  • German Fan Site Gets New Screenshots

    Alright Vanguard fans...feast your eyes on 17 new shots of the game. That's right...17!

    Get clicking for a peek at Vanguard: Saga of Heroes!

    Images, Media
    Wed, Jun 28, 2006
    LadySirse
  • Blizzard's VP of Game Design, Rob Pardo Talks To CVG

    ComputerandVideoGames.com had a chance to sit and talk with Rob Pardo about World of Warcraft's much awaited expansion The Burning Crusades.

    World of Warcraft is such an unstoppable behemoth of a success story, it hardly even needs an introduction anymore. Still, there's plenty that developer Blizzard is keeping tight-lipped about regarding the forthcoming expansion Burning Crusade, so we'll seize any chance we get to weed out further nuggets of fact.

    We sat down with Blizzard's VP of game design, Rob Pardo, to probe his impenetrable cavern of revelations regarding just what we can expect when Azeroth's dark portals finally open, the benefits offered by the expansion's two new races and, of course, the new level 70 cap. Read on for more.

    Read the interview at CVG.

    Features, Interviews
    Wed, Jun 28, 2006
    LadySirse
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