External News Features, Guides, and more

  • Now You Can Move Your Character...For A Fee...

    This announcement was posted on the official World of Warcraft site...

    We are happy to announce the availability of the Paid Character Transfer service for World of Warcraft. You can find this feature in the account-management section of the official World of Warcraft website. This new functionality will allow you to transfer characters to other realms (within certain restrictions) in order to join friends and family or make new friends and allies. Learn more about this new feature in our Paid Character Transfer FAQ.

    The initial launch of the Paid Character Transfer service will only allow transfers between a limited set of realms. You can now transfer characters off of these realms:

    * Altar of Storms
    * Argent Dawn
    * Demon Soul
    * Illidan
    * Warsong

    We'll gradually scale up the list of realms to accommodate more players as quickly as possible. To start transferring your characters, just log in to the account-management section and click the Paid Character Transfer button. Good luck in your continued adventures in Azeroth, and have fun on your new realm!

    Please note that because it is tied into the account-management section, the Paid Character Transfer service may be unavailable during the regularly scheduled weekly maintenance.

    Head over to the World of Warcraft site for more information.

    News
    Wed, Jun 28, 2006
    LadySirse
  • Rick Schmitz Dev Diary - Various Valuable and Unlabelled Things

    Find out what The Lord of the Rings Online's Lead Content Support Artist, Rick Scmitz, has to say in his updated Dev Diary...

    Hello there! Rick "October" Schmitz here!

    I'm the Lead Content Support Artist on The Lord of the Rings Online™: Shadows of Angmar™ (LOTRO). You may be wondering, "What the heck kind of title is that?" Well, it's the sort of title you get when you're crazy enough to work with Content folks and Artists.

    While the majority of the LOTRO Art team is toiling away on all sorts of things you might expect to find in a game based on J.R.R. Tolkien's amazing books (like Orcs, Dwarves, Rivendell, hobbit holes and so on), the Content Support team makes some of the unexpected items that the Content folks dream up along the way.

    Read the rest of this dev diary at the official Lord of the Rings Online site.

    News
    Wed, Jun 28, 2006
    LadySirse
  • New Enhancements for Module 2, Part 4 of 4

    The concluding issue of notes from the developers at Dungeons and Dragons Online has been posted. This issue takes a look at the new enhancments that we will be seeing when Module 2 launches in July.

    Module 2 will be introducing a number of new enhancements (purchased with action points) that will let players further customize and specialize your characters. Almost everyone will be getting some new enhancements to choose from; this is the fourth in a four part series of articles featuring in-depth descriptions of what these new enhancements are and how they work.

    Find out more at the official DDO site.

    News
    Wed, Jun 28, 2006
    LadySirse
  • European DDO Player Screenshot Contest - Win 3-months of free game time!

    Codemasters Online Gaming announced a new contest for the European players of DDO!

    Do you have pictures of you and your friends in an epic battle or narrowly avoiding a deadly trap? Perhaps you found a particularly picturesque location in game, or were discussing your adventures with guild mates while relaxing in the local tavern? Here is your chance to show off your photography skills in the world of Eberron.

    We are excited to announce our monthly screenshot contest! Each month we will pick several player-submitted screenshots and post them up for you to vote on. The screenshot with the most votes at the end of the month will be declared the winner and will be awarded a fantastic special prize of 3-months’ free game time!

    We are now taking the first batch of submissions for the first contest which started 27th June. For the first month's competition you have just one week to get your submissions in! Thereafter, there will be whole month in which to send us your screenshots. For more information please click here.

    News
    Wed, Jun 28, 2006
    LadySirse
  • Happy 5th Anniversary Anarchy Online

    Anarchy Online is celebrating its 5th anniversary this week and Funcom will be holding a series of in-game events and activities to commemorate the occasion.

    Durham, USA — June 27, 2006 – Funcom is proud to announce that Anarchy Online celebrates its 5th anniversary today! To mark this considerable milestone Funcom will be hosting numerous in-game events and activities this coming weekend. In addition Funcom will give away all the released Anarchy Online expansion packs for free! This means that all past and present players of Anarchy Online, including everyone who has ever registered for the game, can get to experience all the exciting expansion packs without any costs other than the monthly fee!*

    “We are extremely proud of all we have learned and achieved with Anarchy Online, and even today the game keeps on attracting new gamers in their hundreds of thousands,” said Trond Arne Aas, CEO of Funcom. “New doesn’t equate to better, and the continued success of the free and ultimate sci-fi MMORPG is a testament to how an online game can be honed and improved on an ongoing basis. As we look into the sixth year of Anarchy Online and beyond, we are continuously dedicated to keep on improving the game.”

    Anarchy Online timeline:

    Anarchy Online (2001) – With the world’s first science fiction MMORPG Funcom introduced MMO innovations like the mission system, the Auto-Content Generation system, instancing, drag and drop chat interface and numerous other technical improvements which have been widely copied. Shortly after launch Funcom introduced the free seven day trial and digital downloads into the MMO scene. Anarchy Online won “Best MMO of the year 2001” in PC gamer US.

    Anarchy Online Special Edition (2002) - The special edition of Anarchy Online included a brand new player experience and an updated and improved game client. With a focus on stability and a smooth introduction into the game, AO had turned into a MMO powerhouse.

    Anarchy Online - Notum Wars (2002) - For the first time in a MMO Funcom introduced land control areas, organization vs. organization PvP and voice commands, and Notum Wars meant another great step forward for the exciting PvP action found in the game. It won the “Expansion pack of the year” in Computer Gaming World.

    Anarchy Online – Shadowlands (2003) - The massive Shadowlands expansion pack was widely heralded as a benchmark for MMO expansions, and the game won numerous awards and netted an 88% review score average. Introducing massive amounts of new content, new playfields and two new professions, the expansion pack opened up a new universe for the AO players. Shadowlands won ‘Expansion pack of the year’ at IGN.

    Anarchy Online – Alien Invasion (2004) - The Alien Invasion expansion pack meant an exciting new chapter for the ongoing storyline in Anarchy as the planet of Rubi-Ka was invaded by a ferocious alien race. With additions like player-made cities and guild based content on demand attacks, the expansion pack took AO yet another step forward. Alien Invasion was the first game to be available in digital retail on launch day.

    Anarchy Online – Classic for free (2004) - Anarchy Online became the first major MMO to switch to no subscription fees as the classic version of the game became free in November 2004. In the spring of 2005 Funcom and Massive Incorporated introduced, for the first time in a game, dynamic in-game advertising billboards allowing Funcom to further experiment with exciting new business models and free gameplay.

    Anarchy Online – Lost Eden (2006) - In Q4 2006 Funcom will launch Lost Eden, the latest addition to the ongoing Anarchy Online saga. Introducing massive orbital battle-stations, new vehicles, battle Mechs, advanced research opportunities, new PvP approaches on Rubi-Ka and access to vast alien motherships is but a few of the exciting new things the players of Anarchy Online can look forward to.

    For more information about the game, the anniversary events and the upcoming expansion pack Anarchy Online – Lost Eden visit the official website www.anarchy-online.com

    *Offer valid three weeks from the 27th of June. All free players who wish to get access to the free expansion packs will need to convert to a paying subscriber status. Offer will be sent via email to all registered players of Anarchy Online.

    News
    Wed, Jun 28, 2006
    LadySirse
  • Four New Shots!

    MMO Portal has four new screenshots of Warhammer Online. Head over and check them out.

    Images, Media
    Wed, Jun 28, 2006
    LadySirse
  • Screenshots of the Ships of the Line

    Flying Lab shows a small flotilla of four varied vessels including a 104 Gun, a Spanish galleon, a brig and a cutter at RPG Vault. Don't miss these shots. They are wonderful!

    Head on over and see them for yourself.

    Images, Media
    Tue, Jun 27, 2006
    LadySirse
  • Darrin McPherson Talks About Paladins

    Sigil Games Online's Darrin McPherson chats with the folks at Paladins of Telon. Keep reading to learn more about the Vanguardian Paladin...

    Paladins of Telon - Other than tanking, what do you think will be the main aspects of a Paladin that will make them desirable to groups?

    Darrin McPherson - Paladins are our most defensively oriented Protective Fighter. They are very geared towards protection and augmentation of their group. They have auras that can heal, empower or protect their parties. They have heals and buffs, which you would expect, but they also have powerful rescue abilities. One of the themes that I wanted to go with for the Paladin was protection and retribution – You don’t want to attack a Paladin’s ally. Our Paladin is the least damaging of the classes in his archetype, except when he is performing rescues. A Paladin’s rescues deal damage to the offender, damage that is on par with or that exceeds the Warrior in some cases.

    Read the rest of the interview at Paladins of Telon.

    Features, Interviews
    Tue, Jun 27, 2006
    LadySirse
  • Game Code Updated

    Pirates of the Burning Sea developer logs have been updated. You can read about "Get Rid of Lua Day", a mass push by developers to change the game code...

    Last Tuesday we celebrated the first official Flying Lab Programmer Holiday, "Get Rid of Lua Day."

    Lua is a scripting language that we have been using for the past several years. It has served in a wide variety of ways on the PotBS client, but mostly we have used it for game UI and console commands (like /tell or /toad.)

    We've been gradually moving game functionality from Lua into C++ over the past year and a half, but significant chunks of the game were still in Lua, so I took a day out of the schedule for every programmer and we made a single big push to get as much of the lingering Lua out of the game as possible. I would have to call the day a complete success.

    Read more about these changes.

    News
    Tue, Jun 27, 2006
    LadySirse
  • Hero's Hall Interview with Tracy Butler

    Hero's Journey fansite Hero's Hall has posted an interview with Tracy Butler, Art Director at Simutronics Corporation. She is currently focused on the development of Hero's Journey.

    Hero's Hall: This is Ben Overmyer, for Hero's Hall. Could you introduce yourself?

    Tracy Butler: My name is Tracy Butler. I'm the art director at the Simutronics Corporation, currently focused on the development of our latest MMO, Hero's Journey.

    Check out the rest of this interview at Hero's Hall.

    Features, Interviews
    Tue, Jun 27, 2006
    LadySirse
RSS feed

News from around the 'Net