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  • In this case, look directly into the SUN. GamersHell has posted a new SUN movie along with some screenshots. We think they wrote this: "Webzen has released the first six screenshots and a movie of SUN, showcasing their game which will incorporate console-style game mechanics into a classic MMORPG. Unlike most MMORPGs, SUN allows players to strategically set the stage for battles by choosing different types of maps, entry numbers, degrees of difficulty and types of monsters for the ultimate customized game play experience. Additionally, advanced community tools allow players to communicate within a village and experience various kinds of economic affairs. SUN will be released in Korea in Q3 2005." View the SUN movie and screenshots at Gamers Hell.

    Images, Media
    Fri, Jun 03, 2005
    Boomjack
  • Don't mess with the Worg. Resistance is Futile. The official Dungeons and Dragons Online: Stormreach site has posted Monster Profile #4: The Worg. We're almost sure that they wrote this: "This week, Azalai Korias and his band of adventurers encounter the malevolent canine known as the Worg." Read the entire Monster Profile: The Worg at The Official Site. Do yourself a favour and visit the Ten Ton Hammer Dungeons and Dragons Online community site.

    News
    Fri, Jun 03, 2005
    Boomjack
  • London = Hell. It's the traffic circles that caused it I'm sure. Fragland has posted a preview of Hellgate: London. They for sure wrote the following, maybe: "When looking at the title, it's fairly obvious where this first-person RPG (and not a FPS, like is commonly believed) is situated. Hellgate: London starts out in a not so distant future, where demons are roaming freely in the English capital. As was to be expected, it's your task to "wipe them out, all of them". Ok, enough of these stupid Darth Vader jokes, I'll get back to business." Read the entire Hellgate: London preview at Fragland.

    Features, Previews
    Fri, Jun 03, 2005
    Boomjack
  • London = Hell, but it's still shaggariffic. Boomtown has posted a preview of Hellgate: London. Somebody wrote this and it was probably them: "The people behind Diablo are back with an RPG that is sure to turn on
    the entire Diablo community in an instant. Welcome to Hell, in downtown
    London." Read the entire Hellgate: London preview at Boomtown.

    Features, Previews
    Fri, Jun 03, 2005
    Boomjack
  • Fore!MMORPG.com has posted an interview with Sean Hong of OnNet, the developers of Shot Online. It's possible that they wrote this: "Shot Online is at first glance a golfing sim. When you take a closer
    look into the full aspects of what the game has to offer you will
    understand that it is more then that, it is a MMORPG. At the moment we
    are still introducing some of the main features of the game that will
    eventually be some of the main foundations that we can work with on a
    RPG level." Read the entire Shot Online Interview at MMORPG.com.

    Features, Interviews
    Fri, Jun 03, 2005
    Boomjack
  • The little game that could.Hexus has posted a review of Dark Age of Camelot: Catacombs. It's possible that they wrote this: "Catacombs is the latest in a line of expansion packs for the original game bringing more content, areas, classes and monsters to challenge the player. This time around, as the name suggests, Catacombs adds a whole raft of underground areas to the world, as well as bringing some new ideas to freshen up the game in general." Read the entire Dark Age of Camelot: Catacombs Review at Hexus.

    Reviews
    Fri, Jun 03, 2005
    Boomjack
  • Let me turn people into frogs. That would be a humourous, yet villanous act.Game Helper has a preview of City of Villains posted based on their E3 impressions. We're almost positive that they wrote this: "I have a confession to make: I was a City of Heroes junkie. Looking at City of Villains (CoV to those in the know) makes me want to have a relapse. Dave “Zeb” Cook was on hand at NCSoft’s suite to show me some of the tricks to becoming a villain that all heroes may want to soon learn. CoV looks to expand the CoH universe in many cool and interesting ways. First off, it will be the jumping off point for supergroup base building, which has been eagerly anticipated since CoH’s release over a year ago. Also, as a bonus there will be the concept of base raiding—this will really give your characters a good reason for having that auto-targeting turret near the sofa back at base."
    Read the entire City of Villains Preview at Game Helper.

    Features, Previews
    Fri, Jun 03, 2005
    Boomjack
  • The Webzen presence at E3 was large and in charge.RPGVault has posted their E3 Impressions of Huxley, the first person shooter MMOG by Webzen. They wrote this, maybe: "Apparently named for the renowned author of the classic Brave New World, developer and publisher Webzen's Huxley is a very interesting project that attempts to amalgamate intense action with some of the gameplay depth you might expect from a massively multiplayer online RPG. At the show, I had the chance to sit in on a private session of about 15 minutes with Producer Kijong Kang. The game was also shown in the company's booth." Read the entire Huxley Preview at RPGVault.

    Features, Previews
    Fri, Jun 03, 2005
    Boomjack
  • PvP Communication - It's not just hack and slash anymore. TenTonHammer.com has posted a Guild Wars strategy article covering PvP Communication. We are confident that we may have written the following: "In the new age of technology and information we now have the ability to communicate in close to real time over the internet with voice speak programs.  With Guild Wars this is a must to be a top level team.  The fast paced combat requires that information flow quickly and to the right people, but in a way that does not hinder the others. Hopefully I can present to you a couple of things to think about when
    trying to set up protocol for voice communication." Read the Guild Wars PvP Communication Strategy Article at TenTonHammer.com

    News
    Thu, Jun 02, 2005
    Boomjack
  • More Guides Than White on Rice. TenTonHammer.com has delivered four new World of Warcraft guides. Alchemy, Fishing and First Aid are all online and ready for a read by those of you who like tradeskills. If you are into instances then our Ragefire Chasm is for you! We are almost sure that we wrote the following: "Ragefire Chasm is meant for a group with a rough average level of about 16, though 14 would be the lowest I would suggest and any characters over 18 would find the run rather dry on XP and loot." Read the guides at WoW.TenTonHammer.com

    News
    Thu, Jun 02, 2005
    Boomjack
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