Archive

External News Features, Guides, and more

  • Big MMO names a big part of the Austin Games Conference lineup

    Representatives from major developers like Blizzard, NCSoft, SOE, BioWare, CCP, and many more, plus a handful of wildcards like Raph Koster, are set to speak at the Austin Games Conference September 6-8.

    The Game Initiative, the leading producer of conferences for professionals in the computer and video game industry, today announced keynotes and speakers for this year's Austin Game Conference (AGC) taking place September 6-7-8, 2006 in Austin, Texas. Headline speakers include: Rob Pardo, Blizzard Entertainment's Vice President of Game Design and lead designer for World of Warcraft; Michael Dell, Chairman of the Board, Dell, Inc.; and Vernor Vinge, Hugo Award Winning Science-Fiction Author. Austin Game Conference is the definitive worldwide conference for online game development, including massively multiplayer online games, casual games, online PC and console games.

    Over three days 2,400 attendees from 20 countries will participate in concentrated discourse on the worldwide online game market, which is forecasted to grow from $3.4 billion in 2005 to over $13 billion in 2011. Attendees will network with colleagues, learn from industry leaders, stay informed about the latest tools, technologies and techniques and get business done in a relaxed atmosphere. The speaker roster, available at http://www.GameConference.com, includes 100 industry leading individuals participating in seven detailed conference tracks.

    For more info on the big names at a big games conference from the state where big was born, check out the official Austin Games Conference announcement at BusinessWire.

    News
    Fri, Jul 07, 2006
    Ethec
  • Gateworld Sounds Off About Stargate Worlds

    Props to Cheyenne Mountain for engaging not only MMO players with 2008 MMO Stargate Worlds, but gaming benighted die-hard fans of the television series who probably think WASD is a futuristic military acronym (which is cool, I don't really understand arcane Stargate lore- like how Teal'C escaped the whole Go'auld symbiote thing and lived... /shrug).

    Evidence of this healthy union - to my memory, fairly unique during the production of licensed games - comes from Stargate fansite Gateworld in a recent article about Stargate Worlds.

    The premise and backstory of the game will encompass all the elements so loved by fans. The characters, planets, and races should all be the same, with a few new additions. Players might get to meet the Furlings, among others. The humor brought in by Richard Dean Anderson (Jack O'Neill) and the writers will be continued, keeping the feel of the show for the fans. Currently negotiations continue for the actors to do the voices of their characters.

    Read more at GateWorld, and thanks to GW for pointing out that Stargate Worlds won our E3 2006 Most Anticipated MMO award.

    News
    Fri, Jul 07, 2006
    Ethec
  • Wowee... a WoW Wii?

    This just in from the ravenous Blizzard speculation department, Blizzard has job postings announcing a need for a console game producer. What you see below is the barest scintilla of the number of frantic posts about this announcement. I only hope that North Korea doesn't choose to launch on the day that an official Blizzard announcement comes; Japan probably won't hear the emergency broadcast about incoming scuds over the fanboi din.

    While rumors of work on a console version of World of Warcraft remain just that, the job post mentions that Blizzard is looking for an experienced Senior Producer "with a proven track record of producing high quality console games." In addition, under "Plusses" Blizzard mentions that it would be better for the candidate to have "Xbox 360, PS3, or Wii production experience."

    Someone from Blizzard should write a book on how to create hype by not saying a thing and letting the playerbase writhe like caffeinated worms. It would be a very short book.

    Read on at GameDaily, or hold your ears and wait till something concrete comes out. Your pick.

    News
    Fri, Jul 07, 2006
    Ethec
  • Revenge of the nerds...

    The folks at PC Advisor put on their horn-rimmed glasses to scope out the standalone Factions expansion to last year's popular subscription-free MMO, Guild Wars. Turns out they liked everything except the interface and ineffective AI henchmen.

    For most quests you'll need to recruit other players to assist you. Unfortunately, the interface and chat system makes it difficult to make meaningful contact with fellow gamers, with the result that you'll spend a lot of time standing around just trying to form a group. You can recruit computer-controlled characters, but groups formed in this way are dull and not terribly effective.

    For more commentary on Guild Wars Factions, head over to the Guild Wars Factions review at PC Advisor. If you're left wanting more, check out our very own geeky Guild Wars news and info you can use at Ten Ton Hammer Guild Wars community site.

    Reviews
    Fri, Jul 07, 2006
    Ethec
  • Las Vegas to enter the Dark Ages...

    The developer formerly known as Mythic Entertainment (and soon to be EA Mythic) has a late September Las Vegas soiree in the works for its die-hard Dark Age of Camelot fans. Early registrants get free copies of the next expansion for the 5 year old MMO.

    After half a dozen expansion packs to its 2001 MMORPG Dark Age of Camelot and a slew of cross-country meet-ups, Mythic Entertainment is inviting all the game's players to descend upon Las Vegas again. On September 29 and 30, Mythic is hosting another meet-and-greet roundtable, and fans are welcome, the company said.

    "I can't think of a better way to celebrate five years of Camelot and discuss the game's exciting future than with the players who helped make it all possible," said Walter Yarbrough, a Dark Age of Camelot producer at Mythic.

    Get the straight DAoC dope at Gamespot, then book your reservation before the Albs get there first.

    News
    Fri, Jul 07, 2006
    Ethec
  • Chris Lena Answers More on EverQuest's Retro Server

    Chris Lena, Producer of Everquest, stops by MMORPG.com to talk more about the new Progressive Servers.

    MMORPG.com: Are there any expansions (such as Lost Dungeons of Norrath) you expect that can be unlocked out of sequence?

    Chris Lena: We will have a website that will track the progress of the unlocking of expansions. Even at day one this timeline will give you some hints but we are not revealing exactly how the unlocking will work.

    Read more at MMORPG.com.

    Features, Interviews
    Thu, Jul 06, 2006
    LadySirse
  • Computer Games Online Speaks With Developers

    ComputerGamesOnline posted a two part interview with the developers of Dungeons & Dragons Online: Stormreach. This series takes a look at the upcoming module Twilight Forge.

    What is the meaning behind the title of the new module; Twilight Forge? What are some of the new features in the module?

    The Twilight Forge is a ruined armory nestled within the caldera of a volcano. Mind Flayers are using this forge to create weapons for a war against Eberron®. The player must navigate past the security system of the Twilight Forge and fight mind-controlled monsters, as well as Mind Flayers and ancient Quori-built Warforged to put an end to the Mind Flayers’ plans.

    Find out more in Part I and Part II of this interesting interview.

    Features, Interviews
    Thu, Jul 06, 2006
    LadySirse
  • The Dominator

    Our second Custom Build for Wizard Week here at DDO @ Ten Ton Hammer comes from Lyle Vertigo. The Dominator shows how wizards can take control of any situation. Lyle tells us how to build the Dominator and offers his own witty evaluation of the spells you'll find most useful.

    "Web (Doctor Lyle’s #1 prescribed choice for crowd control all throughout the game! Just remember that Lyle is not responsible for Web’s ineffectiveness on Fire Mephits and Giant races. Warning: Side effects may include nausea, cramping, nosebleed, kidney failure and vomiting. If Web lasts for more than 4 hours, please consult a physician)."

    Find out more about Wizards at DDO Ten Ton Hammer!

    News
    Wed, Jul 05, 2006
    LadySirse
  • Introducing The Daevi

    MMORPG.com has the exclusive look at this new race in Chronicles of Spellborn. Called Daevi's, they are intriguing in concept and appearence.

    Spellborn NV. Is proud to announce the second playable race in their upcoming MMORPG The Chronicles of Spellborn; The Daevi.

    The included screenshots show the Daevi in the game's starting Shard 'Parliament'. In the city of Hawksmouth and surrounding areas like 'Cherrybow Forrest', 'Sorrowmist' and 'Armourgrave Fields' players will start their first quests that will eventually allow them to brave the dangers of the Deadspell Storm towards new Shards like 'Mount-of-Heroes', 'Carnyx' and 'Ringfell'.

    More information about the Daevi can be found in the Q&A below.

    Hurry over and find out more about the Daevi!

    News
    Wed, Jul 05, 2006
    LadySirse
  • 8 New Screenshots and A New Race

    MMORPG.com was issued a set of new screenshots today.

    For the first time, The Chronicles of Spellborn reveals its second playable race: the Daevi. These images start by showing you four images of their females, followed by four images of the males. The Daevi's unique legs seem especially interesting.

    Head over and see them for yourself!

    Images, Media
    Wed, Jul 05, 2006
    LadySirse
RSS feed

News from around the 'Net