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  • PvP Extreme and still no monthly fee.
    Details on the upcoming PvP Extreme event for Guild Wars players have been posted on the official site. Dave Chappelle swears up and down that he didn't say this:

    " Join us for our three-day Guild Wars PvP Extreme Weekend (PvPX) and get a jump on the competition. For the entire weekend, all PvP play gets you extra faction points. "

    You can read the details of the Guild Wars - PvP Extreme Weekend at the Official Site.

    Features, Previews
    Tue, Aug 23, 2005
    Boomjack
  • Happy Anniversary Ryzom.
    Nevrax has posted a Letter to the Players of Ryzom on the official site. The band Saga claimed they had never been to Ryzom and that the following was not written by them:

    " Thank you for being extremely patient as we got our act together here. Thank you while we did our ‘spring clean’ patch to clean up a bunch of outstanding issues. Thank you while we put processes in place to get the content finished in a more sane manner, with more quality testing. In general, thank you; because of your patience, the next two months are going to see a whole slough of new content and features delivered to you. "

    You can read the entire Saga of Ryzom Letter to Players at the Official Site.

    News
    Tue, Aug 23, 2005
    Boomjack
  • Guild Wars Gone Wild
    Arena.net is offering major bonuses for high level PvP arena battles this weekend, dubbing the 3-day event "PvPX" ("X" stands for extreme, apparently the "E" is silent, like in French or somethin').

    Join us for our three-day Guild Wars PvP Extreme Weekend (PvPX) and get a jump on the competition. For the entire weekend, all PvP play gets you extra faction points.
    Earn 5 times the faction awards for wins in high-level arenas and tournament play!

    Earn 2.5 times the faction awards for wins in guild-vs-guild play!

    This weekend only, gain full faction for guild-vs-guild victories, regardless of the period of time you've been a member of your guild.

    Want to know more? Visit the PvPX Dedicated Page at the Guild Wars official site.
    And be sure to check out our exclusive Guild Wars info at guildwars.tentonhammer.com!

    News
    Tue, Aug 23, 2005
    Ethec
  • Bringing chaos to your door. Delivery is free.
    GamesRadar has posted a City of Villains Preview. Where have all the heroes gone? We don't know, but we do know this:

    "Cryptic Studios were rebuffed by publisher after publisher when looking for a commercial partner to bring their world to spandex-hungry PC gamers.
    They knew that a game based around superheroes would find an audience. But in a time where everything was an EverQuest clone, no one would believe them. Until they met Korean publishers NCsoft."

    You can read the entire City of Villains Preview at GamesRadar.

    Features, Previews
    Tue, Aug 23, 2005
    Boomjack
  • Mean and nasty, coming to a screen near you.
    GameSpy has posted a City of Villains interview featuring Zeb Cook. Magneto assured us that the following was true:

    " Zeb Cook's been a lot of things during his years as a game designer. He was one of the TSR guys responsible for the Planescape setting, and when he moved to the video-game world, he worked on a number of high-profile projects like Fallout 2 and Blood & Magic. One thing he's not, though, and never has been, is a mean-spirited guy. That's why it was so strange to find him at this year's GenCon gaming convention chuckling evilly and waxing poetic on the virtues of being rotten. "

    You can read the City of Villains Interview at GameSpy.

    Features, Interviews
    Tue, Aug 23, 2005
    Boomjack
  • Renaults with Rocket Launchers
    Loot and economy were the theme of a recent IRC chat with Auto Assault devs Scott Brown and Ryan Seabury:

    Question: Will dropped loot from enemies include unique items? (not accessible from vendors or crafting)



    Scott Brown: Since the loot engine is dynamic almost everything in the game is unique, at least statistically. Each base item also has a rarity to drop as well. We expect that a high percentage of the loot you have in game will come from drops.



    Question: How will item drops be shared among players in a party? Will it use drop assignment, the classic free-for-all, or a crafty something else?



    Scott Brown: Players can choose between loot modes when in a convoy. First, they can choose to be free for all where the player who gets the kill owns the loot. Second, they can choose distributed, where each player gets one item at a time. We mix up the player list though so you don't always know who is going to get an item next. We didn't want a system where you would have to slow down your game play to deal with loot sharing so there's no dialog or anything whilst in combat.

    View a transcript of more answers to your burning monetary questions at MMORPGDot.com.
    And be sure to check out more previews of Auto Assault at autoassault.tentonhammer.com!

    News
    Tue, Aug 23, 2005
    Ethec
  • Mustangs with Munitions
    Gamerati has an Auto Assault preview posted based on their play at QuakeCon. Bruce Campbell showed them his "Boomstick!" and yelled this:

    "While we were at QuakeCon 2005 last weekend, I was able to get some
    quality time in with a non-restricted and unsupervised copy of Auto Assault from NCSoft and NetDevil. While I wasn't able to spend enough time to cover every class, I did get quite a bit of detail on the Human Lieutenant in addition to some general class/race info, and a small vid in addition to a whole mess of screenshots. "

    You can read the Auto Assault Preview at Gamerati.

    Features, Previews
    Tue, Aug 23, 2005
    Boomjack
  • Moving Mugshots.
    FileShack has a new City of Villains movie for your viewing pleasure. Do they steal cable in City of Villains? We have no idea, but we do know this:

    " This four minute long video shows the Sharkhead Isle zone in City of Villains. "

    You can view the City of Villains Movie at FileShack.

    Video, Media
    Tue, Aug 23, 2005
    Boomjack
  • Maybe their tights are just too tight?
    GameSpot has a City of Villains interview posted featuring Jack Emmert, the creative director on the game. The Rhino charged into our offices and smashed them to bits. In the rubble we found the following:

    " It's good to be evil, or that's the lesson that NCsoft and Cryptic Studios hope that you'll learn later this year, when City of Villains launches. This follow-up to last year's online role-playing game City of Heroes will twist things around a bit. Instead of creating a unique and powerful superhero and saving the world from destruction, you'll create a dastardly supervillain who is looking to become rich, powerful, and infamous. You'll not only battle computer-controlled opponents, but you'll also get into scruffs with other villains, not to mention those meddling superheroes. City of Villains is currently undergoing its beta test for the November launch, so we caught up with Jack Emmert, City of Villains' creative director, to learn more about what you'll be able to do in the game. "

    You can read the entire City of Villains interview at GameSpot.

    Features, Interviews
    Tue, Aug 23, 2005
    Boomjack
  • Resistance is Futile. You will be Final Fantasiated.
    GamaSutra is reporting that Square Enix is making a move to take control of Taito. A flock of chocobos sputtered and clucked the following:

    " Representatives from Japanese publisher and developer Square Enix have confirmed that the company has made a ¥67 billion ($610m) bid to buy arcade game stalwart and console publisher/developer Taito. "

    You can read the entire Square Enix Makes Bid for Taito Article at Gamasutra.

    News
    Tue, Aug 23, 2005
    Boomjack
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