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  • EQ2's Splitpaw Saga becomes an "epic" tale

    SOE adds the final chapter to this summer's adventure pack. Those
    crazy
    Underpaw gnolls are on the march, led by the epic-challenge mob
    Faroth Mal.  Before the SPCA descended on the instance
    for alleged cruelty to animals, the devs posted this bit of lore based
    on the exploits of guild Ascendance:

    "As soon as Faroth Mal fell, the caverns began to collapse. It was
    now a race to get out--a race for their lives. Ascendance began to
    scale the collapsed rocks and broken tusks towards the surface with
    desperate haste. As they moved through a final chokepoint, the ceiling
    let out its last shudder and buckled. With daring resolve, the
    remaining members of Ascendance leapt into an open cavern while the
    rocks filled in behind them.
    "The tremor stopped, and the guild looked around at each other,
    stunned. “So much for loot,” Kumek laughed and began dusting
    him/herself off. “Not funny!” Jedette scorned, “I’m sick of risking my
    skin for…” “Look!” shouted Drave. A mysterious glow surrounded them.
    Salvatorre reached forward to touch it in disbelief. “It’s gold!
    Wagonloads of it!” Ascendance had stumbled upon the fabled treasure
    vault of the Underpaw Clan. The rest is history."

    Visit our very own EQ2 Splitpaw Saga guide, if you dare!

    News
    Sun, Jul 10, 2005
    Ethec
  • Ladies and gentleman, start your criticism...
    Gamespy has posted crafting, races, classes, landscapes,
    and video previews of Auto Assault.  Just before their biomek
    content editors' minds went into overload with catastrophic results,
    they posted this:

    "We kick the tires, look under the hood, fiddle with the
    radio dial, and
    get behind the wheel of "The fastest MMORPG" to take the game for an
    exclusive unrestricted test drive."

    Go browse the entire Gamespy Preview,
    then drive yourself on over to the TTH Auto Assault site.

    Features, Previews
    Sun, Jul 10, 2005
    Ethec
  • Be nice and ask your questions with a little Tactica...

    MMORPG.com puts the screws to Luke Carruthers in a grueling four-question Q&A on Tactica Online. And it goes, a little like this:

    We’re actually starting the first stage of external testing right now. A very restricted set of people are helping us with what we’re calling Technical Testing. It’s focused on the server infrastructure and network performance, and will lead into wider public testing in the future.

    Along with the Technical Testing phase, we’re starting to release more information about skills and the different factions, and the official forums are going live.

    The next stage will be a limited Alpha test, and it will begin the focus on gameplay testing and balance. We expect it to start in August.

    Features, Interviews
    Sun, Jul 10, 2005
    Ralphedelominius
  • Friends, Romans, Countrymen; lend me your BFGs.

    RPG Vault has posted "Part 2" of their interview series with Mythic Entertainment's Matt Firor and Colin Hicks. Our fly on the wall reports that they may have said this:

    Colin Hicks: Missions are one of the most important aspects of Imperator. It is, after all, what the player is doing most of the time he's playing the game. Missions are the avenue through which the player experiences the world and understands the story of Imperator as well as his place in it.

    Overall, the content in Imperator can be summarized in three categories, Open Zones, Engagements and Life Events.

    Go! Read! Your Caesar commands it.

    Features, Interviews
    Sun, Jul 10, 2005
    Ralphedelominius
  • Fancy new screenshots.
    The Official Site has posted some new Guild Wars screenshots taken from the summer update Sorrow's Furnace. A pacifist told us that they prefer the term Guild Disagreement to Guild Wars. They also twitched twice and then yelled:

    "Ha! They didn't yell. They are a pacifist, but ArenaNET didn't write anything about their shots so it all works out."

    You can view the new Guild Wars Screenshots at The Official Site.

    Images, Media
    Fri, Jul 08, 2005
    Boomjack
  • Please take your hands off of me Mr. Frodo.
    Gamers.com has posted a preview of Lord of the Rings Online: Shadows of Angmar. We were always confused about who was Sauron and who was Sarumon and so was the guy playing the slots machines who suddenly yelled:

    "Turbine has developed a very intuitive display for character and party status. There is no text onscreen in normal play. Instead, players' two health stats are described in a two-tone bar along the bottom of the screen. The first (and largest) portion of the bar displays your character's Endurance, which regenerates automatically. The left-most tip is another shade, however; it shows the character's Health, which must be healed magically or through resting in a camp or town."

    You can read the entire Lord of the Rings Online: Shadows of Angmar Preview at Gamers.com.

    Features, Interviews
    Fri, Jul 08, 2005
    Boomjack
  • DaoC - 14 Days - Free
    GamersHell is handing out 14 day free passes to Dark Age of Camelot. Some staff at Excalibur were swordfighting when one of them said:

    "New Dark Age of Camelot trial version incorporates introductory movie, tutorial, the latest graphics engine and user interface enhancements."

    You can grab the Dark Age of Camelot 14 Free Trial at Gamers Hell.

    News
    Fri, Jul 08, 2005
    Boomjack
  • Are you a God or a Hero, or both?
    The Official Gods and Heroes site has posted some fancy new screenshots. The gladiators at Caesar's Palace were heard saying:

    "Ha! They don't talk......and the guys at Pepetual didn't write anything, so it all works out now doesn't it?"

    You can view the new Gods and Heroes Screenshots at the Official Site.

    Images, Media
    Fri, Jul 08, 2005
    Boomjack
  • [Insert Caribbean accent] A.......O...A a a a O
    RPG Vault has posted an interview Funcom's game director, Morten Byon in which they discuss Anarchy Online: Lost Eden. A slot machine started ringing and a lady in flowery clothes jumped up and yelled:

    "In case any readers are not familiar with it, how would you outline the conflict that provides the foundation for the base game, Anarchy Online?"

    You can read the entire Anarchy Online: Lost Eden Interview at RPGVault.

    Features, Interviews
    Fri, Jul 08, 2005
    Boomjack
  • Phil, Neddie and I arrived safely in Las Vegas....no news is good news I suppose. I'll try to get you folks your fill of MMOG news as soon as I can.

    Over and out,

    John "Boomjack" Hoskin

    News
    Thu, Jul 07, 2005
    Boomjack
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