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  • Meet up with Captain Morgan, without the nasty after-effects!

    Pirates of the Burning Sea (PotBS) has garnered a number of previews since the Penny Arcade Expo (PAX); excitement appears to be building for this age of sail-themed MMORPG. The latest early look comes from Gamecloud:

    We were shown and got to play the two main aspects of the game during PAX. One of them is your chosen character (which can be either male or female with a lot of customisation planned) walking around one of the game's island towns. These towns are where you can get various missions from the NPCs. While it won't be in the first public release of Pirates Of The Burning Sea we were told that plans are to give your avatars more to do in town in later releases, including sword combat with other characters and players.

    Then we got to play the other major aspect of the title; sailing ship travel and combat. You will start out with a small ship at first and then as you move onto various missions you can gain loot and have access to buy and/or board and steal other bigger ships. You can even have acccess to AI driven escort ships in higher levels of the game. And yes Player vs Player features are planned. During our PAX demo we got a lesson in the game's ship sailing and combat. Combat is handled in real time and having the biggest ship with the most guns is, as we soon found out, not a lock on winning battles.

    The rest of the Gamecloud Pirates of the Burning Sea preview right here, buddy.

    Features, Previews
    Fri, Sep 02, 2005
    Ethec
  • "Gods and Heroes: Rome Rising" looks to be the first MMOG where the gods get involved with your character as a matter of routine. That is, more than there former deistic role of making certain NPCs avoid talking to you like you're the smelly, pimple-faced kid at the back of the school bus that likes to show off his collection of supposedly stolen junk.

    One of the big points in the E3 demo was the various ways in which a character can be “leveled up.” One of the most interesting was earning favor with the gods. How can players earn the favor of the gods? And what can cause them to lose that favor?

    Stieg: The gods are notoriously capricious and demand things of the player fairly regularly—if the player calls upon the gods too often those gods will become irritated with him; to please the gods the player must perform quests or render tribute at temples.

    More Q&A about the very unique, upcoming MMOG Gods and Heroes: Rome Rising" at PC Game News.

    Features, Interviews
    Fri, Sep 02, 2005
    Ethec
  • More screenshots than you can shake your current build at!

    A few new screens today of "Sorrow's Furnace," Guild Wars' Sept. 7th expansion pack.

    Sorrow's Furnace, and its accompanying explorable area Grenth's Footprint, will open to Guild Wars gamers on September 7th. A pair of new screenshots of Sorrow's Furnace is offered today in our Gallery. The shots show two views of combat within the subterranean depths of the depleted mine.

    Take a look at the screenshots at the Guild Wars official site.

    Images, Media
    Fri, Sep 02, 2005
    Ethec
  • These Druids don't just stand around in a stone circle.

    Our Vanguard site's newest writer and class specialist- longtime gamer Karen a.k.a. "Shayalyn"- showcases the Vanguard: Saga of Heroes take on the Fantasy MMOG staple: the Druid. How does Vanguard's version of these nature boys and girls stack up against the EverQuest mold?

    I started pondering and reading more about the druid class as Sigil Games Online has envisioned it. When it comes to healing, to my knowledge, no Vanguard developer has openly stated that druids will completely lose the ability to heal. While we know their primary role is damage-dealing, perhaps they will also retain the regenerative abilities, roots, snares and some of the other things we’ve come to associate with the classic EverQuest-style druid. (Keep in mind this is all just speculation on my part as nothing has been announced yet.) Time will tell, and it’s certain that Sigil has some surprises in store for their vision of the new and improved druid.

    First impressions of the Vanguard: Saga of Heroes druid, live on TTH Vanguard!

    News
    Fri, Sep 02, 2005
    Ethec
  • And this week's newly announced fantasy MMOG is...

    "Valhyre: The Aftermath" seeks to take character development to a whole new level by letting players build a story around their character that does more than impact their quest offerings. Valhyre also emphasizes PvP play:

    Valhyre, to put it simply, is a massive playable online story. Meaning that there will be more to Valhyre than just min/maxing stats and grabbing the shiniest treasure. Each person will have the chance to be the main character of their own story. Some stories will compliment each other, some will clash and struggle against each other, but each will be unique and determined by the actions of the player. In addition we want to work in PvP between the races, a robust craft system, engaging combat and strong community aspects that will make Valhyre a cohesive and convincing world.

    Here's the rest of gamersinfo.net's interview on pre-alpha "Valhyre: The Aftermath" with Donald Teal, president and CEO of Duck's Den productions.

    News
    Fri, Sep 02, 2005
    Ethec
  • Time to shake the wrinkles of your tights, cape, and cowl.

    Cryptic Studios is gearing up for the City of Villains expansion, but that doesn't mean they won't take the time to throw a free expansion your way! The #5 "Dread Forest" expansion adds new zones, zone events, skill sets, and a decreased death penalty:

    Issue 5's new zone, Croatoa is a resort community north of Paragon City where several new villain groups are clashing, requiring the intervention of super-powered heroes to stop the carnage. Villain groups running rampant in Croatoa include the Cabal, a coven of witches, and the Red Caps, an evil gang of goblins who are in a bitter struggle with the Cabal for control of the zone. Also stalking Croatoa are the monstrous Tuatha de Dannan and the Fir Bolg, which are easily identified by their fiery pumpkin heads. The Croatoa zone is meant to challenge players from levels 24 to 35.

    Issue 5 also introduces highly-anticipated new power sets: archery and sonic. These consist of ranged archery powers for defenders and blasters; trick arrows for defenders and controllers, sonic blast powers for blasters and defenders, and sonic debuffs for defenders and controllers.

    "Archery and sonic powers are classic comic book powers and I am excited that we are able to give our players more ways to subdue criminals," said Jack Emmert, lead designer of City of Heroes and creative director of Cryptic Studios. "The new Croatoa zone will also provide exciting adventures and storylines that will challenge any hero venturing into the area. But that is our goal, to continually provide new, interesting content free to our players so they can find action and challenge around every corner."

    Additionally, Issue 5 brings new zone events to Paragon City, including the Hellion Arson event, in which Hellion gangs torch buildings in Paragon City. It is the job of heroes to douse the flames and bring the arsonists to justice. Also, at the Troll Rave event, Troll mobs hopped up on an overdose of Superadine transform into "super trolls" then run amok, endangering the surrounding populace.

    The new expansion also includes a change in the debt systems incurred when a player is defeated. Players who haven't yet reached level 10 will no longer receive debt when defeated, and players, regardless of level, will only incur half debt if they are defeated while in a mission.

    Pull your communicator out of your hero's toolbelt and zero in on this link for more info: City of Heroes Issue #5: Dread Forest.

    News
    Fri, Sep 02, 2005
    Ethec
  • WoW's new honors ranking page is simply gank-o-tastic!

    Yep, now you can check on your pwn-age and show it off to your friends on other servers. Like you really needed any encouragement!

    We're pleased to bring you a new dynamic web section titled Player vs. Player rankings. You can now look up the rankings for your realm and your faction (Horde or Alliance) on the web site. These listings are updated weekly. We hope this new feature makes your player vs. player experience more enjoyable. Look for more upcoming dynamic web features in the future.

    Check out the new World of Warcraft PvP Ranking page.

    News
    Thu, Sep 01, 2005
    Ethec
  • A busy day in Auto Assault...

    NetDevil's newest "prologue" feature on the Auto Assault site comes in the from of an fragmented event log from "Day 189."

    I appreciate the art involved, but these logs gives me a headache. Parsing through these things brings back bad memories of long nights in Tijuana involving lots of tequila, nightmarish fletching sessions in EQLive, an female NPC named Aryclauwynn, and... well, you know too much already!

    02.28.22 Disturbance reported at Enhancement Facility 5.
    02.42.41 Second disturbance reported at Enhancement Facility 5 (Designated: PEC5). Camp Security Terminator Detachment A/11/51 to investigate.
    02.43.10 Mastermind Agrellex Minor posits that if the disturbance is similar to disturbances on 188.02.55.10, 187.01.23.09 and 186.01.45.21 this would account for normal Pike behavior.
    02.43.15 CSTD cautioned.
    02.43.55 Consensus taken by Agrellex, Cantor, and Optimus order use of force to stop disruptive Pike behavior in PEC5.

    08.00.85 Viewer visits the Auto Assault "Recon: Chapter 7" page.
    08.00.86 Ethec moves on to the next news piece.

    Features, Previews
    Thu, Sep 01, 2005
    Ethec
  • SWG producer Grant McDaniel brought back gamers' questions from Leipzig on the upcoming "Trials of Obi-Wan" expansion.

    He won't be confronting sticky issues like why the Death Star had to circle Yavin to blow up its 4th moon. Dood, it blows up planets, and if Yavin is a gas giant, couldn't the DS just fire through it to bring enough widespread destruction on Yavin 4 to undermine the rebel cause. Don't get me started! Nothing like good Hollywood, though.

    1. Is this a Jedi expansion?
    Absolutely not. This expansion has content and adventures for all types of Star Wars Galaxies players.
    2. I'm not a Jedi...so is there any reason for me to obtain the Trials of Obi-Wan Expansion?
    Of course. All players will be able to converse with Obi-Wan and help him on his quests. Additionally, there will be many other quests as well as other reasons to explore the planet of Mustafar. And, the planet itself is so completely unique when compared to the rest of the planets in our game, that I think many people will just enjoy exploring and adventuring anywhere they can. (A lot more than Anakin!)
    3. Trials of Obi-Wan: Will there be a new playable species? How about new NPC species?
    We did not add any new playable species. However, Mustafar is home to two new native NPC species that you will find in the expansion (more on them later).

    More Q&A from Lucas Arts on the Trials of Obi-Wan: Star Wars Galaxies expansion here!

    Features, Previews
    Thu, Sep 01, 2005
    Ethec
  • Neither pot, nor BS... it's a pirate & privateer MMOG!

    Idle Thumbs probes (heh) the upcoming Flying Labs title "Pirates of the Burning Sea." Their expert twiddlers came back from PAX with some positive impressions.

    Because combat is between large ships rather than light mobile units, the pace of battles is much slower than normal. Reloading a cannon takes time, and sailing ships definitely do not turn on a dime. The pacing means that battles have plenty of time for planning strategy. You're perfectly welcome to try to fire our port cannons, then come about for a shot from the starboard, but while you're turning you also expose yourself for a broadside shot from another enemy ship. It is, in fact, one of the very few games I've seen where the physical shape of your combat unit comes into play during the battle. Larger ships present more surface area to hit, but are also better armed and better armored. Light ships are hard to hit, but lack the stronger firepower.

    See what all the pirate's parrots are squawking about: take a look at the Idle Thumbs preview of Pirates of the Burning Sea!

    Features, Previews
    Thu, Sep 01, 2005
    Ethec
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