Xbox Reveal Event Coverage

External News Features, Guides, and more

  • We reached into DAoC's grab bag..."

    And pulled out more info on server clustering, DAoC's project to create more populated PvP regions. How clustering affects shared housing, players who have characters in different realms within the same cluster, and more is included with this edition.

    Q: I have characters in two different realms on the same server cluster. I tried to make characters in the third realm on the third server in the cluster, but it wouldn't let me. How come?

    A: This answer has changed a little since Februrary. If you did not have characters on one of the clustered servers when they were combined, then you are limited on which realm you can create characters in on that cluster. You can only create new characters in one realm on a cluster, so any new characters made on a server you previously had no characters on would be from one of the two realms you currently play on that cluster.

    In addition, you cannot delete your characters from one realm to switch to the third realm. Since you already have characters in one realm, if you delete all of the characters on the second server in the cluster, you will be limited to the first server's realm at that point.

    All this in more in this week's Dark Age of Camelot grab bag!

    News
    Sun, Aug 14, 2005
    Ethec
  • The PC Version Is Still Making Too Much Money To Go Free-Box!

    Light server loads on EQ's Mac-Only server have driven SOE to throw Mac gamers a bone: a free, downloadable client. Though Mac expansions only run through "Planes of Power," EQ's 4th of 10 expansions, this move seems to ensure the Mac project's continued life for the short term.

    However, this isn't surprising to anyone who's played EQ Mac. The one server (Al'Kabor) was always more lightly populated than their PC cousins. The latest community manager even became more a fixture at a fan-based forum than the official ones, in a move eerily evocative of what became of EA's official support for Ultima Online.

    Read more about Everquest free for Mac Users!

    News
    Sun, Aug 14, 2005
    Ethec
  • If you can't blow it up, it won't be in Auto Assault!

    Fully destructible environments and creating the "depth" of Auto Assault through tradeskills, PvPs arenas, and instancing are on tap for this UK site's last interview with Ryan Seabury, Net Devil's Design Director.

    Pro-G: Auto Assault makes no bones about targeting a more casual market than most MMOs. Do you see the game attracting hardcore MMO players as well as casual gamers?

    Ryan: We obviously hope for both. There's definitely stuff for hardcore gamers. What we've been trying to do when we go out to events is to show people how much depth there is behind the fastest most destructive MMO that's out there. The combat you can show somebody in five minutes because it's so fast paced. But nobody was really getting the MMO aspects of it. We forgot to point that out in our rush to show everyone how different we are to everyone else. Then everyone came away thinking it might be shallow. That was the general take of the five minute presentation.

    Take a look at what more Ryan has to say in Pro-G's Auto Assault Interview, Part 2.

    News
    Sun, Aug 14, 2005
    Ethec
  • Economy Tanked, "Exchange" Skanked, H@ckz0rz Laugh All the Way to the Bank

    Cnet reports that virtual coin "dupers" have hit Everquest 2's nascent Station Exchange program, causing 20% inflation in the 24 hours before they were caught. These hackers attempted to sell their plat for real-world money using the SOE out-of-game marketplace.

    SOE proclaims its security mechanisms worked well to quickly catch the threat, though players on all EQ2 servers saw the player market grind to a halt for 48+ hours.

    Sony claims that a group of hackers illegally created a huge amount of EverQuest II currency over the weekend, and it says the players caused the game's economy to suffer 20 percent inflation in just 24 hours before being caught.

    According to Chris Kramer, director of public relations for EQ2 publisher Sony Online Entertainment, the players had, on Saturday, begun using their so-called "duping bug" to make large quantities of platinum, the game's currency. (A duping bug is a hack that exploits a weakness in online games' code to effectively create counterfeit currency or other goods.)

    A gnomish replicator, numerous dyes, and a stamping machine were seized in raids late Friday and GMs lead the perpetrators (faces concealed by unfolded newspapers) away for the sentencing phase.

    Anyway, read more facts about the Everquest 2 hacks here!

    News
    Sat, Aug 13, 2005
    Ethec
  • Devs Timeline Brought Back to Irth

    Worthplaying.com is reporting a September release date for Irth Online, the largest MMORPG (square km-wise) yet to be released. Beta 3 applications are also welcomed at this time.

    One of the highlighted additions in Beta 3 is the incorporation of graphic assets purchased from recently-cancelled MMORPG Wish, including the introduction of an underground Dwarf City. The Irth Online development team anticipates that former Wish players will enjoy seeing some of their favorite characters, avatars, and action sequences come back to life in Irth Online. The inclusion of previously acquired Wish assets into earlier Irth Betas has been well received by gamers, especially by players who have converted their support from Wish to Irth Online.

    Read the full worthplaying.com news release on Irth Online here!

    News
    Sat, Aug 13, 2005
    Ethec
  • SOE Takes the Red Pill

    Players have questions regarding Sony Online Entertainment's takeover of The Matrix Online, and SOE has some hard-to-swallow answers. MxO players can, however, look forward to 30 days of free play.

    When will the transition from WBIE to SOE take place?
    The transition is scheduled to occur on August 15, 2005. When you attempt to log in to the game on or following the scheduled August 15th transition date you will be notified that MxO is moving to SOE's Station platform. The notification window will carry a link to the Sony Online Entertainment (SOE) Station web site at which you will be offered the opportunity to create a new Station account.

    In order to continue to play MxO as of this date, you will need to register with SOE by creating a Station account, submitting billing and other subscriber information, and agreeing to SOE's End User License Agreement, Terms of Service, and other rules and policies. You will only need to complete this full process of re-registration once.

    Read more about The Matrix Online and the SOE Takeover here !

    News
    Sat, Aug 13, 2005
    Ethec
  • Boomtown.com gets the lowdown on how hazard mode works in Auto Assault with Senior Dev Ryan Seabury. Also covered is class-race interaction, trade skills, and the concepts behind "overheating."

    A renegade editor driving a fission-powered garbage truck bristling with missiles reportedly wrote this:

    [Boomtown:]Are there real differences between the skills of the three races for a same class? For instance, will a mutant healer be any different than a biomek healer?

    Ryan Seabury: Absolutely.. We wanted each archetype class to fulfil the same combat roles, but achieve them through mechanically different ways...for each race, the skills are flavoured based on the culture of survival for that race to illustrate, using the healer classes. Human Engineers will employ beams and energy based repairing, since Human tech is highly based on light and shielding etc. Mutant Shaman will manipulate the Contamination to create phase-formed vegetation that replenishes nearby allies and Biomek Constructors deploy nanobot technology and automated mini-mechs and bots to help their friends. And of course, there are many other skills that each of those classes has beyond just repairs that are different from each other.

    Find more Auto Assault answers at Boomtown!

    Features, Interviews
    Sat, Aug 13, 2005
    Ethec
  • Minotaurs Ain't All Bad...

    DDO Stormreach is out with another monster profile, this time examining the role that minotaurs will play. Apparently they're not all bullies ("bull"-ies? get it?).

    Once the tormented slaves and beasts of burden of an ancient giant empire, today the minotaur of Xen'drik is a fearsome creature that stands a full foot or two over the typical inhabitant of Stormreach. These bullheaded shaggy humanoids aren't all completely devoted to evil - some of them have been seen peddling goods inside the city. In this they are no different than the common avaricious dwarf - though perhaps a bit more appealing to look at. Outside of the settled regions, minotaurs are almost completely devoted to violence and a militant defense of their territory. Venturing into such dangerous territory is exactly the sort of peril that brings an adventurer fame and fortune.

    The complete monster profile at the DDO official site (free registration required).

    News
    Sat, Aug 13, 2005
    Ethec
  • They played the "name game" and won!

    Congrats to the grand prize winners in NCSoft's boss-naming contest! My entries: Graygrowl Monkeyteazer, FranzJoseph Gemuetlichkeit, o0bah haxx0rz, and Giggling Schoolgirl - well, they didn't even make the outtakes reel.

    We are happy to announce the winners of the Brand the Bosses Contest. Out of more than 8,000 entries, we have selected 6 Grand Prize winners and 18 Finalists. All 24 names will be incorporated into the Summer Update: Sorrow's Furnace and will be part of Guild Wars history!

    Winners of the six (6) Grand Prizes will receive:

    * An exclusive Guild Wars Team t-shirt
    * A Guild Wars hat
    * A copy of the game signed by the development team

    Each of the 18 Finalists will receive:

    * An exclusive Guild Wars Team t-shirt

    See the winning entries at the Guild Wars Official Site.

    News
    Sat, Aug 13, 2005
    Ethec
  • Shiny pictures of a game you can't play.
    Turbine has posted some fancy new screenshots from Lord of the Rings Online. We are confident that Sean Astin did not, in fact, say the following:

    " This is a test of the emergency description system. Had Turbine actually taken 20 seconds to post a description of their new screenshots you would have read it here. Remember, this is only a test. "

    You can view the Lord of the Rings Online Screenshots at The Official Site.

    Images, Media
    Fri, Aug 12, 2005
    Boomjack
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