Despite the myriad terrors that lie within, adventurers are still drawn to Karazhan - tempted by rumors of unspeakable secrets that may be found
within the tower's arcane libraries. It is said that the vast, magical halls house the powerful spellbooks of Medivh himself.
Only one thing is certain when visiting the dreaded tower of Karazhan...
...you may never find your way out.
The decrepit tower of Karazhan once housed one of the greatest powers Azeroth has ever known: the sorcerer Medivh. Within its halls and corridors, he summoned all manner of otherworldly beings, researching magics no other would dare touch. Karazhan now stands abandoned; with its master gone, the monstrous
things and untamed powers have grown unchecked, waiting to pounce on whoever is brave or foolish enough to enter its halls. Forge a group of ten stalwart adventurers and journey to the wasted land between Duskwood and the Swamp of Sorrows known as Deadwind Pass, where the mystical tower lies. Only the strongest need apply: only those who have achieved level 70 are skilled enough to face what lies within. Prepare for:
* Boss encounters scripted to unveil the mysteries of Karazhan and challenge your skill as a team;
* Dozens of new items from the vaults and experiments within the tower;
* Brand new monsters, the likes of which Azeroth has never seen;
* And much more!