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  • Why exactly is it a "gateway" to Hell, and not, oh, a portal or a roadway...an archway perhaps?
    Shacknews has some new Hellgate: London screenshots posted for your viewing pleasure. We tricked Steve Gibson into taking our calls, but he was so whacked out on vegetarian crazy food that we couldn't understand a word he mumbled. It went something like this:

    "This is a test of the emergency description system. If Shacknews had posted screenshot descriptions they would have been found here. Unfortunately, we are just going to make up stories about what the screenshots are about. One looks like a goat. Another seems to be the picture of a chimpanzee's buttocks and the last looks suspiciously like a GoogleMaps image of Niagara Falls. In the event of a real description emergency you would find us riding the elevator, NOT the stairs. "

    You can view the Hellgate: London Screenshots at ShackNews.
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    Images, Media
    Wed, Sep 21, 2005
    Boomjack
  • A journey for every hero

    Little by little, we see how Hero's Journey really does have a look all its own. All I can say is, if that's the guild insignia, I'm impressed!

    Today we feature two more images from Hero's Journey as the weekly screenshot extravaganza continues into its 21st week. This week, we see some new characters and interesting lighting.

    Click here to see MMORPG.com's newest exclusive Hero's Journey screenshots.

    Images, Media
    Wed, Sep 21, 2005
    Ethec
  • A ticket for economy please.
    The Escapist has posted an Op/Ed titled, We The Avatars that takes a look at the economies in MMOGs and how some of them are attacking the problems froma different vector. Richard Garriott adamantly refused to return our calls, but we did overhear him say this as he gave us the finger:

    "Not many gamers I know get too hopped up over the subject of MMOG
    economics. Sure, we complain about high prices at the auction house, we
    lament the waiting lines for our chosen servers, we disparage
    real-money trade, we blather on about "inflation." But when was the last time you checked the Consumer Price Index for your favorite virtual world, or looked to see whether your guild was actually turning a profit these days? "

    You can read the entire We The Avatars Op/Ed at The Escapist.

    News
    Wed, Sep 21, 2005
    Boomjack
  • Will "Mondain's Legacy" enliven UO's mundane legacy?

    The honorable, eight-year-old granddaddy of MMOs, Ultima Online, recently got a kick in the pants with the recent "Mondain's Legacy" expansion. A handful of developers and designers sat down with RPG Vault to detail its new features.

    I think all aspects of Mondain's Legacy were influenced by the community in some form or another. That's a big reason why this expansion has so many different types of things to do. Because our community has lots of different likes and dislikes, we spent many hours trying to best fit community requests into a realistic production schedule.

    The hardest part of game development is limiting the number of implemented designs in order fulfill a realistic goal. There are many more things we'd really like to do, but we have to prioritize what we can do within the necessary constraints.

    Read through this lengthy UO Q&A at RPG Vault, if you wanna.

    Features, Interviews
    Wed, Sep 21, 2005
    Ethec
  • Who let the dogs out??

    We asked a handpicked group of our elite team of writers to address what they feel is the number one "big picture" issue with their favorite MMO. Their responses are shocking, insightful, pithy, but most of all, different from game to game!

    News
    Wed, Sep 21, 2005
    Ethec
  • What should we name this MMO planet? How about...Irth! Brilliant!

    New screenshots are available for the 2005 year ender fantasy MMO "Irth Online" at Stratics. The first is of "a stableboy going to work" - nudge, nudge, say no more, say no more!

    Irth Online’s virtual world is populated by three distinct PvP civilizations -- The Arcadians in the snowy north, The Morbus in the southeastern swamps, and The Mezoteks in the tropical southwest – which have a thousand-year history of battling to capture the resources of the others to ensure survival. This persistent state of war inspired peace-loving pilgrims from all three civilizations to form their own civilization, and this fourth civilization in Irth Online is non-PvP, and survives via commerce in lieu of combat. Players join Irth’s history at a period when a fragile truce exists, and determine the course of history of each civilization.

    View the new Irth Online screenshots at Stratics Central.

    Images, Media
    Tue, Sep 20, 2005
    Ethec
  • With gas prices as high as they are, who wouldn't want a flying carpet?

    Stratics shows off some highlights of the new EverQuest 2 expansion area. They might have the fancypants screenshots, but TTH has the lowdown (check out the TTH Desert of Flames coverage while you're at it!). The scoop from Stratics:

    On a recent tour of Desert of Flames, I was able to capture some pictures of various locations we visited. I have recently received these images back from the photography studio, and would like to share them with you.

    Take a tour of the Desert of Flames with Stratics, Part 1 and Part 2!

    Features, Previews
    Tue, Sep 20, 2005
    Ethec
  • Safe sets!

    Expansion sets, that is! MMORPG.com gives their take on the 2002 Dark Age of Camelot expansion: "Shrouded Isles" expansion. What struck me: just as Ralphie said in this week's Op/Ed, one MMO (in this case, EverQuest) sets the standard, and then 6 months later you see the other MMOs catching up when they see what "works." Why not let your competitors do your gameplay testing for you, after all?

    Creating expansions for MMORPGs has become an art form, it would seem. As the genre begins to settle somewhat, and starts to take on standards learned from aging veterans like Ultima Online and EverQuest, it becomes at once easier to craft an expansion, and tougher to craft a great expansion. A great expansion can keep current players happy for another year, or even bring in new players; a bad expansion can ruin the experience for veterans, and possibly scare off recruits. Mythic, the creators of Dark Age of Camelot, offered up Shrouded Isles in late 2002, a year after the original game’s release. At the time, it seemed like a very thorough expansion, and kept me playing for another year. In hindsight, it seems more like a very safe expansion.

    Take a look at the "Dark Age of Camelot: Shrouded Isles" review at MMORPG.com.

    Reviews
    Tue, Sep 20, 2005
    Ethec
  • A Novel About a Game About a Comic.
    GameCloud chats with Robert Weinberg about his upcoming novel based on City of Heroes. Stewie Griffin would not comment on the story, but he did drop a load in his pants, smile diabolically and exclaim:

    " Many video and PC games have gotten novelizations over the years and the newest one is Cryptic Studios' superhero MMORPG City of Heroes. The first novel, City of Heroes: Web of Arachnos, is due out later this year from publisher CDS Books and Gamecloud got a chance to chat with its veteran novelist and comic book scripter Robert Weinberg. "

    You can read the entier City of Heroes Novel Interview at GameCloud.
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    Features, Interviews
    Tue, Sep 20, 2005
    Boomjack
  • A Pox on World of Warcraft.
    It is rumoured that a disease is sweeping through World of Warcraft. Whether it is intentional or not is still up in the air. Get your penicillin folks. Dustin Hoffman warned everyone that this could happen, but nobody listened. He's warning them again, in a very loud voice, that sounds something like this:

    "Apparently there's a plague spreading in World of Warcraft. I can't verify this because I'm back at 30,000 feet"

    You can read the entire A Plague on World of Warcraft Story at Wonderland.
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    News
    Tue, Sep 20, 2005
    Boomjack
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