External News

  • Frank Pierce Talks with German Site

    WorldofWar.net and their partnersite WorldofWar.de have published an interview with Blizzard's Frank Pierce. This interview took place during the EU Press tour.

    You decided to give the horde the Paladin and the community's response to the news was massive. People are concerned about the balancing. Are there any differences in the classes depending on the faction? what's is the future for the game as there appears to be no difference.

    There won't be any notable distinction between the classes available to the Alliance and Horde but in terms of PvP, battlegrounds and the war and all that stuff, it's all still there. I don't think that because we have this class cross-over that we're going to see any drop-off in the amount of PvP, because at the end of the day, they are still warring factions. I still hate the Alliance as much as I did before :)

    Certainly, the community was very vocal about the announcement and that's healthy. We want to hear what the community has to say, they wouldn't be so vocal if they didn't care about the game and so in that respect it's good to know they care so much about the game.

    Read the rest of this interview and then hurry over to WoW Ten Ton Hammer and let us know your thoughts!

    Features, Interviews
    Mon, Jul 31, 2006
  • First Publishing Partner Announced

    Another step towards the scheduled October 2006 launch date has been taken by the makers of Chronicles of Spellborn. This press release was issued to announce their partnership with Frogster.

    Berlin, 27.07.2006: Frogster Interactive Pictures AG, Berlin-based publisher of computer games, acquired the exclusive marketing and distribution rights of the Massive Multiplayer Online Game “The Chronicles of Spellborn” for Germany, Austria, Switzerland and France, which is already furiously awaited by the gaming scene. Frogster will put the boxed version into retail, as well as handle the community management. The game will be released in 2006, supported by a massive marketing campaign.

    „The Chronicles of Spellborn“ plays like Vivendi Universal’s blockbuster „World of Warcraft“ in an atmospheric three-dimensional fantasy world, offers an enormous depth of gameplay and lots of new features, and was developed on the worldwide leading “Unreal Engine” with a two-digit Million Euro production budget by Dutch company Spellborn NV. On this year’s Games Convention in Leipzig, “The Chronicles of Spellborn” will celebrate its public premiere.

    Dirk Weyel, CMO at Frogster Interactive, comments the contract: “In the last months, we have been involved intensively with a lot of MMOGs and are most pleased that we now have a project with such a huge potential in our pipeline as ‘The Chronicles of Spellborn”. The development team works highly professional and shares our vision of a long term co-operation regarding marketing and operation of a MMOG. For this, we’ll support the launch of TCoS with the yet largest marketing campaign in Frogster history.”

    Barry Hoffman, Marketing Manager at Spellborn NV.: “We are very proud to achieve our publishing goals by signing the publishing contract for ‘The Chronicles of Spellborn’ with Frogster. Their regional presence and extensive knowledge of the local markets ensures the high quality of store availability and support that we aim to achieve with TCoS.”

    There is a Q & A at the official site that offers more insight into this partnership. Check it out and let us know what you think of Chronicles of Spellborn and how it is shaping up in the forums right here at Ten Ton Hammer.

    Mon, Jul 31, 2006
  • Light Shed on the New Race

    RPG Vault sat down with Game Designer David Ford to talk about the upcoming Serpent's Spine expansion for SOE's Everquest. In part one of this interview we learn about the new race, Drakkin, which are part human and part dragon. We also get a hint at some of the new features that will be included in the expansion.

    EverQuest: The Serpent's Spine is the next expansion pack for Sony Online Entertainment's landmark persistent state world. Aimed to be available via digital distribution in September, it will feature the addition of the Drakkin as the first new playable race in a few years. The official announcement unveiling the product earlier this month also mentioned some other notable elements. For instance, Crescent Reach is described as a fully functioning city complete with merchant, quest, combat and tradeskill areas. The Serpent Spine Mountains area will offer content for every level, from newbies up to the level cap, which will be raised to 75. There will also be new zones, enemies, abilities and more. Since we were immediately keen to know further information and details, we were fortunate in being able to set up the chance to question Game Designer David Ford.

    Keep reading to find out what David Ford had to say and then head over to the forums right here at Ten Ton Hammer and let us know if you are planning to play this new expansion.

    Features, Interviews
    Mon, Jul 31, 2006
  • Quests, TenTonHospitality, Devs and FOOD!

    It's that time again! Time to travel many miles over dangerous lands, fight hordes of monsters and...erm what I mean is it's time to head to Rhode Island for LOTROG 2! Did you miss it last year? Never fear we have all the information for you to get in on all the fun this time.

    Check out the official announcement page for all of the gritty details like where, when and how much. Then head over to
    2356" target=blank>the LOTRO Source forums
    to add your voice to those that are planning to go...or are wishing they could! Lasy but most certainly not least...you simply can not miss the blog that has been started to detail all the goings on! Go on, don't be shy! Give it a click...

    For those of you who are planning to attend, don't miss out on the fun hosted by Ten Ton Hammer in the TenTonHospitality room!

    Friday 4pm to Sunday 12am (or later)
    Cool off with friends in the LotRO-TenTonHammer hospitality suite. You say your friends could not make it? Then gloat at them in front of the webcam! This rooms doors will be open for you and your cravings all weekend long. TenTonHammer is a wonderful host and always provides it's guests with plenty of beverages and snacks!

    Hurry and sign up for all the fun! Don't forget to stop by LOTRO Ten Ton Hammer for all the latest news, information and updates!

    Mon, Jul 31, 2006
  • Six Images to Herald Launch Day

    You've waited a long time for this day to come and it's finally here! To mark the occasion we were sent six wonderful screenshots for you to enjoy.

    What are you waiting for?? Get clicking and check em out. Tell us about your launch day adventures and impressions right here at Ten Ton Hammer!

    Images, Media
    Mon, Jul 31, 2006
  • Game Launches Monday

    MGame issued this press release late today for Hero Online...

    Hero Online Official Release on July 31, 2006.

    Over 200,000 players have participated and 500,000 characters have been created in Hero Online Open Beta (June 30 ~July 30, 2006) and MGame sincerely appreciates players’ special interest and attention to Hero Online!

    MGame proudly announces July 31, 2006 as the official release date of Hero Online. Please note the below information.

    1. No Subscription: Hero Online will remain to be free download and play. This decision has been made to let All players have opportunities to play Hero Online. Come Freely and Play Freely!
    2. Free Real Life Prize Give-Away Events (July 31 ~ August 31, 2006): During the first month of the official release, MGame will be hosting several events to distribute real life prizes to players! All players will have an equal opportunity to win these prizes such as customized Hero Online Computer from ‘iBUYPOWER,” Hero Online T-shirts, posters, hats and etc.
    3. Free In-Game Cash Give-Away (July 31 ~ August 31, 2006): All players who join Hero Online from July 31, 2006 will receive free in-game cash. Those who have participated on Open Beta will receive as well.
    4. Cash Shop: MGame USA is opening a Cash Shop which will offer players with many Premium in-game items which will enhance the enjoyment and excitement!
    5. No Wipe for Open Beta Participants: There will not be any wipe of ID or characters for Open Beta Participants. They may continue to use the same IDs and characters even after the official release!
    6. Additional Features: There will be additional features such as maps and warfares.

    For more detailed information about any issues regarding the official release of Hero Online, please feel free to visit the homepage at http://hero.netgame.com

    Sat, Jul 29, 2006
  • Gameplay Preview #9

    The Age of Conan official site was updated today with this preview. It takes a look at Siege PVP and Massive PVP. Keep reading to learn more.

    This week take a look into the bloody conflicts that players will be able to engage in within the Border Kingdom PVP zones in Age of Conan

    Destruction and betrayal brought about by the thirst for power is the nectar of Hyboria - the one constant in the world of King Conan. Death reaps a rich harvest in the battles for power between rival warlords, tribal chiefs and would be pretenders to the throne of Aquillonia.

    Read the rest of this preview and then hurry back and let us know what you think in the forums here at Ten Ton Hammer!

    Features, Previews
    Fri, Jul 28, 2006
  • Simutronics introduces the Clockwork Dragons, elite soldiers who prove Gear and Magic can work together

    RPG Vault has the latest peek at Hero's Journey as well as two new images.

    The Clockwork Dragons

    In the 75th year after the Sundering, the House of Quill became guardian to an order of knights known as the Clockwork Dragons. This elite force was assembled under the auspices of the Triumvirate in an attempt to bridge the prevailing hostilities between Gear and Magic. Let's face it - there was still a lot of blame-laying going on.

    Get clicking and keep reading to learn more. Share you thoughts about Hero's Journey with us in the forums right here at Ten Ton Hammer.

    Fri, Jul 28, 2006
  • Developer Blogs

    Did you know that right here at Ten Ton Hammer, not only can you find the latest news and information on your all your favorite MMOs, but now you can even find exlcusive developer blogs! Hero's Journey's web staff made this announcement today...

    The staff at HQ and our illustrious GameMasters get bloggy with the debut of our Hero's Journey blog at tentonhammer.com! Read about our workaday world and get a glimpse of what we're working on today!

    You can see the announcement on the official site or head over and see what the developers have to say on their blog. Don't forget to tell us what you think!

    Fri, Jul 28, 2006
  • Fans Get Answers!

    The developers of Lineage II have heard your pleas for answers. They have compiled questions that were submited and now you can see the answers!

    Players submitted questions about Chronicle 5: Oath of Blood, the future of Lineage II, and more to the Lineage II development team. Read on for the answers to your pressing questions.

    Read this Q & A to learn more. Did you find your question answered? Tell us what you think of the answers in the forums here at Ten Ton Hammer.

    Fri, Jul 28, 2006
RSS feed

News from around the 'Net