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  • First Reviews Come In

    Today, GameZone posted one of the first significant reviews of Dark and Light.

    Players, after choosing race, begin at the citizen level, killing mobs to acquire the experience to level. Upon leveling, there are seven areas in which a player may distribute points, and there are also four initial paths that players can put points into. A player is considered a citizen until reaching level 10, at which point they get to choose their general class. The base skills fall into four categories – fighter, healer, hunter and spellcaster.

    Head over and see if this reviewer gave this game the thumbs up or down...

    Reviews
    Fri, Jun 16, 2006
    LadySirse
  • High Speed Fun Abounds

    Game Chronicles posted a game review today of Auto Assault. Was it a run away hit or a stall?

    If you loved the Mad Max movies, or played Interstate 76, or Carmageddon and always hoped that someday they’d make a massive multiplayer online game based in a world where cars do more than just get you around, your day has come. Auto Assault, brought to you by NC Soft, the same people who have done amazing work with such titles as City of Heroes and City of Villians, and Tabula Rasa, is a fast-paced MMO with a focus on vehicular mayhem.

    Set in a post-apocalyptic world where only the strong have survived, Auto Assault pits three powerful factions against each other, the Humans, the Biomeks, and the Mutants. Choose to play as a member of any of the three factions and start on the road to high-speed killing.

    Read the rest of this review and see if this is a game for you.

    Reviews
    Fri, Jun 16, 2006
    LadySirse
  • A mouse matchless among mice?

    Traditionally, high-priced, high-performance peripherals have been the domain of the FPS (first-person shooter) aficionado. But with the pace of MMOs increasing with games like Auto Assault, Fury, and Tabula Rasa, Ten Ton Hammer thinks it's time we take a look at how gaming-tuned input devices can benefit our game.

    We begin with the Logitech G5. As widely-available commercial gaming mice go, you can't do too much better than the Logitech G5 gaming mouse (or its wireless big brother, the G7). This high-resolution lazer mouse is all about smoothing out the pointer's once bumpy ride across the screen, giving gamers complete control over settings like onboard sensitivity and even weight-distribution in the mouse itself. Yea, great for sniping, but we had our fun scoring Unreal headshots in our pre-MMO days. So what do mice like the G5 offer the MMO gamer? Maybe more than you think!

    "The defining feature of the G5 and the G7 wireless is the 36 gram "weight cartridge" that you load and pop into the mouse's underbelly. You can load the cartridge's eight slots with 1.5g and 4.5g weights that come in a sort-of "Altoids" box. Now, I know you're thinking that this is pure marketing fluff, and I would've been inclined to agree with you. But the truth is: tweaking weight and balance is surprisingly noticeable. Part of the fun of owning this mouse has been experimenting with different total weights and weight "balances" - I finally settled on a featherweight setup with 4.5g weights at the top corners so it "digs" just a little when I push on the mouse, and I might change it again. There's no wrong way to load your mouse; like I said, it's fun to see how just a little more or less weight helps or hinders the selection of your next target."

    Check out our full review of the Logitech G5 gaming mouse.

    Reviews
    Thu, Jun 08, 2006
    Ethec
  • Bit-Tech shakes out Auto Assault's hardware demands

    And now for something completely different. We've shown you a steady diet of Auto Assault gameplay reviews, now here's one that looks at the game's tech-quisites.

    The greatest performance increases for most people, though, will be to lower the Shadow slider to close. If you’re having problems with high quality Shadows you should try Medium quality before you just turn them off. All our mid-range cards performed very well with just the Shadow Quality at Medium, and the shadow distance slider set half way.

    Overall, you can get a great experience on any of these cards - the gaming isn't outrageously demanding.

    Check out the nuts & bolts of Auto Assault at Bit-tech.net.

    Reviews
    Sat, Jun 03, 2006
    Ethec
  • Auto Assault Gets Techgaged

    Techgage awards Auto Assault a decent 77%, and I have to credit the author with playing the game a few weeks before reviewing. I'm still left wondering why the score wasn't higher, based on the scanty number of complaints (mild complaints, at that) the reviewer offered.

    Is Auto Assault worth a purchase? Yes, even though it won't get an incredible score. While I actively enjoyed the game for two weeks, the game still has a lot of bugs and problems that need to be addressed. Despite these issues, this is a great MMO, especially given that you don't need to devote 8 hours a day in order to accomplish a lot. You can literally jump in for an hour and log out satisfied.

    See the Techgage review of Auto Assault, then check out our Auto Assault @ Ten Ton Hammer community site.

    Reviews
    Sat, Jun 03, 2006
    Ethec
  • An Auto Assault review that reads like a preview...

    In one of those strange reviews that gives a banal score without really describing what's to dislike, iAfrica gives Auto Assault a 7 out of 10. I do appreciate the perspective of someone not really into MMOs, I just wish the perspective was a little more... critical.

    A welcome feature is the ability to create up to twelve different characters on each server. This allows you to experience the different races and classes at any time. So when you get bored of one character just switch over to the next one in line.

    You may feel disorientated at first, but things soon become second nature. The user interface is comprehensive but well laid out so that everything is literally a click away. There is even a bandwidth monitor notifying you how strong or weak your connection is. Needless to say, a broadband connection is definitely required to fully enjoy this game. You will experience lag here and there but this is only because there isn't a dedicated local server yet — you'll connect through the UK server.

    iAfrica's review of Auto Assault is available by clicking here, and if your interest survives the score, check out the Auto Assault @ Ten Ton Hammer community site!

    Reviews
    Thu, Jun 01, 2006
    Ethec
  • Auto Assault reviews continue their downward spiral...

    3D Gamers questions the actual innovation that Auto Assault brings to the genre - giving the game a middling 69%.

    On the surface, Auto Assault presents some new style to the MMORPG genre. However, it does not take long to notice that the game is really just a typical MMORPG with cars and some bugs that show its lack of maturity as a game.

    One of 3D Gamers's major gripes was a lack of community, no real "massiveness." I agree, but not for the reasons cited. Gamers get a sour taste in their mouth when they see "Population: Very Low" on the Server Select screen, and begin looking for evidence to justify their suspicions that this is an "unpopular" game, rather than enjoying the experience for what it is. An impression that a game is unpopular exerts a downward force on subscriber numbers just like mass popularity draws gamers like ants to honey.

    Make no mistake, the biggest reason World of Warcraft is popular is because it's popular - it was the first MMORPG that had the beans to hit a critical mass, resulting in a nuclear explosion of subscribers and servers. Bottom line: please, please replace "Very Low" with "Normal" or something values neutral, NetDevil. Please! /opinion off

    Check out the latest NetDevil review at 3D Gamers.

    Reviews
    Thu, Jun 01, 2006
    Ethec
  • Auto Assault reviews abound... here comes the Sun.

    The Vancouver Sun just reviewed Auto Assault, giving the game a 4 out of 5. Our own review shows that 4 out of 5 reviewers give Auto Assault a 4 out of 5.

    t all adds up to fast and fun game play.

    You hop out of your souped-up vehicle in town and move around with your character. But the town graphics and movement are jerky and a step down from cruising around the landscape terrain.

    Finding missions is easy in Auto Assault - I mostly found myself having to smash apart villages searching for an item, delivering a parcel to another town or knocking off some mutant creatures or their boss.

    Read up on the Vancouver Sun Auto Assault review, and if you're still in the review-reading mood, check out Ten Ton Hammer's Auto Assault "first glimpse" review (we bucked the trend and gave AA a 4.8 / 5 - we likes it).

    Reviews
    Fri, May 26, 2006
    Ethec
  • Prophecies about Factions

    AtomicGamer takes a look at Guild Wars Factions, giving the high-priced expansion to the original Guild Wars Prophecies a 92%.

    After you hit the cap, the game is far from over in PvE land. See, you'll still be able to do missions and will need those 20 levels under your belt to pull them off. These missions are not easy, either - you'll need your party to actually be playing up to its potential to have any sort of regular success. The missions and quests will take you all over the newly added continent of Cantha; an Asian-themed set of lands. You'll see samurai-style armor, katanas and obviously Asian-looking characters. This style definitely appeals to multiple crowds and might help to pull in others that are big fans of most anything Oriental - the game is quick and simple enough to pick up by most anyone and also doesn't cost anything from month to month.

    View the AtomicGamer review of Guild Wars Factions, then check out our E3 impressions of the expansion as well as our Guild Wars community site.

    Reviews
    Wed, May 17, 2006
    Ethec
  • A "fair and balanced" review of Auto Assault

    FOX News gave Auto Assault 3 stars out of 4, which, if we extrapolate, comes out to 7.5 stars out of 10. IGN's score was 7.5 out of 10. Copycats!

    Compared to some other online games I've played, the game world was rather devoid of other people to group up or chat with. Those few I did meet, however, were generally mature and helpful.

    I also had some technical glitches: Certain sound effects would annoyingly repeat like a skipping CD, and often my frantic key presses and mouse clicks didn't respond until a precious few seconds later.

    So far, I'm enjoying this road trip. Anyone looking for an online game that's more Mad Max than Gandalf might want to take "Auto Assault" out for a spin.

    Read FOX News' entire review of Auto Assault, then catch the latest in vehicular destruction at our Auto Assault - TenTonHammer community site.

    Reviews
    Wed, May 03, 2006
    Ethec
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