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  • Battlegrounds is here.
    IGN has posted an impressions article covering World of Warcraft Battlegrounds. It goes something like this:

    "You'll be entering an instance and will have to wait in a queue, and today it was a fairly long one, averaging 30-45 minutes before you could actually get in on the action. On the bright side, you don't have to stand there in the tunnel like a doofus--you can travel anywhere in the world, even another instance, and basically do whatever it is you would do, were you not waiting to get into the Valley. A small icon will be placed on your compass in the upper right-hand corner of the screen, telling you how long you've been waiting and when Blizzard estimates you'll be inside. You can also pop up a menu here that will allow you to leave the queue or enter another."

    You can read the entire World of Warcraft Battlegrounds Impressions Article at IGN.

    Reviews
    Wed, Jun 08, 2005
    Boomjack
  • The love-in continues.
    MMORPG.com has posted their review of Guild Wars. It's probable that they wrote this:

    "Led by a development team of industry veterans (many of whom hail from the hallowed halls of Blizzard) Guild Wars has had high expectations laid upon it by both its creators and many in the player community. Close scrutiny has been given the game throughout its long development and beta periods, with the Devs responding quickly and decisively to rectify game bugs and address player concerns."

    You can read the entire Guild Wars Review at MMORPG.com.

    Reviews
    Wed, Jun 08, 2005
    Boomjack
  • Another Guild Wars review spills onto the Interweb.
    Business Week Online has posted a review of Guild Wars. We're almost positive that they might have written this:

    "It's definitely not your typical online role-playing game. Best of all: You only have to pay for "Guild Wars" ($50, T-rated) once. There are no extra fees, unlike most similar games, which charge about $15 per month to keep playing."

    You can read the entire Guild Wars Review at Business Week Online.

    Reviews
    Wed, Jun 08, 2005
    Boomjack
  • Someone removed their finger from the dyke and another Guild Wars review spilled out.
    BonusStage has posted a review of Guild Wars. We are nearly certain that they wrote this:

    "When it comes to Massively Multiplayer Online Role Playing Games (MMORPG), gamers either love them or hate them, there’s rarely a middle ground. Something fans and non-fans alike would agree on hating however is the “pay as you play” monthly fee MMOs charge to play. Who with a sane mind actually likes paying 10 to 15 bucks a month after laying down a fifty-spot just to buy the game in the first place? As someone who absolutely loves a great MMORPG, even I have grown sick and tired of the fees. That’s why when NCsoft announced Guild Wars, a quasi-MMORPG with completely free online play, I gave up any care I had for the rash of upcoming (and now released) high profile titles like World of Warcraft and EverQuest 2 and held out for its arrival. After a long wait and numerous squelched urges to give those “other” MMOs a try, Guild Wars has arrived at long last and I’m so thankful for its creation, and you most certainly should be too."

    You can read the entireGuild Wars review at BonusStage.com.

    Reviews
    Tue, Jun 07, 2005
    Boomjack
  • An oldie, but a goodie gets an expansion and coincidentally a review.
    GameZone has reviewed Asheron's Call 2: Legions. We're almost positively sure that they wrote this:

    "Looking back, Turbine has had a few rough patches with Asheron’s Call 2. A lot of players have moved on for the promise of brighter futures in other games. As a result the community in Asheron’s Call 2 is relatively small and closely knit. The players are also extremely knowledgeable about the game. New players will have a lot of “older siblings” they can ask for help. Just be prepared to spend some time looking for people to answer your questions. A lot of the existing players have high-level characters as their main avatars"

    You can read the entire Asheron's Call: Legions Review at GameZone.

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    Reviews
    Tue, Jun 07, 2005
    Boomjack
  • If you have been living in a box and missed out on Guild Wars then you are in luck.
    Gameshark has written up a review of Guild Wars. We are almost sure that they wrote this:

    "The game is unique even if you ignore the fact that you don't need a
    credit card to play. There's a level 20 "cap" in place which at first seems rather odd; other games have caps that are much, much higher but as ArenaNet is quick to point out: the game really starts at level 20. That's when it gets particularly good. This is not a game about grinding for four hours to reach the next level. It's about telling a story in true RPG fashion combined with a fantastic PvP (player vs. player) model that demands teamwork, skill, and smarts."

    Read the entire Guild Wars review at GameShark.

    Reviews
    Mon, Jun 06, 2005
    Boomjack
  • Please, if the sun rises tomorrow take a few minutes and get a World of Warcraft review out there so folks can tell if it's good or not.
    Quandary has written a review of World of Warcraft. They might have written this:

    "So before I start this review I have to say that I can't compare WOW with any other MMORPG (Massively Multiplayer Online Role Playing Game), and please excuse me if I get any of the jargon wrong. What I intend to do is call on my long experience of CRPGs. I should also point out that I am playing on a pve (player vs. environment) as opposed to a pvp (player vs. player) server, so not once have I been attacked by another player outside of duelling which I've tried a couple of times. So life is easy in this respect."

    Read the entire World of Warcraft Review at Quandary.

    Reviews
    Mon, Jun 06, 2005
    Boomjack
  • If you play Guild Wars, for the love of Pete please write a review about it. There are hardly any out there. /cough
    The Armchair Empire reviews Guild Wars. We are relatively confident that they wrote this:

    "For all of the accolades that online RPGs have gotten over the years, there has always been a chorus of gamers who say, “Well, that’s cool and all, but I’m not paying a monthly fee for one of these things.”  Enter Guild Wars, which takes this whole pay-to-play concept and tosses it out the window.  This in and of itself is a pretty neat approach an online role-playing, but it doesn’t mean a whole lot if the rest of the game isn’t very good.  Thankfully that isn’t the case here, as Guild Wars provides wonderful visuals, well-paced battles, a story that players actually want to learn more about, and a very strong player versus player component, all of which can be enjoyed with others, or all by your lonesome if you’re so inclined."

    Read the entire Guild Wars review at The Armchair Empire.

    Reviews
    Mon, Jun 06, 2005
    Boomjack
  • The little game that could.Hexus has posted a review of Dark Age of Camelot: Catacombs. It's possible that they wrote this: "Catacombs is the latest in a line of expansion packs for the original game bringing more content, areas, classes and monsters to challenge the player. This time around, as the name suggests, Catacombs adds a whole raft of underground areas to the world, as well as bringing some new ideas to freshen up the game in general." Read the entire Dark Age of Camelot: Catacombs Review at Hexus.

    Reviews
    Fri, Jun 03, 2005
    Boomjack
  • More Wookies Than You Can Shake a LightSaber At.GameSpot has posted a review of Star Wars Galaxies: Rage of the Wookies. Almost for sure, they wrote this:. "Like most massively multiplayer online games, Star Wars Galaxies: An Empire Divided has been in a constant state of change since it launched in July 2003. Significant additions to the original game have included, but certainly aren't limited to: vehicles and mounts, player-created cities, new dungeons, and a series of quests for Jedi wannabes that, although lengthy and challenging, are infinitely better than the original system that required you to obtain "holocrons" and master multiple professions (from a list of 30) until you found the one that would unlock your second character. The most significant addition to Star Wars Galaxies since its launch, though, was undoubtedly the release of the Jump to Lightspeed expansion pack last year, which finally let you fight battles in space and, just as importantly, travel between planets without having to stand around waiting for shuttles. Now, with the release of a new Episode III-themed expansion pack called Rage of the Wookiees, the Galaxies universe has gotten even deeper." Read the entire Star Wars Galaxies: Rage of the Wookies Review at GameSpot.

    Reviews
    Thu, Jun 02, 2005
    Boomjack
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