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  • MMORPG and Unhappy Marriage. Interesting Choice of Words.
    ActionTrip has posted an opinion / editorial discussing Skill and MMORPGs - An Unhappy Marriage. I know for sure that my wife didn't write this, and neither did yours:

    "What can be considered the primary reasons why people play MMORPGs? Some will say socialization, although, you could, more or less, achieve the same level of socialization by just trolling a specific forum community for a certain period of time. Then, there is the aspect of uber loot – trying to get that epic sword that very few other people have, and why?


    While there are never any general rules here, it often boils down to human vanity. Many play video games because they want to feel special, and rise above the rest of the crop. In many cases, games give you that false sense of accomplishment that people lack more of in real life. This leads to a rather contradictory situation in MMORPGs though – in really popular MMORPGs, it becomes very hard for the casual player to “stand out.” Although this is not impossible, being special and having the best gear almost certainly implies that you have to play the game to such an extent that it would be a crime to call yourself a casual gamer. Often, in MMORPGs, the most vocal and vibrant online personalities (for all we know, they could be quiet loners in real life) will garner most of the attention, and hence myths will be created around their supposed skills. There is, of course, the other side of this coin too, where certain people will be labeled skill-less, and often this general impression of them will be based around even more myths."

    You can read the Skills and MMORPGs - An Unhappy Marriage at ActionTrip .
     

    News
    Thu, Jul 21, 2005
    Boomjack
  • We've been duped! Or have we?
    GameSpy has posted a WoW Duping: Fact or Fiction article taking a look at the recent hub-bub in World of Warcraft. An item so nice we duped it twice and then yelled in OOC:

    "This week, a look at problems with the latest WoW patch and what Blizzard might do about it."

    You can read the entire WoW Duping: Fact or Fiction Article at GameSpy.
     

    News
    Thu, Jul 21, 2005
    Boomjack
  • The perfect MMOG will be developed in China by dolphins. At least that is what I think.
    MMORPG.com has posted an OP/ED on what the author thinks would be the perfect MMORPG. Miyamoto was overheard saying, "1,000 game developers laid end to end would not reach a conclusion." He didn't say this though:

    "Right now it is the age of the “next generation” MMORPG - or so we are told. Of course, from now until eternity it will, in fact, be the age of the next generation of our beloved games. There will always be newer, better games just over the horizon, taunting us with promises of better graphics, newer features, and more immersion than ever before."

    You can read the entire My Ultimate MMORPG Opinion / Editorial at MMORPG.com.
     

    News
    Thu, Jul 21, 2005
    Boomjack
  • Be a Troubadour, not a Noobadour.
    The TenTonHammer.com EverQuest Community Site has updated the Troubadour class guide. While dancing and singing and merry making a bard looked happily into the camera and shouted:

    "The Troubador guide has been updated with info on how to become a troubador (on the Qeynos side) at level 20, as well as how best to spend your training choices at levels 10 and 20. Thanks to contributors Maris (of Everfrost server) and Tessaire for their input!"

    You can read the entire EverQuest 2 - Troubadour Class Guide at EQ2.TenTonHammer.com.
     

    News
    Wed, Jul 20, 2005
    Boomjack
  • Biz Model Wars! I prefer swimsuit model wars!
    Next Generation has an interesting article about the MMOG business model wars featuring Richard Garriott of NCSoft. Friends, Romans, Countrymen, lend me your money:

    "It’s impressed the reviewers and it’s topped the sales charts. But Guild Wars has an awesome task to perform. “We have to sell at least five times more copies than a subscriber-based online game in order to get to about the same level of profitability,” says Garriott, matter of factly."

    You can read the entire MMOG Biz Model Wars article at Next Generation.
     

    News
    Wed, Jul 20, 2005
    Boomjack
  • If it's not Scottish, it's crap!
    An unnamed Scottish MMOG developer is looking for a Senior Games Designer. Mike Meyers closed the door so the wee beasties wouldn't get in and exclaimed:

    "This is a Scottish company has a unique concept and technology that will create new possibilities in massively multi-player on-line gaming. They are currently looking for a Senior Designer to work closely with the Lead on an original Massively Multiplayer Online PC title. Their responsibilities will include contributing to the overall game design, developing the framework of original game-play mechanics, writing and maintaining the game design document and moving with the project into level creation, scripting and mission design. Applicants must be both creative and have a straight-forward approach to design."

    You can read the entire MMOG Senior Games Designer Help Wanted Ad at GamesIndustry.biz.
     

    News
    Wed, Jul 20, 2005
    Boomjack
  • Welcome back Freeman.
    Jeff Freeman of Sony Online Entertainment has posted a blog about being a game developer and a parent. We are almost positively sure that the voices in our heads didn't say this:

    "But the parents aren't even listening to this debate. Kids still play rated-M games. Somehow they're able to play for hours and hours and hours without their parents knowing about it. And what, the store clerk should have stopped them? (Like, "I can't stop my little children from playing 37 hours a week of Baby-Killer 3, because I don't understand this little letter on the box it came in!").



    I get the feeling that a big part of the problem is that the parents do hear the "video game violence is bad" side of the argument, but they don't believe it. They're probably the ones who bought the game to begin with, and they still will.



    This isn't all "bad parenting" or confusion over video game ratings. The parents don't believe the accusations, and you can't make them.



    And this latest brouhaha over the GTA 'hot coffee' mod is especially funny. How can anyone possibly be worried that their little kiddo is going to download a mod, from the internet, which unlocks in-game sex? Internet. Sex. Download. Your kid's downloading what from the internet? Oh Thank God! It's just the GTA hot coffee mod! *whew*"

    You can read the entire Jeff Freeman Blog at Blogspot.
     

    News
    Fri, Jul 15, 2005
    Boomjack
  • On your desk = deskpaper.
    The Official Guild Wars site has delivered some new deskpaper. Truthfully, we can't see the desk for all of the icons, but hey!

    "This is a test of the emergency quote system. In the case of a real quote you would be notified who to contact. We repeat, this is only a test. BEEEEEEEP."

    You can grab the Guild Wars Wallpaper at the Official Site.
     

    News
    Thu, Jul 14, 2005
    Boomjack
  • PvP - No Fee - Updated Frequently
    The official Guild Wars site has posted the details of the latest update. A Monk/Warrior bumped into a Necro/Mesmer and said.

    " Improved faction rewards in Arenas and the Tournament:  

    • Arena Victory: 10 in Team/Competition Arenas, 5 in Shiverpeak Arena, 2 in Ascalon Arena

       
    • Arena Bonus for 5 Consecutive Victories: 10 in Team/Competition Arenas, 5 in Shiverpeak Arena, 2 in Ascalon Arena

       
    • Arena Bonus for Flawless Victory: 2 in Team/Competition Arenas, 1 in Shiverpeak Arena, 0 in Ascalon Arena

       
    • Tournament Victory: 20 in the first map, 40 in early missions, 60 in later missions, 80 in the Hall of Heroes"

    You can read the entire Guild Wars Update Notes at the Official Site.
     

    News
    Thu, Jul 14, 2005
    Boomjack
  • Do Chinese platinum farmers tell people that they work on a farm?
    WorldChanging has a pretty cool synopsis of how the virtual world is colliding with the real world. A Chinese plat farmer approached me in EQ2. I didn't understand a word, but I'm sure he didn't say this:

    "Unsurprisingly, game worlds are therefore often home to "players" who game as a job, accumulating online goods to turn into real cash. But some have decided to outsource the efforts, hiring rotating shifts of players in places with cheap labor and decent Internet connections, simply to farm online games. The employees of these "cyber sweatshops" are paid minimal amounts to push a small assortment of buttons over and over (as the tasks most farming entails are extremely repetitive, they're easy to automate, drastically reducing the need for skilled control). For a variety of reasons, many of these companies seem to be in China, and "Chinese farmer" has become a typical in-game reference to those so employed."

    You can read the entire Globalization in the Virtual World Article at WorldChanging.

    News
    Wed, Jul 13, 2005
    Boomjack
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