News Features, Guides, and more

  • With piracy at a standstill in China I'm confused why they would take this security measure. /sarcasm off

    • World of Warcraft in China to use CD-Key at WorthPlaying
      "This system will help protect the game from malicious cheating tools that could otherwise affect most players' enjoyment. Upon WoW's formal commercial launch, only players who have an authorized CD key will be able to activate their accounts and enter the game. As part of a special promotion to celebrate the upcoming launch of WoW, players who obtain an authorized CD key before June 5, 2005 can obtain 66 hours and 40 minutes free game time -- a RMB30 value."
    Mon, May 23, 2005
  • It's an all Turbine miscellaneous section today with D&D inching out AC2 by a score of 2-1.

    • Asheron's Call 2: Double XP Weekend at the Official Site"The AC2 Team would like to do a little something special for our players to celebrate the debut of Legions.  In that spirit, we've declared the weekend of May 20th "Double-XP Weekend"!  What is this madness?"
    • Dungeons and Dragons Online: E3 Update at the Official Site
      " Today has been even busier than yesterday ... which is saying a lot! It’s amazing how many fansites are here too and it’s great to see their dedication to our games. The LOTRO team and the DDO team have had their hands full answering questions and showing off the finer points of the games."
      [Ed: Jonathan "Calandryll" Hanna has posted some screenshots and videos taken on the show floor]
    • Dungeons and Dragons Online: Monster Profiles - The Bugbear at the Official Site
      "We've been sent deeper into the gorge, and found that we weren't the only ones harrying the hobgoblin outpost. From the other side a group of bugbears was attempting to expand into the territory that the hobgoblins held. "
    Fri, May 20, 2005
  • Lord British returns.

    • Tabula Rasa Relaunches "Combining the action of a first person shooter and the immersion of a role-playing game, Tabula Rasa takes the player on an intergalactic adventure where the individual has an opportunity to significantly impact the pace of battle on a global scale. Players enter the game as rebel soldiers wielding a variety of futuristic weapons, potent demolitions and the mystical power of “Logos”. It is up to each individual to use their stealth, ingenuity and skill to assist a ragtag coalition of rebels in their efforts to stop an enemy known for its intelligence and unyielding determination to enslave the Universe. "
    Thu, May 19, 2005
  • MMO dice rolling. Let's hope it doesn't come up craps.

    • Dungeons and Dragons Online at IGN
      " Well, okay, maybe it's a little too early to call DDO a "true" online D&D experience. But I can tell you that this little game is a major shift away from the typical MMO level grind, and that's news all by itself, in my opinion. I'm sure the regular readers are well aware of my distaste for days, if not weeks, of stabbing rats to death with a medieval spork and calling it "fun." Been there, done that, got the T-shirt, wore it out, used it for Dan's cage lining, so forth. DDO, instead of sending you off for days (if not weeks) of fetch-or-kill quests, is based around its modules. Yes, that's right--it's not a bog-standard MMO with a big-name license slapped on it. This is D&D, with the textbook character classes (according to the new Eberron flavor, that is), the 3.5 ruleset, and even a display of each dice roll you'd make if you were playing the pen-and-paper version with real, physical people right in front of you. It's almost like being there! "
    Tue, May 03, 2005
  • No monthly fee.

    • Guild Wars Patch Notes at The Official Site
      [Ed:] Lots of fixes...just hit the link above.
    Tue, May 03, 2005
  • Virtual items = real money.

    • MMOG Market Madness at GameWatchers
      "The promise of money, however, was not limited to those companies producing these online games. It became apparent to a number of people
      that there was another opportunity to rake in cash. Items, in-game
      money and other properties were so widely sought after that the trade
      for these items was beginning to exist outside of the game. The advent
      of eBay had impeccable timing, and people began to auction their
      virtual properties in games for real life money."
    Mon, May 02, 2005
RSS feed

News from around the 'Net