Xbox Reveal Event Coverage

World of Warcraft + Stargate Worlds Features

  • What is Outlands like? What are the two new race areas like? How is the new loot?

    Voodoo Extreame has a preview to answer all of these questions.

    The Burning Crusade closed beta is finally out, and after much gnashing of teeth, I have stopped playing long enough to be able to write up some "hands on" impressions of the game. I do not want to bore you all with the details of every little minute detail of what has gone into The Burning Crusade expansion pack, and the truth is, a lot of things have been beat to death in other previews.

    Get clicking to learn more. We're waiting for your take on the Burning Crusade and all things WoW in the new Ten Ton Hammer Forums. Speak up and share your thoughts.

    Features, Previews
    Fri, Oct 13, 2006
    LadySirse
  • World of Warcraft: The Burning Crusade Updated Hands-On - The Two New Races

    GameSpot has taken the time to look at the blood elf and draenei characters that will appear in the upcoming expansion The Burning Crusade.

    Thousands of players from around the globe log into the game daily, and nightly (and daily, and nightly, and daily, and nightly) to play as a wizard, warrior, or thief in the colorful Warcraft fantasy universe. And (hopefully) later this year, the studio will release The Burning Crusade, the expansion pack for the game which will add plenty of high-level content for veterans as well as two new playable fantasy races to build new characters with. We took the opportunity to get in-depth with the two new races, the fanatical blood elves of the monstrous Horde faction and the mystical draenei characters of the noble Alliance.

    Get clicking to read more. What has you burning to try out this new expansion? Let us know in the Ten Ton Hammer Forums after you get up to date on all the latest at our WoW Ten Ton Hammer Community site.

    Features, Previews
    Fri, Oct 13, 2006
    LadySirse
  • Frank Pearce Chats About The Burning Crusade

    CVG.com has updated their site with an interview with Blizzard's Frank Pearce, Senior VP of Product Development. Keep reading to get a peek at the upcoming expansion, The Burning Crusade.

    World of Warcraft fans are excitedly spitting frothy expulsions in anticipation of The Burning Crusade, Blizzard's first expansion for its world-dominating MMORPG. The massive add-on features a plethora of WoW goodness including new zones, dungeons, heaps of gear and items, flying mounts and, of course, new races, and it's guaranteed massive sales - World of Warcraft has an active subscriber base that's topped the whopping 6 million figure, after all.

    The Burning Crusade should be with us November/December and Blizzard was recently poking the expansion in the eyes of thoroughly impressed games journalists here in Old Blighty. Naturally, we took the opportunity to grill the developer on its latest addition to the WoW world - answering questions, Frank Pearce, Senior VP of product development at Blizzard.

    Get clicking to see what questions were answered. Don't forget to head over to WoW Ten Ton Hammer when you're done and share your thoughts with us.

    Features, Interviews
    Fri, Sep 22, 2006
    LadySirse
  • CVG joins Blizzard's senior VP Frank Pearce for an in-depth look at the new races and issues from the outstanding expansion!

    CVG has posted this preview of World of Warcrafts's upcoming expansion, The Burning Crusade. Find out what they learned while Frank Pearce gives them a test run of the game.

    Aesthetically, whatkind of World Of Warcraft character do you go for? Do you like the big, no-nonsense, tough-guy orcs and taurens - the kind that could splinter bones with their little fingers and don't get invited to dinner parties? Maybe you don't like straying too far from the norm and prefer humans. Sensible, dependable, no unnecessary horns, lovely little bit of Chaucerian countryside and scones for tea. Perhaps you prefer something a bit nicer to look at, a lithe female night-elf with a chain-mail bikini and a generous nature when it comes to giving out lap-dances?

    Get clicking to read more. What are you looking forward to most with this expansion? Let us know at WoW Ten Ton Hammer.

    Features, Previews
    Wed, Sep 20, 2006
    LadySirse
  • TrustedReviews Offers a Preview

    World of Warcraft's upcoming expansion, The Burning Crusade is the subject of the latest update on TrustedReviews site. They offer a preview today that gives their view of the expansion.

    Unless you’ve been living in a gaming vacuum for the past couple of years, you will have heard of World of Warcraft. To call WoW a phenomenon is an understatement of epic proportions, and to be honest I don’t think that anyone, Blizzard included, realised just how massive this game was going to be. There are always stories in the media about obsessive gamers that lose whole weekends, or even weeks to their favourite game, but WoW took this sickness to another level!

    Get clicking to find out how they scored this preview! Do you agree with their postion? Let us know in the WoW Ten Ton Hammer forums today.

    Features, Previews
    Tue, Sep 19, 2006
    LadySirse
  • Is There Life After SG-1? An Austin Games Interview with Joe Ybarra, VP of Product Development, Stargate Worlds

    Joe Ybarra is one of the venerable developer names behind games you've certainly heard of and probably played. Nowadays, Mr. Ybarra is one of the decision-makers behind Stargate Worlds, the highly anticipated MMORPG based on the long-running Stargate television series. That's "series" plural, but one of those series, Stargate SG-1, is heading into its last season. How will this impact the development of Stargate Worlds? This, and an update on progress made since the last time we talked to the Cheyenne Mountain Entertainment team, was on Nicole "Awen" Hamlett's mind when she spoke with Joe Ybarra at Austin Games Conference.

    "The idea about this whole game design revolves around modeling the modern combat system. So this is all about the SG-1 team, the P-90's, the explosives, the Zat guns and all that good stuff. What we're really doing with this is trying to design a combat system that is really different than what you see in the typical MMO. We're completely getting away from that, aside from PVE. And of course the PVP environment takes care of itself because there are real humans driving that. But we know that in all of these games, the majority of what players do is fight. So we need to make sure that our game is really robust in the combat system."

    Get clicking to find out what other questions were answered about Stargate Worlds! Are you looking forward to playing this game when it launches? Let us know in the forums right here at Ten Ton Hammer!

    Features, Interviews
    Fri, Sep 15, 2006
    LadySirse
  • Combat, Space Travel and Unreal Engines...

    FiringSquad has posted an interview with Senior Game Designer Chris Bernert. He talks about many things including a peek at combat, space travel and more.

    The Stargate franchise began life as a big budget sci-fi action movie but has evolved into a massive fictional universe thanks to two TV series (Stargate SG-1 and Stargate Atlantis). Now new developer Cheyenne Mountain Entertainment is hard at work on Stargate Worlds, a MMORPG that they hope will expand the franchise even further. FiringSquad got a chance to chat with its senior game designer Chris Bernert to find out more about their plans for Stargate Worlds

    Read the full interview to learn more. Are you a fan of Stargate? Share your hopes for this game with us in the forums right here at Ten Ton Hammer.

    Features, Interviews
    Wed, Sep 13, 2006
    LadySirse
  • What Will The Future Bring To Blizzard?

    IGN.com has posted an interview with Blizzard's COO, Paul Sams. They had a chance to sit down with him at the recent Games Convention 2006 in Leipzig, Germany.

    At just shy of 7 million global users, World of Warcraft is by far the most popular MMO games out there, and is one of the only MMOs to experience rampant success in North America and Europe as well as Asia. In addition to an English version of the game, you can find World of Warcraft in German, French, Korean, Chinese, and there's a Spanish version coming soon. At this rate, World of Warcraft is well on its way to being the most-translated game in the world.

    While World of Warcraft was released in Europe in February 2005, four months after the U.S., sales are still very strong in that region as well as around the world. Sams tells us that August 2006 was the biggest sell-through month for the game in Europe, with even more copies sold than in November or December of 2005.

    Keep reading to see what Sams has to say. Haven't joined the WoW Community here at Ten Ton Hammer yet? Well now's your chance! Head over to WoW Ten Ton Hammer and sign up. It only takes a moment and then you can share your thoughts with us aout this and all your favorite MMOs.

    Features, Interviews
    Tue, Aug 29, 2006
    LadySirse
  • WoW Coming to a Console Near You?

    Eurogamer.net has posted an interview with Blizard's COO Paul Sams. In this interview he discusses the console issue and much much more! Keep reading...

    It's odd to learn that Blizzard Entertainment might be wary of taking on a new challenge. After all, the decision to create a Warcraft MMORPG, despite the huge amounts of time, money and risk involved, worked out rather well.

    So well, in fact, that the game is now played by more than 6 million players worldwide - and counting. What's more, they're all forking out at least $12.99 a month for the privilege, which means Blizzard probably isn't having too much trouble paying the bills. Namely the bills for their champagne fountains, personal helicopters and office chairs made out of melted-down fabergé eggs. Possibly.

    But as all good businesses know, you can never have too much money. So, what with the next-gen battle truly kicking off at the end of this year, it seems logical that Blizzard might turn its attention to consoles next. Surely there's a huge section of the gaming audience crying out for a console version of World of Warcraft - and since they'll be willing to pay for the privilege, surely Blizzard will oblige?

    Find out the answer and then head over to WoW Ten Ton Hammer and tell us what you think!

    Features, Interviews
    Fri, Aug 25, 2006
    LadySirse
  • Jeff Kaplan Talks About The Burning Crusade

    GamePro.com was about to get a Q&A with Blizzard's Jeff Kaplan recently. Keep reading to find out how things are looking for the upcoming expansion.

    We recently had an exclusive sitdown with Jeff Kaplan, the lead designer of World of Warcraft: The Burning Crusade. In this interview, Kaplan discusses game design at Blizzard; check back tomorrow for Kaplan's in-depth musings on The Burning Crusade.

    GamePro: How does Blizzard provide such consistent after-publish support? How do you outdo pretty much everyone else with bug-fixes, balancing, and new content?

    Find out the answer to this and many more question with just a click! When you're done reading be sure to share you thoughts with us in the forums at WoW Ten Ton Hammer.

    Features, Interviews
    Tue, Aug 22, 2006
    LadySirse
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