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Dusktreaders News

  • Checkpoint

    The official site for Dusktreaders, which has been silent for many months now, has come alive again! There was a news post made to bring up to speed on where things stand with this upcoming MMO.

    We haven't published much news of late, but it doesn't mean we haven't been busy. We are working our hind ends off getting this game to beta.

    So, where are things?

    Well, from a development perspective, we are nearly finished with the 4th iteration of the game platform. The latest revision is faster, more stable, and looks better. Hard to believe we've started from scratch that many times already. Where has all the time gone?

    There's more so get clicking to read it.

    News
    Fri, Mar 30, 2007
    LadySirse
  • Innovative new system for item rewards

    Dusktreaders has released information on thier innovative item reward system that reportedly will not penalize players based on if they choose to group or solo mainly.

    Treasure rewards will now be based on the effort players exert.

    For example, if a solo player beats a monster that is very hard for her, she will receive the same quality of gear reward as three players who beat a monster that is very hard for them. Both the solo player and the group player worked hard, and they both deserve a reward that shows it.

    Read the rest of this announcement and then head over to the forums here at
    Ten Ton Hammer and let us know what you think. Do you think that this system will be successful?

    News
    Tue, Jul 25, 2006
    LadySirse
  • Erik Hyrkas made an appearance on the Virgin Worlds podcast. You can listen to Erik right here.

    More Dusktreaders news.

    News
    Fri, Jun 02, 2006
    Awenyddion
  • I am now going to admit to you something that I've never admitted to anyone in my life. . . I don't read lore. It's not something that attracts me. With that said, I have read Dusktreader's Lycan Lore. I was spellbound through the entire piece.

    The army cut large swaths through the forest as they advanced, and built siege weapons from the trees. Large bonfires burned through the nights. Alcoa’s walls were too high and its city too well protected to directly attack it, so the invading army took camp outside of its gates. Controlling the fertile lands beyond the city, they hoped to starve them into submission. While the months passed, the men of Isathule foraged the wilderness clean for many miles.

    Pauh appeared to the tribal leader Trigould and told him of the ruin the army wrought on the land. True to his word, Trigould gathered his hunters and their large grey wolves to prepare to defend the land.

    As Trigould and his clansmen approached the encampment, they saw the army of Isathule outnumbered the hunters of Cohanna nearly ten to one. Trigould knew their chances of victory were slim, and even with the goddess behind them he feared the loss of his tribe.

    If you're looking for a good story you have to read the rest.

    More Dusktreaders News.

    News
    Mon, May 22, 2006
    Awenyddion
  • I promised and so I deliver. Erik was kind enough to explain the reasoning behind re-naming clerics to paladins. Here it is.

    We had no intentions of muddying the waters with that name change. We felt 'cleric' was just too passive of a name for our holy warriors. Simply put, it just didn't fit well with the lore. Of course, if we were trying to be historically accurate (which is not our aim), Paladins in the real world would have been gone about 300 or 400 years previous to guns. Still, we felt it was the best name for the class, so we decided to go with it.

    I guess we'll see how the public takes it. I have heard negative gut reactions from a handful of outside folks, however I hope from a game play perspective, people come to appreciate the choice. I also hope folks enjoy the lore that goes with the class and how closely it ties to the current events in Cantele.

    In no way, do we envision anybody being compelled to wear shining armor. You pick your outfit when you design your character and it has no effect on your stats or bonuses, you could look like a knight of old in shining armor -- which honestly would be out of place in this era, but you could be role-playing such a character from a time past -- or you could choose to wear dark leather and a long coat. Either way, it is the player's choice and either way it has no effect on the game mechanics. Currently, the only gear that you find that impacts your appearance are the weapons you acquire. Otherwise, your look is totally your own to design.

    What's more, with the ability to choose multiple classes over your character's career, you could very well build exciting combinations like a Rogue/Paladin or even a Sorcerer/Paladin. We believe these combinations fit in with the lore just as well as being a pure Paladin.

    Heroes and Heroins from many vampire stories might very well be considered part Paladin in our world.

    So there you have it. It makes a ton more sense now doesn't it?

    More Dusktreader news.

    News
    Fri, May 05, 2006
    Awenyddion
  • Before I get into the lore news, I have to tell you about the paladin change. I got an email from Necrolis who is a reader. (Much to my appreciation) You probably read about my unease with calling the cleric class, paladins. He was kind enough to explain their take on this class. If you're having visions of shining armor you're off base. I'll ask him if I can post the email on the site and you'll get an idea of where they're coming from. It's pretty exciting.

    Ok back to the Lore! Get the new lore right here!

    More Dusktreader news.

    News
    Thu, May 04, 2006
    Awenyddion
  • Ok I really dig these guys at Granite games but I need to raise my eyebrows at this one. According to the official website, Clerics are now being called Paladins.

    I'm going to have to ask Necrolis what's going on here. If you have visions of holy warriors in plate like I do, you're highly confused right now. We'll get to the bottom of this, yes we will.

    More Dusktreaders news.

    News
    Wed, Apr 26, 2006
    Awenyddion
  • Just in case you weren't paying attention, the team at Granite Games snuck in a bunch of new in game images into the official Dusktreaders site. It's like a mini Easter egg hunt. They've revealed a bit more of the game in process. If you dig Vampires and Werewolves, want to occasionally stake them and would be happy to do that in game, you should check it out.

    More news on Dusktreaders.

    News
    Tue, Apr 18, 2006
    Awenyddion
  • Dusktreaders has new lore!

    “We were sailing from Treffaren to bring goods north to Kellathin. At night we had dropped anchor to prevent running ashore in the fog. I think half the crew was dead before we knew the pirates were even on board. With black powder in the hold, I knew I had to jump overboard when the fire started. Really, the black powder saved me.”

    It's a good story so while you're waiting for the WoW servers to come up, go check it out!

    More news and info on Dusktreaders.

    News
    Tue, Apr 04, 2006
    Awenyddion
  • Dusktreaders, haven't heard of it? That's ok because you're going to get a good idea of what it's about with this interview. Walking completely away from the general MMO path, Granite Games has created something original and just a little scary.

    You have a gothic world revolving around vampires and werewolves. Is there a possibility that at some point the players will be "turned"?

    Actually, yes. Although, not permanently and you lose control of yourself while either a vampire or werewolf. Players facing down such foes as vampires or werewolves who are unfortunate enough to be bitten may be temporarily turned into a vampire or werewolf. They are cured if the one who bit them is destroyed or if that player is killed. If bitten, you have about 30 seconds to drink an antidote. Alchemists can make antidotes, if you bring the right ingredients.

    You cannot be a free-willed vampire or werewolf.

    Read the entire interview here.

    News
    Mon, Mar 06, 2006
    Awenyddion
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