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Champions Online + Neverwinter + Star Trek Online Opinions

  • ESO_03_06
    A look at the various aspects of the Elder Scrolls Online, and how they stack up against other games on the market.
    Opinions
    Sun, Feb 09, 2014
    gunky
  • preview.jpg
    The solutions offered by soft launches rarely outweigh the problems they create.
    Features, Opinions
    Sun, Oct 06, 2013
    Dalmarus
  • pg-content-header
    Is player-generated content the next evolutionary step in the life of the MMO genre?
    Features, Opinions
    Thu, Sep 05, 2013
    Dalmarus
  • CSS_02
    MMOs have branched out fairly far from their roots, especially in terms of social interaction.
    Opinions
    Tue, Sep 03, 2013
    gunky
  • Neverwinter header
    Will you heed the call tomorrow with the introduction of epic skirmishes?
    Opinions
    Fri, Aug 09, 2013
    Dalmarus
  • LOWRENT-02
    There's a tendency for games to start strong and make a powerful first impression, but then peter out when corporate avarice starts to trump the game's design.
    Opinions
    Fri, Jun 07, 2013
    gunky
  • LOWRENT-02
    There's a tendency for games to start strong and make a powerful first impression, but then peter out when corporate avarice starts to trump the game's design.
    Opinions
    Fri, Jun 07, 2013
    gunky
  • gw2boxart.jpg
    ArenaNet recently lowered the entry cost into Guild Wars 2 so we've decided to take a look at the few major MMOs out there, the basic pricing plans, and the comparative cost of them.
    Features, Opinions
    Thu, Jun 06, 2013
    Xerin
  • double-facepalm
    Despite their being free to play, there's always a price to pay for the games we love.
    Opinions
    Tue, Jun 04, 2013
    Dalmarus
  • Perpetual Beta | Neverwinter grouped
    There's a new trend in the MMO gaming industry: the perpetual beta, where developers soft launch their games and delay calling them a released product indefinitely. How does this trend affect you, the gamer?
    Opinions
    Thu, May 30, 2013
    ricoxg
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