World of Warcraft + Stargate Worlds + Warhammer Online: Age of Reckoning + Age of Conan: Unchained Features, Guides, and more

  • Wow, we can almost play Burning Crusade!
    MMORPG.com
    has an editorial by Garrett Fuller concerning the expansion to one of the biggest
    MMOs out there- World of Warcraft:

    No release date has been announced. There will be a level cap boost to 70.
    There is a Horde race. The Alliance race has yet to be seen. There will be
    new instance dungeons. There will be new raid dungeons. There will be a new
    zone with flying mounts and quests. All this sounds nice and good, well actually
    not all of it. In this editorial I want to try and bring up some questions
    about what The Burning Crusade will mean for five million players.
    That is right, five million! Congratulations Blizzard on the largest selling
    MMORPG to date! In doing more research on this game I am most surprised at
    the sheer amount of people who play. From executives and celebrities to my
    friend’s twelve year old son (who still beats me in duels), it seems
    like everyone plays this game. Is everyone happy with the content and game-play
    of Warcraft? Some yes, some no, we have all had a lot of things to say about
    the design of the game and its flaws. The biggest question players have is
    what will The Burning Crusade bring?
    Blizzard has given us a wonderful preview video. A look at the Blood Elf
    race and answered some questions about content like Medivh’s Tower and
    Karazhan. I for one am looking forward to the Caverns of Time and the Outlands.
    A large concern is how the boost in level will affect players who have reached
    their end-game at level 60. For example, will dungeons like Molten Core and
    Blackwing Lair become obsolete? Will all the time players spend farming those
    dungeons for epic items go to waste? With Blizzard using level based loot
    as rewards for questing, PvP, and factions, will these items even compare
    to the level seventy gear that we all expect to see? This is a very difficult
    question to ask and unfortunately Blizzard has not given any straight answers
    to their players. One post on their forums had said that they will certainly
    come up with something to balance the loot by the time the expansion is released.
    Many players remain concerned on how the level seventy content will impact
    all the time spent playing at level sixty.

    Find
    out what else he has to say.

    News
    Fri, Dec 30, 2005
    LadySirse
  • OGaming has a really good interview up with Funcom's product director Jørgen Tharaldsen .

    OGaming: Why do you think you've become a major player in the online gaming space?

    Jørgen Tharaldsen: I would say dedication to quality in our products, as well as honesty and respect towards our customers and everyone we deal with. At the same time we have been willing to innovate. Not just for the sake of innovation, but for the sake of furthering the goals of our company; making our games more fun and our business approaches more effective. I guess I shouldn't forget all the late nights and hard work everyone at Funcom puts in as well. There are so many other aspects to this though, but I guess the aforementioned ones put some words to it.

    First Anarchy Online (which is a really good game if not a bit complicated) and now Age of Conan. Funcom is looking toward the future and we will see really great things from them.

    More on Age of Conan

    More on Anarchy Online

    News
    Fri, Dec 30, 2005
    Awenyddion
  • Better get a canary.
    GamerGod's
    Jukaar has help for those of you wanting to be miners in World of Warcraft.

    Things you should know before choosing to become a Miner:
    If your primary profession is either Blacksmithing or Engineering, Mining
    is practically a prerequisite. Both professions require materials that can
    only be acquired through Mining. You could choose to not take up Mining as
    your second profession, but consequently you'll have to spend an inpractical
    amount of money on the materials you need to raise your Blacksmithing and
    Engineering.
    Mining is a great way to make money compared to some other professions. Unless
    you intend to take up Leatherworking, Mining is a good profession to consider.
    The only way to make large amounts of money through mining is by selling Arcane
    Crystals and Blood of the Mountain in the Auction House. Both items are extremely
    rare, however, and you shouldn't become a miner solely to farm them.

    There is quite a few handy tips divided into sections for easy reading. Enjoy!

    News
    Fri, Dec 23, 2005
    LadySirse
  • They've got your mark. Go time.
    Shacknews does more
    than get you chicks, it gets you an interview! Chris Remo got to sit with Chris
    Wren and drill his (or her) brain about the upcoming Warhammer: Mark of Chaos.

    Games Workshop's Warhammer and Warhammer 40,000 series of tabletop strategy
    wargames have amassed quite a following over the past couple decades, and
    along the way they've accumulated hugely detailed lore detailing the armies,
    conflicts, and worlds that make up the games. With the war-torn fantasy and
    sci-fi settings, they've always seemed like ripe fruit for video game adaptations,
    but despite many noble efforts--Final Liberation, Dark Omen, and Space Hulk
    come to my mind--there haven't been many Warhammer-based games that have really
    earned themselves lasting places in gaming history. To many, that changed
    last year with Relic's acclaimed Warhammer 40,000: Dawn of War, which did
    justice to the Warhammer 40,000 setting and provided a compelling and deep
    RTS experience. Now, Namco and Black Hole Games, developer of Armies of Exigo,
    hope to have similar success with the fantasy-themed Warhammer universe in
    the form of the upcoming Warhammer: Mark of Chaos.
    Tabletop games of Warhammer Fantasy tend to be grander in size than their
    sci-fi Warhammer 40,000 brethren, and that holds true with Mark of Chaos.
    The game is intended to depict all out large-scale war, and if current screenshots
    are any indication it will do so beautifully. Mark of Chaos is for many a
    highly anticipated title, but there haven't been all that many details released
    about the game, so I posed several questions to Namco senior producer Chris
    Wren to try and learn some more about Black Hole's work in progress.
    Shack: What are the basic strategic gameplay elements of Mark of Chaos? Given
    its Warhammer setting can I assume it's more of a "wargame" than
    a resource-gathering type of RTS?
    Chris Wren: Resource management is a critical feature of any war game and
    Mark of Chaos is no exception. What you will find is that we are shifting
    the focus of the game more towards the elements of battling and away from
    resource management. We are adding several layers of command for the player
    within the battle space to give them more control over what we deem the core
    experience of a wargame. Resource management will exist, however your role
    will be primarily military in how you manage these resources. As the commander
    of your army, you might order your troops to take over an enemy controlled
    resource like a farm or mill, but you will not be responsible for training
    farmers and tending to the crops.

    News
    Thu, Dec 22, 2005
    LadySirse
  • So the moral of this story is that if you cheat you're going to get your butt booted! does the boot all of those wretched pharmers dance

    In keeping with Blizzard's aggressive stance against cheating in World of Warcraft, we have permanently closed more than 18,000 accounts over the past three months for participating in activities that violate the game's Terms of Use.
    A majority of these accounts were found to be using third-party programs to farm gold and items. Such actions can severely impact the economy of a realm and the overall game enjoyment for all players.

    We will continue to actively monitor all World of Warcraft realms in order to protect the service and its players from the negative effects of cheating. Please note that selling World of Warcraft content, such as gold, items, and characters, can result in the permanent removal of the involved accounts from World of Warcraft.

    A portion of the account closures announced today came as the result of tips reported to our GMs in game or emailed to hacks@blizzard.com by legitimate World of Warcraft players. If you suspect that a World of Warcraft character is using an illegal third-party program to farm gold or items, or is otherwise violating our Terms of Use, please report the suspected infraction via one of the means listed above. All reports will be investigated, and those that prove false will not result in corrective action.

    Thank you for your continued support, and good luck with your adventures in Azeroth!

    -Blizzard Entertainment

    Head This Way for the Best World of Warcraft Site on the Net!
    Other World of Warcraft News and Info

    News
    Thu, Dec 22, 2005
    Awenyddion
  • If you were smart enough to register for Warhammer Online's monthly newsletter and set up a password protected account, you could get a beta slot in your stocking for Christmas.. or your birthday.

    The WAR beta test is still a long way off, but now is your chance to secure a spot for when it does go live. Each month we’ll randomly select 5 names from the newsletter subscriber database for entry into the beta test.* If you have already created and confirmed a Warhammer newsletter account, then you’re automatically entered into the drawing every month.

    You can read the rest of the Newsletter here. It's packed full of developer goodies to warm your cockles this close to Christmas. hee hee I said cockles

    Get Your Warhammer Online News Here

    News
    Tue, Dec 20, 2005
    Awenyddion
  • Is there a single person out there that doesn't play WoW?
    I guess not- Shacknews
    reports that there are now a total of 5 million subscribers to WoW! Wow!

    For those of you keeping score at home. Blizzard Entertainment has just announced
    that they have now reached 5 million paying subscribers to World of Warcraft
    across the globe. In late July it was 3.5 million and then 4 million in late
    August. So 5 million is like, a lot more.
    IRVINE, Calif. – December 19, 2005 – Blizzard Entertainment,
    Inc. today announced that World of Warcraft®, its
    massively multiplayer online role-playing game (MMORPG), has surpassed five
    million customers worldwide. The subscription-based MMORPG launched approximately
    one year ago in North America, Australia, and New Zealand and has since released
    in multiple countries throughout Europe and Asia.
    So then... 5 million people paying roughly $12 - $15 per month would be $60
    - $75 million each month. Perhaps if they work really hard they get to gross
    over a billion dollars next year.

    News
    Mon, Dec 19, 2005
    LadySirse
  • It's always interesting to get into the minds of developers, especially for all the voyeurs out there!The Pre Production Process by Dustin Bales is no exception. He's the content director for Mythic's Warhammer Online.

    Ten thousand pages. That's my best guess at the amount of finalized documentation that our content team will produce before the launch of WAR. We should start an office pool, or a printing press. Ten thousand pages for a game based on an existing property rich with detail. I can only imagine the number of pages we'd be writing if we were coming up with a world of our own!

    It's a good read full of little interesting tidbits.

    Get All Your Warhammer Online Information and News Here!

    News
    Mon, Dec 19, 2005
    Awenyddion
  • Blizzard has announced that they have opened the new PVP server Gul'dan! Yay! Maybe I'll get PK'd less! Heh probably not I'm the worst PVP'er ever.

    But more exciting that even that is A New Contest Announcement!

    Are you an aspiring filmmaker? If so, you're in the right place! The World of Warcraft Movie Contest sponsored by Xfire is a great way for up-and-coming directors to show off their moviemaking skills. We're looking for players to create movies, set in Azeroth, in three main categories: Dance, Comedy, and Drama. The content requirements for the movies are open-ended, as long as they're created in game.

    This contest runs from December 14, 2005 to January 21, 2006. Five prizes, such as Xbox 360 Premium game consoles, XFX GeForce 7800 GTX video cards (PCI-Express), and Sound Blaster X-Fi Platinum sound cards, will be awarded for each of the three categories listed above. In addition, 10 prizes will be awarded for special categories, including: Best Picture, Best Dialog, Best Editing, and Best Music.

    You'll have to click on that picture below the dialogue for rules and prizes. Good Luck!

    No Need To Travel Any Further! Our TTH WoW Site Has Everything You Need!

    Other News and Info On WoW!

    News
    Thu, Dec 15, 2005
    Awenyddion
  • Funcom successfully listed on the Oslo Stock Exchange

    Oslo, Norway – December 14, 2005 – Funcom, Europe’s largest developer of subscription-based Massively Multiplayer Online games (MMOs), has successfully listed on the Oslo Stock Exchange (OSE). Gaute Godager, one of the founders of Funcom and Game Director on the forthcoming “Age of Conan” Online Action RPG, had the honour of ringing the bell to mark the official start of the trading. The ticker for the company has been set as FUNCOM.

    “This is an historical step for Funcom, and marks a new era for the company” said Torleif Ahlsand, Chairman of the Board of Directors in Funcom. “The stock exchange listing not only allows Funcom to release more titles, it enables the company to pursue its growth strategy.”

    ”The fact that we have been able to secure close to 30 million USD with the listing means that we can further improve the quality on all aspects of our forthcoming online games” said Trond Arne Aas, CEO of Funcom. “We are naturally thrilled about this recognition. The games market is set to further expand its growth, and with the listing Funcom can continue to deliver the needed quality to take part in this evolution.”

    Funcom has grown to become internationally recognized for its expertise in developing compelling online games. Over the last few years the company has gained a unique experience in operating and developing MMOs. More than one million players are now registered in the Funcom community. Funcom is currently developing three MMOs, including the award-winning ‘Age of Conan – Hyborian Adventures’ and ‘Anarchy Online’. The company’s listing on the stock exchange combined with a cost efficient and experienced organization will further improve Funcom’s overall opportunities in the global marketplace.

    ABOUT FUNCOM - Funcom is an independent developer and publisher of online games for PC, consoles and mobile platforms. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of 24 released games to date. Recent successes include ‘The Longest Journey’ and ‘Anarchy Online’.

    News
    Wed, Dec 14, 2005
    Awenyddion
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