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Warhammer Online: Age of Reckoning + Age of Conan: Unchained + World of Warcraft + Stargate Worlds Features

  • More Warhammer news this morning than you can shake an orc at. A big orc!

    After our video interview with Lance Robertson, producer for Warhammer Online, Cody "Micajah" Bye snagged the Mythic executive for a few moments to discuss some of the differences and similarities between Dark Age of Camelot and Warhammer Online. End-game, RvR, and the Tome of Knowledge are also topics discussed in this informative article. Enjoy!

    Features, Interviews
    Thu, Jul 26, 2007
    Aelryn
  • Dungeons are good. Voice chat might be bad.

    WarCry shares their impressions of the upcoming WoW changes from E3.

    To say that World of Warcraft has a deathgrip on the MMO genre is an understatement. Quite honestly, they transcend it. This week they announced their 9 millionth subscriber worldwide. As a sign of their dominance, they were able to bring a content patch to E3 and get significant ink. The show afforded us the chance to see Zul'Aman, the new 10 man raid dungeon.

    Features, Previews
    Wed, Jul 25, 2007
    Aelryn
  • Man. Everyone seems to be making everything for the elusive "casual gamer" these days.

    MPOGD has a new preview of Age of Conan up.

    Features, Previews
    Fri, Jul 20, 2007
    Aelryn
  • Just four? Man, those guys are slacking.

    MMORPG.com has four new articles up for Warhammer Online, based on the June Asset Update.

    EA/Mythic has sent out their June Asset Update for WAR. We've put up 4 articles included in the update for you to check out.

    See what there is to see over at MMORPG.com.

    Features, Previews
    Fri, Jul 20, 2007
    Aelryn
  • Kill trolls! The power of Zul compels you.

    What tricks did Blizzard have up its sleeve for World of Warcraft at E3 2007? Ethec and Shayalyn toured the upcoming 10-person raid instance of Zul'Aman with WoW's Associate Producer, Robe Foote, and learned about some of the clever dynamics that should make this raid both challenging and fun.

    Features, Previews
    Wed, Jul 18, 2007
    Aelryn
  • But I like pretty fireballs...

    MMORPG.com gives you their impressions of the upcoming Age of Conan.

    "It's a mature game. Hyboria is a brutal world. It's savage. It's violent. It's sexy. There's no pink hearts and pretty fireballs. Heads will roll!" Announced Jorgen Thereldsen, Product Director of Funcom. This is the theme of Age of Conan: Hyborian Adventures. "We have boobs in our game!" The demo room was in the basement of the Fairmont hotel and rigged up to look like a dungeon. Booth babes were on hand to pass out grotesque shrunken heads on a string.

    Features, Previews
    Mon, Jul 16, 2007
    Aelryn
  • Hey, Conan, you’ve got some red on you.

    Age of Conan from the crew at Funcom was showing at E3 in Santa Monica this year, and it was too good an opportunity to miss! Read on and see what Product Director Jørgen Tharaldsen presented in the deep, dark Eidos dungeon at the Fairmont hotel…

    Features, Previews
    Mon, Jul 16, 2007
    Aelryn
  • Conan time, everyone! Get your swords, loincloths, and blood-spattered armor ready.

    Eurogamer has a lengthy preview of the upcoming Age of Conan: Hyborian Adventures up today.

    Features, Previews
    Thu, Jul 12, 2007
    Aelryn
  • Seriously, Blizzard... another troll instance? Just what WoW needs... ::eyeroll::

    IGN has a preview of the upcoming WoW dungeon Zul'Aman, located in the Blood Elf starting area of the Ghostlands.

    Along with fully integrated voice chat and guild vaults, the World of Warcraft team over at Blizzard will be adding a new outdoor 10-man dungeon called Zul'Aman in an upcoming patch. It's located in the south-east corner of the Ghostlands, an area ruled by Zul'jin and his Forest Trolls.

    Read the full preview at IGN.

    Features, Previews
    Thu, Jul 12, 2007
    Aelryn
  • Finishing Orcs takes time, man. Enjoy this preview in the meantime.

    GameSpy takes Warhammer for a spin and gives you the skinny.

    In a recent conversation with GameSpy, EA Mythic General Manager Mark Jacobs offered up the official reason for Warhammer Online: Age of Reckoning's delay to Q1 2008: the team simply decided to invest more time in development in order to make the best game possible.

    Read the rest of the article at GameSpy.

    Features, Previews
    Thu, Jul 12, 2007
    Aelryn
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