Archive

Warhammer Online: Age of Reckoning + Anonymous Previews

  • Just four? Man, those guys are slacking.

    MMORPG.com has four new articles up for Warhammer Online, based on the June Asset Update.

    EA/Mythic has sent out their June Asset Update for WAR. We've put up 4 articles included in the update for you to check out.

    See what there is to see over at MMORPG.com.

    Features, Previews
    Fri, Jul 20, 2007
    Aelryn
  • Finishing Orcs takes time, man. Enjoy this preview in the meantime.

    GameSpy takes Warhammer for a spin and gives you the skinny.

    In a recent conversation with GameSpy, EA Mythic General Manager Mark Jacobs offered up the official reason for Warhammer Online: Age of Reckoning's delay to Q1 2008: the team simply decided to invest more time in development in order to make the best game possible.

    Read the rest of the article at GameSpy.

    Features, Previews
    Thu, Jul 12, 2007
    Aelryn
  • War is everywhere! Except where it's not. But it's probably there too.

    There's a new preview of Warhammer Online: Age of Reckoning over at 1UP.

    Features, Previews
    Wed, Jul 11, 2007
    Aelryn
  • Overview of Warhammer Online from Games Day 2007

    Features, Previews
    Tue, Jun 26, 2007
    LadySirse
  • Hands-On Preview

    Features, Previews
    Mon, Jun 25, 2007
    LadySirse
  • Pointy hats! And a blunderbuss!

    That's right everyone, we finally have concrete
    information on one of Warhammer Online's most anticipated careers: the Witch Hunter! Along with new images and an
    awesome amount of detail this update is worth seeing!

    The Witch Hunter’s sole motivation is rooting out and
    destroying corruption. To that end, they use the various tools and
    tactics available to them to weaken their opponents’ strength and
    resolve via Interrogation before meting out final Judgment.

    Features, Previews
    Mon, Jun 04, 2007
    Ethec
  • Taking the High Pass...

    In the latest Warhammer Online offering from Ten Ton Hammer's very own Ratboy, we have the description for the new zone of High Pass. With images and official description from EA our new Zone page is ready for viewing.

    Northernmost of the passes that cross the Worlds Edge
    Mountains, High Pass might well be the most treacherous. An ambitious
    tradesman traveling the Skull Road from Praag to the lands east of the
    Pass will have to contend with all manner of dangers. If the dreaded

    Features, Previews
    Mon, Jun 04, 2007
    Ethec
  • When six tribes go to war

    Games Radar has posted a look at the upcoming Warhammer Online. The preview also includes a screenshot.

    Don’t expect Warhammer to start off in a time of relative peace. This isn’t Middle-earth, and living memory doesn’t have much in the way of peace, even among relatives. For a start, Chaos Marauders have been threatening the stoic warriors of Nordland for centuries, but with their plague tearing through the town of Grimmenhagen, they seem closer than ever to taking control.

    More is a click away.

    Features, Previews
    Thu, Feb 22, 2007
    LadySirse
  • Initial Preview of Chaos and Empire

    The Game Musketeers has updated their site today with a preview of Warhammer Online.

    Careers for the Empire include Witch Hunter, Bright Wizards who specialize in Fire Magic, Warrior Priest of Sigmar whose healing and "faith" are enhanced on the battlefield and Knights of the Blazing Sun. These classes fulfill the Tanker, Ranged DPS, Melee DPS, Healing/Fighter , and Nuke/Fighter Roles of the Empire Army.

    Get clicking to learn more.

    Features, Previews
    Mon, Feb 19, 2007
    LadySirse
  • The Age of Reason fails. It's time for WAR

    PC Gamer.com has posted a preview of the upcoming Warhammer Online. Don't miss out, keep reading to see what they think.

    This sense of a world on the edge of collapse is emphasised by one of the game's major new innovations: that of public quests. These are attempts to increase the simple joy of being in a multiplayer environment, by allowing players to interact in groups without anything as formalised as actually grouping. A public quest activates when players walk into an area, for anyone to muck-in on. It moves to a further stage and eventually climaxes, rewarding participants in proportion to their contribution to the event.

    Get clicking to read more.

    Features, Previews
    Tue, Feb 13, 2007
    LadySirse
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