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Warhammer Online: Age of Reckoning + Runes of Magic + Aion + Wrath of the Lich King + World of Warcraft Features

  • Beer is always good.

    MMORPG.com has a preview of the dwarven starting area in Warhammer Online: Age of Reckoning.

    "The first time we did the Dwarfs," said Mark enthusiastically, "we knew we had to hit beer, we knew we had to hit grudges, we knew we had to get WAR in there, we needed more beer in there... So we did all those things, as we liked it, but it just really didn't 'do it', something was missing."

    Check it out at MMORPG.com.

    Features, Previews
    Fri, Jul 27, 2007
    Aelryn
  • Orc-a-pult, away!

    In our first video interview from ComicCon 2007, Warhammer
    Online Producer Lance Robertson tells us all about recent beta
    progress in the game, the ongoing relationship with Games Workshop,
    and hints at the major announcement EA Mythic has in store for Leipzig
    Games Conference next month!

    "While the event was structured as another in the line of EA
    Mythic's immensely popular public hands-on appearances rather than as
    a chance to show off the latest and greatest in-game, Lance told us

    Features, Interviews
    Thu, Jul 26, 2007
    Aelryn
  • I'm waiting for an orc to say, "Pip pip cheerio, London fog and all that rot."

    In the Warhammer Online universe, you rarely find an Orc that is willing to allow you to talk to him, let alone follow him around for a few hours. At Comic-Con 2007, the Ten Ton Hammer team was lucky enough to encounter Murgash the Choppa, a passionate Orc who was willing to take us into his world and show us what being a young Orc is all about. Entertainment and slightly British dialects await!

    Features, Previews
    Thu, Jul 26, 2007
    Aelryn
  • More Warhammer news this morning than you can shake an orc at. A big orc!

    After our video interview with Lance Robertson, producer for Warhammer Online, Cody "Micajah" Bye snagged the Mythic executive for a few moments to discuss some of the differences and similarities between Dark Age of Camelot and Warhammer Online. End-game, RvR, and the Tome of Knowledge are also topics discussed in this informative article. Enjoy!

    Features, Interviews
    Thu, Jul 26, 2007
    Aelryn
  • Dungeons are good. Voice chat might be bad.

    WarCry shares their impressions of the upcoming WoW changes from E3.

    To say that World of Warcraft has a deathgrip on the MMO genre is an understatement. Quite honestly, they transcend it. This week they announced their 9 millionth subscriber worldwide. As a sign of their dominance, they were able to bring a content patch to E3 and get significant ink. The show afforded us the chance to see Zul'Aman, the new 10 man raid dungeon.

    Features, Previews
    Wed, Jul 25, 2007
    Aelryn
  • Just four? Man, those guys are slacking.

    MMORPG.com has four new articles up for Warhammer Online, based on the June Asset Update.

    EA/Mythic has sent out their June Asset Update for WAR. We've put up 4 articles included in the update for you to check out.

    See what there is to see over at MMORPG.com.

    Features, Previews
    Fri, Jul 20, 2007
    Aelryn
  • Kill trolls! The power of Zul compels you.

    What tricks did Blizzard have up its sleeve for World of Warcraft at E3 2007? Ethec and Shayalyn toured the upcoming 10-person raid instance of Zul'Aman with WoW's Associate Producer, Robe Foote, and learned about some of the clever dynamics that should make this raid both challenging and fun.

    Features, Previews
    Wed, Jul 18, 2007
    Aelryn
  • Seriously, Blizzard... another troll instance? Just what WoW needs... ::eyeroll::

    IGN has a preview of the upcoming WoW dungeon Zul'Aman, located in the Blood Elf starting area of the Ghostlands.

    Along with fully integrated voice chat and guild vaults, the World of Warcraft team over at Blizzard will be adding a new outdoor 10-man dungeon called Zul'Aman in an upcoming patch. It's located in the south-east corner of the Ghostlands, an area ruled by Zul'jin and his Forest Trolls.

    Read the full preview at IGN.

    Features, Previews
    Thu, Jul 12, 2007
    Aelryn
  • Finishing Orcs takes time, man. Enjoy this preview in the meantime.

    GameSpy takes Warhammer for a spin and gives you the skinny.

    In a recent conversation with GameSpy, EA Mythic General Manager Mark Jacobs offered up the official reason for Warhammer Online: Age of Reckoning's delay to Q1 2008: the team simply decided to invest more time in development in order to make the best game possible.

    Read the rest of the article at GameSpy.

    Features, Previews
    Thu, Jul 12, 2007
    Aelryn
  • War is everywhere! Except where it's not. But it's probably there too.

    There's a new preview of Warhammer Online: Age of Reckoning over at 1UP.

    Features, Previews
    Wed, Jul 11, 2007
    Aelryn
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