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Warhammer Online: Age of Reckoning + Lord of the Rings Online + Age of Conan: Unchained + FusionFall + World of Warcraft + Pirates of the Burning Sea Features

  • Burning Crusade Uncovered

    IGN has posted a preview of Wow's upcoming expansion, Burning Crusades.

    With the level cap being raised from 60 to 70, you can forget you have to eat actual food all over again. With the grind to 70 likely to take at least a couple weeks for even the most hardcore players, it's quite exceptional that Blizzard has managed to keep it feeling fresh. This is in no small part thanks to many creative new talents, special abilities and spells that you gain as you progress.

    Read the rest of the preview and then head over to our WoW Ten Ton Hammer Community site to read our take on this expansion.

    Features, Previews
    Thu, Nov 30, 2006
    LadySirse
  • The Warhammer Online Team Responds

    Slashdot has the answers to the questions they asked the community to submit recently. These questions were for the team creating Warhammer Online: Age of Reckoning.

    Last month we asked you for questions for the makers of Warhammer Online. The tone of the response made it obvious that many readers were concerned about where the company was taking the Warhammer world. Their responses should, at least somewhat, put those of you frustrated by what you've seen so far at ease. The makers of the upcoming MMOG from Mythic have responded with detail and good humour to the insightful queries you put to them. They were also considerate enough to label their responses, so you know exactly who has answered each question. So, please, read on for the responses from Mythic's Warhammer Online team.

    The questions and answers are just a click away.

    Features, Interviews
    Tue, Nov 28, 2006
    LadySirse
  • Ten Ton Hammer / LotroSource's interview with Turbine CEO Jeff Anderson

    John "Methost" Irwin interviews Turbine CEO Jeff Anderson on our LotroSource site.

    "Can you tell me the difference between a CEO for a game company and a CEO or any other company?"

    I think being a CEO of a game company is standing between a lot of different competing objectives, you've got creative talent who are passionate about the art and the work they are building, you've got the technology challenges of trying to get a platform to support customer service and billing and authentication, you've got an
    engineering challenge and trying to get a game engine, physics and all that working, you've got a team of designers and artists who are creating content, you've got the business people who need to be doing distribution deals worldwide. I could describe it as being in charge of making a feature film, where you are designing the camera and the film and the actors all at the same time, so it is a complex business and MMORPGs are at the tip of the spear."

    Get clicking to read the rest of the interview.

    Features, Interviews
    Tue, Nov 28, 2006
    LadySirse
  • Director of Community Relations talks about the coming war...

    MMORPG.com had a chance to sit done and chat with Sanya Thomas recently. Keep reading to find out what they were able to learn.

    Ever since it was first announced, Warhammer Online: Age of Reckoning has developed a rabid fan-base. From the folks behind Dark Age of Camelot and now with the publishing might of Electronic Arts, WAR has everything behind it possible to be a success. Find out more in this new interview.

    MMORPG.com: When Warhammer was announced, it immediately became the most anticipated game on our list by a country mile. The EA deal obviously somewhat deepened enthusiasm. What has the deal meant to the development of Warhammer Online so far?

    More is just a click away.

    Features, Interviews
    Mon, Nov 27, 2006
    LadySirse
  • Age of Reckoning Empire Interview Continues

    RPGVault has posted Part 2 of their video interview with Paul Barnett.

    n today's segment of our video Q&A series, Paul Barnett, the project's Design Manager at EA Mythic, enlightens us on the goals for the character system in his distinctive, animated manner.

    Don't miss out! The interview is just a click away. Have you registered at our Warhammer Ten Ton Hammer Community site yet? Why not? Get clicking!

    Features, Interviews
    Mon, Nov 27, 2006
    LadySirse
  • An In Depth Look At Age of Conan

    The Game Musketeers has posted an interview with Erling Ellingsen about Age of Conan...

    With an original system of single-player game merging into a MMO environment. How will the single-player experience enhance the MMO game?

    The way we see it, MMOs can be very intimidating at first. They lack many of the gameplay mechanics that draw the player in from the start of most games, such as story that really takes you by the hand and gets you going. Stories that can shake your world and it feel like you are really something other than just another peasant out to kill rabbits. We wanted to incorporate that into the MMO genre, and thus we created what we refer to as Age of Conan's single-player part. Actually, though, it is not truly single-player all the time.

    Get clicking to learn more. What is it about this upcoming MMO that has you counting the days to launch? Share your thoughts in the Ten Ton Hammer Forums today!

    Features, Interviews
    Wed, Nov 22, 2006
    LadySirse
  • Jess Lebow, Lead Writer and Content Designer for Pirates of the Burning Sea answers some questions

    Coldfront has posted an interview with Jess Lebow. Find out what they were able to learn about the upcoming Pirates of the Burning Sea.

    CF: What do you like best about working on Pirates of the Burning Sea?

    Jess: The team, the whole team. It's not just that there's a lot of talent here. There is, but what truly makes this an exceptional group is their willingness to collaborate. We walk into a meeting, each of us with our own ideas, and we start talking, and pretty soon those individual thoughts have morphed into one giant new idea that is far better than each of the individual parts. No one owns that idea, we just all contributed to its creation. It's this willingness to listen to others and include different ideas in the mix that assures me PotBS is going to be a success.

    Get clicking to read therest of the interview. Are you waiting to don your pirate gear and jump into this new game? Share your thoughts with us in the Ten Ton Hammer Forums today!

    Features, Interviews
    Wed, Nov 15, 2006
    LadySirse
  • Another Look At Age of Conan

    GamersInfo.net has posted another look at the upcoming Age of Conan.

    I know, I know – it’s been two months since I saw this game at DragonCon. But Age of Conan is probably the MMORPG that I’m looking forward to the most, along with one other one (Warhammer), so I’ve wanted to make sure it’ll be a good preview.

    FunCom was on-hand at DragonCon to give a preview of Age of Conan to the people there. In addition, I had a chance to speak to Ole Herbjornsen, the lead developer for the game, for a few minutes after the presentation.

    Get clicking to read more. Are you waiting anxiously for this game to release? Share your thoughts with us in the Ten Ton Hammer Forums today!

    Features, Previews
    Wed, Nov 15, 2006
    LadySirse
  • Ten Ton Hammer / LotroSource's premier glimpse into Turbine's Middle Earth...

    John "Methost" Irwin on our LotroSource sister site offers up his first hands-on preview of Lord of the Rings Online: Shadows of Angmar, straight from last week's Midway event in San Franciso:

    Special mention should also be given to the artwork on this game. The stunning visuals had me stopping mid-quest more than once, just to look around. The ground foliage sways in the breeze and the lakes cast lifelike reflections. Leaves flutter from trees and stars twinkle in the night’s sky. Turbine uses the word “polish” when it talks about delays in development. This is what they mean. The end result is eye-popping.

    You can read the rest of Methost's engaging preview at LotroSource.

    Features, Previews
    Wed, Nov 08, 2006
    Ethec
  • Another WoW competitor, but with quite a legacy to back it up.

    1UP.com has posted a preview of Lord of the Rings Online.

    LOTRO will indefinitely prove that the rights to a movie license are vastly overrated. Even with only the books to pull from (the core trilogy as well as The Hobbit), Turbine's take on Tolkein's world is as vivid and as stylized as we've seen from EA's titles, if not moreso. Taking into account the sheer, massive size of Middle Earth, LOTRO is currently limited to one region of the world: Eriador. With the other regions of Middle Earth planned to be dolled out in due time, this gives Turbine the opportunity to give each region the type of care it deserves, thus giving off a handmade feel to the world. The region by region nature of LOTRO also allows Turbine enough time to roll out the ongoing story, which is intended to involve players in famous events from the Lord of the Ring series.

    Get clicking to read more. Have you been to our LOTRO Ten Ton Hammer Community sitelately? Head over and get caught up on all the latest news and information.

    Features, Previews
    Tue, Nov 07, 2006
    LadySirse
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