Copernicus + Global Agenda + Star Wars: The Old Republic + Dungeons & Dragons Online: Eberron Unlimited + Auto Assault + Wheel of Time Online + Tabula Rasa + Alganon + City of Villains + EverQuest + Anarchy Online + World of Warcraft + Star Wars Galaxies + Guild Wars + Warhammer Online: Age of Reckoning + Lord of the Rings Online + City of Heroes + Ultima Online + The Secret World Features, Guides, and more

  • Be the best caster on the block!

    Lyle Vertigo offers up his guide to playing the wizard and sorcerer classes in Dungeons and Dragons Online: Stormreach to their fullest advantage. Do you know when to hurt, and when to lay off? Or when it's appropriate to use area of effect (AoE) spells? Find out as DDO @ Ten Ton Hammer's resident caster shares his secrets:

    Due to a lack in armor and weapon proficiencies (aside from basic weapons), it is suicide for a wizard or sorcerer to melee. It is best to stay to the back of parties, only running up to a foe to cast a touch spell and scurry back behind your fighter friend whose name just happens to be Bob the Big. If for some reason you find yourself in melee mode--with or without spell points--it is best to dodge/jump/flee your way back and around group until the enemy loses interest in you.

    Check out the newest guide at DDO - TenTonHammer!

    Tue, Feb 28, 2006
  • Gaming on the dark side of the server...

    Messiah talks about his experience with World of Warcraft as played on his nifty new Apple iMac courtesy of an Intel dual-core processor and Blizzard's decision to release WoW in Universal Binary.

    Graphics-intensive gaming? On an Apple? Wha?

    Everyone knows Macs are not for gaming. Macs are for tree huggers,
    hippies, academia, free spirits, and graphic artists. No serious computer
    person would ever use a Mac, never mind play a video game on one, would
    they? To many using a Mac for games is almost as bad a scenario as Luke
    Skywalker turning to the Dark side of the force! It just isn't right!

    Now that the basic premise is laid, let me go back and paint the full
    picture. Let's take a look at Apple, my very limited experience with
    them, and how why anyone would actually want to game on one.

    Apparently Apple isn't just for your iPod anymore. Check out Messiah's article on the happy marriage between iMac and WoW at WoW - TenTonHammer.

    Tue, Feb 28, 2006
  • Because of some technical errors, they moved the Road Rage Tourney #2 to Tonight. 9p EST.

    Road Rage Tournament Round #2 News — 02/26/06

    Because of some server instability on Sunday we've decided to move the second round of the Road Rage Tournament to Monday night at 8PM CST (9PM EST). The playsession will also be extended 24 hours and will end early Tuesday morning.

    Have fun with those extra hours!

    Get Your Auto Assault Fix Here!

    More news and info on Auto Assault!

    Mon, Feb 27, 2006
  • Auto Assault forum regular Humphrey stands up to the plate!

    Vocal beta tester, community member, and all around awesome guy; Humphrey joins us this week in our monthly community interview. Various topics are discussed, from the beta in its current state all the way to Auto Assault’s current balance. So why not join us for the insights from a seasoned Auto Assault beta tester?

    Many people who test any game generally load it up and play a few times and quit. Others get involved in the game, as if it was retail. They play it forgetting that the entire purpose is to test it. Some on the other hand go beyond the call of playing video games, and actually do in-depth testing. They take their payment of game access and use it towards the betterment of the game. Auto Assault forum regular, Humphrey, is one of these fine community members.

    Pull into Auto Assault @ TenTonHammer to check it out!

    Mon, Feb 27, 2006
  • WoW world event interviews

    Memnok gathers some feedback from players regarding World of Warcraft's ongoing Ahn'Qiraj event:

    With the new content release of Ahn'Qiraj (bugs, bugs and more bugs, for all those who haven't been following the large scale war efforts!), players, both Casual and Raiders have been both anticipating and fearing it's release, along with a lot of the new patches, and eventually, the implementation of the Burning Crusade Expansion. High tensions on forums and in game play is very noticeable inside the world of Kalimdor and Azeroth, boiling down to the players in the game who; live to raid instances and conquer all new content and items, those who are there to enjoy themselves and have fun, those in small guilds who love smaller instances, and those average players who have great ambitions, but little time to play. In this new Ten Ton Hammer interview, we will take a look at the thoughts and concerns on Raiders and Casuals, the new Tier 0.5 armour quests and the new content of Ahn'Qiraj!

    Check out the Ahn'Qiraj interview at World of Warcraft - Ten Ton Hammer.

    Mon, Feb 27, 2006
  • Thank God! Finally! Someone thought to do this the right way. You would not believe how many times I've had to wait to get my pre-order because I was idiotic enough to buy it online instead of going into a store to get it.

    We have extended preorder access to Dungeons & Dragons Online™: Stormreach™ (DDO) through March 5th in order to help address the concerns of players who have told us they may not be able to get a copy of the retail box for DDO right away. Players who have created an account using their preorder bonus key will continue to have access to DDO through Sunday, March 5th. We expect most retail stores to have DDO boxes available on or before this time.

    Starting on Monday, March 6th, players will need to redeem a retail key at in order to continue playing. Players who are unable to obtain a retail key before March 6th won’t lose their account information or characters and will be able to play those characters once they enter a retail key.

    As a reminder, the opportunity to earn the Head Start Event founders helmet and founder status ends at 8:00am EST on February 28th. So be sure to log in and get your guilds set up!

    It's no longer a race to see who gets in first, etc, etc.

    More on Dungeons & Dragons Online: Stormreach

    More News and Info on Dungeons & Dragons Online.

    Mon, Feb 27, 2006
  • The Blizzard Dine & Dash??

    Pay for the box, subscribe to the game… but unless hardcore PvP is your style, no North American servers for new players? It's a silent problem that affected as many as 15,000 new players since the new server lockdown late last week; 'silent' because new players tend to lack the old timers' ... shall we say, forwardness? TenTonHammer has your back, novice nukers and fledgling fighters!

    Will Blizzard make timely improvements as locked servers continue to burst under the strain of concurrency, or simply continue its tradition of lip service and haphazardly adding less-than-popular PvP realms that to fix old problems? Enquiring minds want to know.

    And to make matters worse, French conglomerate Vivendi Universal Games (the parent company of Blizzard Entertainment and a handful of other developers) reported income last year in excess of $762 million (at current Euro => $US exchange rates, source), a 35% increase over 2004 earnings due in large part, as Vivendi readily admits, to World of Warcraft's international success. This kind of money is unheard-of for any MMORPG developer to-date. Hardware lead times notwithstanding, most players fail to understand why there seems to be so little tangible investment in better server infrastructure and code optimization, especially since Blizzard has repeatedly offered its apologies about performance over the game's entire lifespan. Many believe that a simple solution is to merge lower concurrency PvP servers and use the spare resources to enhance or increase the number of 'normal' ruleset servers.

    Check out Ethec's unabashed take on World of Warcraft's character creation and performance meltdown right here at TenTonHammer Main!

    Mon, Feb 27, 2006
  • Off the Monitor and onto the Tabletop?

    Will Dungeons & Dragons Online: Stormreach (DDO) spark new interest in Dungeons & Dragons, the pen and paper roleplaying game that started it all? Zed interviews a UK hobby games store owner to get his take. Will DDO bring MMOG players over to tabletop gaming, or is it the other way around?

    I'm amazed at how much DDO does capture the atmosphere of the pen and paper game. From making inns the focal point for players getting together, to the little messages that pop up during your time in a dungeon, the devs have done a grand job. The choices you make for your character with regard to skills and feats also seem to generally hold true to the PnP game, showing they have managed to recreate them quite faithfully in the MMOG. Incorporating [integrated] voice chat is only going to add to that and help promote a real feeling of table top role playing.

    Read Zed's interview with Treebeard at DDO - TenTonHammer!And, while your at it, take a look around the site at what DDO has to offer when it officially launches this Tuesday!

    Mon, Feb 27, 2006
  • Get to Know the Lord of the Rings Online Community Manager!

    Visitors and members of the official forums know her as Patience, the aptly named community manager for Turbine’s The Lord of the Rings Online™: Shadows of Angmar™ (LOTRO). I managed to snag Meghan Rodberg for an interview to discuss her personal history, and her work with Turbine. She shares her thoughts on the game and the community, as well as a few small crumbs about her experiences in the closed LOTRO beta.

    The Shire is definitely my favorite stomping ground. It’s
    nearly complete at this point, and I just love the mood it evokes. It
    feels like the Shire. My hairy little hobbit feet feel right at home
    there, and the quests are very creative. I do have a favorite NPC, but I
    don’t want to spoil anything by saying who it is.

    We have Patience to help us get through LotRO's internal beta, and you can check out the interview at LotRO - TenTonHammer!

    Mon, Feb 27, 2006
  • Take Control of DDO!

    Is Dungeons & Dragons Online: Stormreach (DDO) your first massively-multiplayer online game (MMOG)? Having trouble with the user interface (UI)? Ralsu draws on his extensive experience with console MMOGs to bring us this guide on Gamepad Configuration:

    While I am no MMOG novice, I am simply more comfortable with a console-like gamepad in my hand. That is why I purchased a Logitech Rumblepad II the moment I decided I would play DDO. Remember, this is the pad I chose individually. Logitech did not pay Ten Ton Hammer to write about their gamepad. Also, this is not a review of this device. I am going to tell you how to configure this and similar gamepads to be most effective in DDO.

    You can read Ralsu's Guide at DDO - TenTonHammer!

    Sun, Feb 26, 2006
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