Xbox Reveal Event Coverage

Dungeons & Dragons Online: Eberron Unlimited + Auto Assault + Tabula Rasa + City of Villains + EverQuest + Anarchy Online + World of Warcraft + Star Wars Galaxies + Guild Wars + Warhammer Online: Age of Reckoning + Lord of the Rings Online + City of Heroes + Ultima Online + The Secret World + Copernicus + Global Agenda + Star Wars: The Old Republic + Wheel of Time Online + Alganon Features, Guides, and more

  • Auto Artsy-Fartsy

    MMORPG.COM sat down for a Q&A with Peter Grundy, Art Director for Auto Assault. They contemplate the bigger questions, as artists like to do:

    MMORPG.com: One of the catch phrases often thrown about the industry is that many bemoan a lack of innovation in MMORPGs. Auto Assault and Jumpgate have both strayed from the beaten path. How do you see the industry breaking out of its current rut of class based fantasy RPGs? Or do you?
    Peter Grundy:

    It’s going to be hard. We suffer from the same problems the movie industry does. Is it really worth the risk, breaking a mold that works when so much is riding on the success? Who has the confidence to risk it? These games take so long to make and if you’re wrong there aren’t many second chances. Both Auto Assault and Jumpgate have strayed from the current mold or genre that most MMO’s are taking, but we did this out of conviction on what we think an online game should be, not what they currently are. The verdict is still out as to whether this is what other people want too.

    But to know what an artist like Peter Grundy really means you'll have to stare at his work for hours, then go to college to have other people explain it to you. Or, you could just read the rest of the MMORPG.COM Auto Assault art interview!

    Features, Interviews
    Tue, Sep 06, 2005
    Ethec
  • World of Warcraft, the 800 pound gorilla of games.
    The N.Y. Times has posted an article discussing whether the huge success of World of Warcraft has helped or hurt the overall industry. LIVE from New York, it's an article we like:

    " The online game World of Warcraft has become such a success that it is now prompting a debate about whether it is helping or hurting the overall industry. "

    You can read the entire Conquerer in a War of Virtual Worlds article at the N.Y. Times. [Registration Required]
     

    News
    Tue, Sep 06, 2005
    Boomjack
  • Screenshots for the sake of having screenshots.
    Gamers' Hell has posted some fancy new Tabula Rasa Screenshots. From the We-Got-Them-And-Have-No-Bloody-Idea-What-They-Are-Department:

    "This is a test of the emergency description system. Had Gamer's Hell taken 30 seconds and posted descriptions of the screenshots you would be reading it here. Remember, this is only a test. In the event of a real emergency we would be running in circles screaming like a mage with aggro. "

    You can view the Tabula Rasa Screenshots at Gamers' Hell.
     

    Images, Media
    Mon, Sep 05, 2005
    Boomjack
  • The Total Experience, and by total we mean most of it.
    Game Chronicles has posted a review of Star Wars Galaxies: The Total Experience. Our top secret sources have told us that upon seeing the review Chewbacca turned to Harrison Ford and roared:

    " Personally, I played the original when it first came out for a solid three months, was in a strong guild (Sturmgrenadier-Starsider), and had a blast. After awhile though, the grind of gaining experience, bugs, and limited content got to me, and I left for greener pastures. I was very intrigued to try this title again to say the least. "

    You can read the entire Star Wars Galaxies: The Total Experience Review at Game Chronicles.
     

    Reviews
    Mon, Sep 05, 2005
    Boomjack
  • DnD players, look up from your dice and handbooks a sec!

    Turbine's DDO team turned out at PAX in force, and has some spiffy pictures and captions to show for it. Luckily, Marut (today's profiled monster) didn't show up too; the pasty-white crowd was almost certainly ill-equipped to dispatch an extraplanar stone construct:

    A twelve foot tall statue of a hulking onyx man in golden armor stood before us for a moment before speaking in a mechanical voice.

    "YOU WILL GIVE ME THE STATUE AND REMAIN HERE UNTIL THE MISSION IS COMPLETE."

    Clearly we were not going to agree to this command. Maruts are inevitables that represent the inevitability of death, and are lawful extraplanar constructs from Dolurrh, the Realm of the Dead. They hunt those who use unnatural means to cheat death. It's likely that this inevitable was hunting a powerful giant, and was sealed away rather than simply destroyed for unknown reasons.

    I tried explaining to the inevitable that the giants of Xen'drik are likely dead, and its mission is complete.

    "YOU WILL GIVE ME THE STATUE AND REMAIN HERE WHILE I ASCERTAIN THAT THE MISSION IS COMPLETE."

    Sighing, I nodded assent to the marut while simultaneously giving the others the signal for attack. It would be a difficult fight, but I had faith in my comrades.

    Free forum registration is required for the rest of this entertaining Dungeons and Dragons Online: Stormreach read, or just check out DDO's Pax pics here.

    Features, Previews
    Fri, Sep 02, 2005
    Ethec
  • More screenshots than you can shake your current build at!

    A few new screens today of "Sorrow's Furnace," Guild Wars' Sept. 7th expansion pack.

    Sorrow's Furnace, and its accompanying explorable area Grenth's Footprint, will open to Guild Wars gamers on September 7th. A pair of new screenshots of Sorrow's Furnace is offered today in our Gallery. The shots show two views of combat within the subterranean depths of the depleted mine.

    Take a look at the screenshots at the Guild Wars official site.

    Images, Media
    Fri, Sep 02, 2005
    Ethec
  • Time to shake the wrinkles of your tights, cape, and cowl.

    Cryptic Studios is gearing up for the City of Villains expansion, but that doesn't mean they won't take the time to throw a free expansion your way! The #5 "Dread Forest" expansion adds new zones, zone events, skill sets, and a decreased death penalty:

    Issue 5's new zone, Croatoa is a resort community north of Paragon City where several new villain groups are clashing, requiring the intervention of super-powered heroes to stop the carnage. Villain groups running rampant in Croatoa include the Cabal, a coven of witches, and the Red Caps, an evil gang of goblins who are in a bitter struggle with the Cabal for control of the zone. Also stalking Croatoa are the monstrous Tuatha de Dannan and the Fir Bolg, which are easily identified by their fiery pumpkin heads. The Croatoa zone is meant to challenge players from levels 24 to 35.

    Issue 5 also introduces highly-anticipated new power sets: archery and sonic. These consist of ranged archery powers for defenders and blasters; trick arrows for defenders and controllers, sonic blast powers for blasters and defenders, and sonic debuffs for defenders and controllers.

    "Archery and sonic powers are classic comic book powers and I am excited that we are able to give our players more ways to subdue criminals," said Jack Emmert, lead designer of City of Heroes and creative director of Cryptic Studios. "The new Croatoa zone will also provide exciting adventures and storylines that will challenge any hero venturing into the area. But that is our goal, to continually provide new, interesting content free to our players so they can find action and challenge around every corner."

    Additionally, Issue 5 brings new zone events to Paragon City, including the Hellion Arson event, in which Hellion gangs torch buildings in Paragon City. It is the job of heroes to douse the flames and bring the arsonists to justice. Also, at the Troll Rave event, Troll mobs hopped up on an overdose of Superadine transform into "super trolls" then run amok, endangering the surrounding populace.

    The new expansion also includes a change in the debt systems incurred when a player is defeated. Players who haven't yet reached level 10 will no longer receive debt when defeated, and players, regardless of level, will only incur half debt if they are defeated while in a mission.

    Pull your communicator out of your hero's toolbelt and zero in on this link for more info: City of Heroes Issue #5: Dread Forest.

    News
    Fri, Sep 02, 2005
    Ethec
  • WoW's new honors ranking page is simply gank-o-tastic!

    Yep, now you can check on your pwn-age and show it off to your friends on other servers. Like you really needed any encouragement!

    We're pleased to bring you a new dynamic web section titled Player vs. Player rankings. You can now look up the rankings for your realm and your faction (Horde or Alliance) on the web site. These listings are updated weekly. We hope this new feature makes your player vs. player experience more enjoyable. Look for more upcoming dynamic web features in the future.

    Check out the new World of Warcraft PvP Ranking page.

    News
    Thu, Sep 01, 2005
    Ethec
  • A busy day in Auto Assault...

    NetDevil's newest "prologue" feature on the Auto Assault site comes in the from of an fragmented event log from "Day 189."

    I appreciate the art involved, but these logs gives me a headache. Parsing through these things brings back bad memories of long nights in Tijuana involving lots of tequila, nightmarish fletching sessions in EQLive, an female NPC named Aryclauwynn, and... well, you know too much already!

    02.28.22 Disturbance reported at Enhancement Facility 5.
    02.42.41 Second disturbance reported at Enhancement Facility 5 (Designated: PEC5). Camp Security Terminator Detachment A/11/51 to investigate.
    02.43.10 Mastermind Agrellex Minor posits that if the disturbance is similar to disturbances on 188.02.55.10, 187.01.23.09 and 186.01.45.21 this would account for normal Pike behavior.
    02.43.15 CSTD cautioned.
    02.43.55 Consensus taken by Agrellex, Cantor, and Optimus order use of force to stop disruptive Pike behavior in PEC5.

    08.00.85 Viewer visits the Auto Assault "Recon: Chapter 7" page.
    08.00.86 Ethec moves on to the next news piece.

    Features, Previews
    Thu, Sep 01, 2005
    Ethec
  • SWG producer Grant McDaniel brought back gamers' questions from Leipzig on the upcoming "Trials of Obi-Wan" expansion.

    He won't be confronting sticky issues like why the Death Star had to circle Yavin to blow up its 4th moon. Dood, it blows up planets, and if Yavin is a gas giant, couldn't the DS just fire through it to bring enough widespread destruction on Yavin 4 to undermine the rebel cause. Don't get me started! Nothing like good Hollywood, though.

    1. Is this a Jedi expansion?
    Absolutely not. This expansion has content and adventures for all types of Star Wars Galaxies players.
    2. I'm not a Jedi...so is there any reason for me to obtain the Trials of Obi-Wan Expansion?
    Of course. All players will be able to converse with Obi-Wan and help him on his quests. Additionally, there will be many other quests as well as other reasons to explore the planet of Mustafar. And, the planet itself is so completely unique when compared to the rest of the planets in our game, that I think many people will just enjoy exploring and adventuring anywhere they can. (A lot more than Anakin!)
    3. Trials of Obi-Wan: Will there be a new playable species? How about new NPC species?
    We did not add any new playable species. However, Mustafar is home to two new native NPC species that you will find in the expansion (more on them later).

    More Q&A from Lucas Arts on the Trials of Obi-Wan: Star Wars Galaxies expansion here!

    Features, Previews
    Thu, Sep 01, 2005
    Ethec
RSS feed

News from around the 'Net

Get ReLoading... Daily MMO e-mail newsletter