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Copernicus + Global Agenda + Star Wars: The Old Republic + Dungeons & Dragons Online: Eberron Unlimited + Auto Assault + Wheel of Time Online + Tabula Rasa + Alganon + City of Villains + EverQuest + Anarchy Online + World of Warcraft + Star Wars Galaxies + Guild Wars + Warhammer Online: Age of Reckoning + Lord of the Rings Online + City of Heroes + Ultima Online + The Secret World Features, Guides, and more

  • Guild Wars, hammered.

    Part review, part synopsis, the TTH crew takes a candid look at a subscription-free success story. NCSoft re-entered the Massively Multiplayer scene in early 2005 via a young upstart developer called Arena.net, and Guild Wars was set to face off with two established persistant-world heavyweights.

    It turns out that Guild Wars was unique enough to carve a stable niche for itself, but are 20 levels enough to keep players from turning their attention to the next big thing?

    "New players notice a few things about Guild Wars right off the bat. First comes the choice of "player vs. environment" (PvE) or "player vs. player" (PvP) - a theme that pervades the game as Arena.net races to develop and balance the game for the heavily segmented player base. In any case, with PvE you'll start at level 1 and explore, equip, and adventure your way to level 20, choosing your own unique blend of primary and secondary subclass (more on this in a moment) along the way.

    Under the PvP ruleset, you'll start at level 20, with a decently-developed primary / secondary skillset and the ability to equip a baseline set of equipment (you can later utilize equipment and templates "unlocked" through previous PvP successes- unlocked equipment is tied to the account, so players don't lose it when they delete a PvP character). PvP and PvE both have the ability to change the size and a few of the appearance attributes of their character and color of their starter armor."

    Click here to see the TTH Guild Wars profile!

    Other links you might enjoy:

    Reviews
    Mon, Oct 24, 2005
    Ethec
  • Warhammer Online Resurrected. I think that should be the official name of the game.
    Warhammer Alliance has posted a brief preview of Warhammer Online. There isn't anything new here, but it's nice to see a site up and running to cover this "off in the distance" title by Mythic.

    "Despite taking place in a entirely new setting, Mythic will be drawing
    on all the Warhammer fantasy material no matter whether it comes from
    the Warhammer Fantasy Battles or Warhammer Fantasy Roleplay. This will
    ensure that this new game will look, feel, and perhaps even taste like
    real Warhammer.
    "

    You can read the entire Warhammer Online Preview at Warhammer Alliance.
    Related Links:

    Features, Previews
    Fri, Oct 21, 2005
    Boomjack
  • We have a scratch in race #4 at the Barrow-downs. Frodo's Fancy will not run today.
    Turbine has posted a preview of the Barrow-downs area in Lord of the Rings Online: Shadows of Angmar.

    "Known in the Elvish language as Tyrn Gorthad ("Hills of Tombs"), the Barrow-downs, located east of the Old Forest in the Bree-land region of Eriador, is a place of mystery best avoided by unwary adventurers.  By day, the area seems harmless enough – a quiet region of gently rolling plains and grassy mounds topped by ancient standing stones, marking the final resting place of great warriors from ages past.  But the spells which lay across the Barrow-downs are deceiving, and the mists that roll in as the day wanes can disorient and entrap even the bravest souls, turning the once-pleasant hills into dark shapes crowned with sharp teeth of stone.  In the dreadful gloom, evil spirits from Angmar dwell amongst the standing stones and within the burial mounds, inhabiting the bodies of the long-dead warriors and raising them as terrifying Wights driven to collect the living and bring them forever into this land of the dead. "

    You can read the entire Lord of the Rings: Shadows of Angmar Preview at the Official Site.
    Related Links:

    Features, Previews
    Fri, Oct 21, 2005
    Boomjack
  • Reviewing them before release.
    Via time machine, the folks at Rewired Mind have reviewed City of Villains, which is due to be released on October 31st. An entire city of villains, in Canada we call those prisons.

    "Ever wondered what it would be like to be the bad guy in a
    game for once? To hatch evil schemes and to generally run amuck? Well- now you
    can! The City of Villains beta servers have switched to full-time availability, which can only mean one thing – it’s finally here. Now that the NDA has been lifted I can tell you why this expanshalone (™) should be on your "must play" list. "

    You can read the entire City of Villains Review at Rewired Mind.
    Related Links:

    Reviews
    Fri, Oct 21, 2005
    Boomjack
  • At look ahead, at villains and the city they call home.
    GameSpy has posted a preview of City of Villains taking a look at character creation and the gameplay as it stands pre-release. The game should be in a store near you starting on Halloween. Dress up as your favourite villain and head down the mall to get a copy. I might leave the bellaclava at home though.

    " When I was a kid, my Dad and I would spend hours discussing our favorite sci-fi movies, old episodes of Star Trek, or the intricate nuances of comic books. It was during one of those conversations that I noticed something odd. For all the time we spent discussing Batman, or Luke Skywalker or Captain Kirk, we spent much more time discussing the Joker, Darth Vader, or picking apart the political structures of the Romulan Empire (OK, my Dad's a geek, too). When I asked him why we seemed to gravitate toward the villains far more than the heroes of these stories, I remember his answer as if it were yesterday:



    "Villains are more fun.""

    You can read the entire City of Villains Preview at GameSpy.
    Related Links:

    Features, Previews
    Fri, Oct 21, 2005
    Boomjack
  • Shocking new footage...

    Not really shocking, but it is relatively new. The Dungeons and Dragons Online: Stormreach official site boasts a new video section and several new screenshots. More pictures means less words, apparently, so this is all the description I could find:

    In our continued efforts to expand our new website we added a video section today! We also added some more screenshots to our screenshot archive!

    I guess you'll just have to see for yourself! The new video and screenshots section at the Dungeons and Dragons Online Official Site.

    Other links you might enjoy:

    Video, Media
    Thu, Oct 20, 2005
    Ethec
  • Another Lap Each From Three Regular Auto Assault Official Site Features (Thanks Maya!)

    Every week, the Net Devil team posts releases neat blueprint-style deskpaper introducing one new vehicle from each of the three races.

    Blueprints of the Apocalypse: Human Daedalus, Mutant Cicada MV-8, and the Biomek Activar MAV-42. More wallpaper goodness.


    Another regular feature is "Recon," which is a detailed look at the lore behind a certain game location.

    Recon: Human city of Upside. Also known as "Ascension," this is where the humans returned to the surface and remains a multi-purpose stronghold.


    And, since it's not too late to ask for /pizza, NetDevil wants to know what you'd like to do in-game after you've driven back to a city and cleaned your 105mm howitzer for the day.

    Weigh-in Wednesday Forum Poll: "What kind of non-combat gameplay would you like to see in Auto Assault?" Your opinion is wanted!

    Other links you might enjoy:

  • The TTH Auto Assault Community Site
  • Net Devil's Official Site for Auto Assault
News
Thu, Oct 20, 2005
Ethec
  • WoW! More Realms.
    Blizzard has added more realms to the World of Warcraft universe. At this point they have so many they are just stringing random letters together to name them.

    " The World of Warcraft team is excited to introduce the opening of three brand new realms! Cho'gall (PvP), Kael'thas (PvE), and Kirin Tor (RP-PvE) will be available to newcomers beginning their journey in Azeroth for the first time, and players who wish to start anew on a fresh new realm. All are welcome! Here is an opportunity for players to pioneer their way into untrodden territory, to shape the balance of power between the Horde and the Alliance, to make their make their mark on Azeroth!
    To seek out these new realms, login into World of Warcraft and look for the "New" label in the Population column. We hope you enjoy, and see you in the game!

    You can read the entire World of Warcraft New Realms Announcement at The Official Site.
    Related Links:

    Thu, Oct 20, 2005
    Boomjack
  • Nissans and tactical nukes!

    New fansite Gamer's Addiction jots down their first impressions on the vehicular shoot-'em-up MMO we know as Auto Assault. If you ever wanted to be Steve McQueen in that Bullitt monumental car chase scene (with some additional devious weaponry, of course), you'll want to pick up this game next spring, basically. Yea, I agree with GA, it's a man's game, as long as you're not prone to carsickness or vertigo!

    Now, MY personal favorite part of the game (aside from the death, destruction and other chaos) is the MUSIC! WOW! The sound engine in the game is PHENOMENAL! It really puts you in the drivers seat and makes you feel like you're there. And to top it off, the background music is great driving music - definitely something to destroy the world to!

    Overall, in my opinion, Auto Assault has hit the world square on the nose. You get destruction, interaction, cool music, hot chicks in little clothing, and Great cars that shoot guns. What more could a guy ask for? I mean, come on! I doubt they'll start delivering beer door to door during the game.....or will they?

    The Auto Assault preview at Gamer's Addiction.

    Other links you might enjoy:

    Features, Previews
    Thu, Oct 20, 2005
    Ethec
  • Corelax, the return of Frankie Goes To Hollywood.
    Boomtown has posted some new City of Villains screenshots featuring the Corelax baddies. They even provide a nicely written description of these evil-doers. Ashlee Simpson actually responded to our questions, but we couldn't make much out because of the lip-sync other than this:

    " For millennia, a godlike being as old as the cosmos itself floated free across the universe. As the fetid swamps of the Earth's Cretaceous Period began to recede, this god Merulina crashed into the turbid waters of the expanding Atlantic. Settling into the ocean depths, the deity conjured followers, calling forth the Coralax from the incandescent coral thriving in the warm shallows. Made from coral imbued with Merulina's divine essence, the first Coralax were Shapers, high priests meant to lead the burgeoning Coralax civilization. " 

    You can read the entire City of Villains - Corelax Coverage at Boomtown.
    Related Links:

    Images, Media
    Thu, Oct 20, 2005
    Boomjack
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