Dungeons & Dragons Online: Eberron Unlimited + Auto Assault + Tabula Rasa + City of Villains + EverQuest + Anarchy Online + World of Warcraft + Star Wars Galaxies + Guild Wars + Warhammer Online: Age of Reckoning + Lord of the Rings Online + City of Heroes + Ultima Online + The Secret World + Copernicus + Global Agenda + Star Wars: The Old Republic + Wheel of Time Online + Alganon Features, Guides, and more

  • I am super powerful, and I choose to wear spandex.
    GameSpot has posted a preview of City of Villains giving an overall look at the upcoming game. We asked Martha Stewart if she would be making a guest appearance in the game and she replied as follows:

    " Last year, developer Cryptic Studios and publisher NCsoft's City of Heroes helped massively multiplayer online games leap a tall building in a single bound. Previously, online role-playing games usually involved creating a fantasy character and repeatedly beating on skeletons and goblins to earn copper coins, magic swords, and the privilege of beating on larger skeletons and goblins. City of Heroes took massively multiplayer games into the realm of comic-book superheroes by letting you create your very own superpowered do-gooder, complete with superhuman abilities like flight, superspeed, and a whole host of other powerful abilities designed to let you conquer the thugs and criminals of Paragon City, the game's home area. Now, Cryptic and NCsoft are working on their next game, City of Villains, which isn't an expansion pack, but rather, is something of a stand-alone sequel to City of Heroes. You won't need the original game to play City of Villains, but you might want to consider getting both games eventually, especially if you're interested in pitting superheroes against supervillains in player-versus-player battles. "

    Related Links:

     

    Features, Previews
    Wed, Sep 14, 2005
    Boomjack
  • "Trials of Obi-Wan" now on trial...

    Beta for the newest Star Wars Galaxies expansion, "Trials of Obi-Wan" (destined for release with the Episode III DVD in November, 2005) is now open. The Anchorhead Cantina band was heard to play "For LucasArts / SOE's a Jolly Good Fellow" in celebration, as the bartender leaned over the counter and said this:

    Beta Sign-up for the Trials of Obi-Wan is now open. Click here to sign up!

    Thanks,

    Grant "Rogue_5" McDaniel
    SOE Producer, Star Wars Galaxies

    By "here," he really meant here: Beta Signup for Star Wars Galaxies "Trials of Obi-Wan"!

    Beta, Official Announcements
    Tue, Sep 13, 2005
    Ethec
  • Funcom For Free.
    Funcom has announced that Anarchy Online will remain free to play into 2007. Thinking that Funcom was a store for naughty toys, Charlie Sheen rushed to check out the inventory and exclaimed:

    " Funcom announces that the free Anarchy Online offer has been a tremendous success and will be extended throughout all of 2006 and into 2007*. It’s the long-term goal for Funcom to make sure that the removal of subscription fees, client costs and the need to have a credit card when registering for Anarchy Online remains a permanent offering. Now, and for the year to come, anyone curious about the heralded qualities of the ultimate sci-fi MMORPG can play without any financial commitments. "

    Related Links:

    Tue, Sep 13, 2005
    Boomjack
  • Take the Rogue Isles in your evil clutches!

    Gamespot delivers a fascinating streamed video interview with Designer David "Zeb" Cook and a preview of City of Villains, the integrated sequel to City of Villains due out October 31st.

    From what we've seen, City of Villains will offer more of the addictive, superpower-focused gameplay of City of Heroes, but in an all-new setting with all-new powers...and with clashes between heroes and villains to boot. Players who have always wanted to be bad, for a change, should keep an eye out for the game when it launches this October.

    The "hands on" City of Villains preview appears here at Gamespot; look on this page for the dev video interview as well.

    Video, Media
    Tue, Sep 13, 2005
    Ethec
  • Talk! Talk! Talk!
    GamerGod has posted a Dungeons and Dragons Online: Stormreach interview featuring product marketing manager, Alex Rodberg. The interview covers many aspects of the game and as is the norm with Grimwell, is well written. Richard Simmons cried and cried and cried, and then he cried some more before saying:

    " GenCon was almost a month ago, but the data collected there is still rolling! While I was at the convention I was able to speak with Alex Rodberg, Product Marketing Manager, and Dave Eckleberry, Senior Games System Designer, for Dungeons & Dragons Online. "

    Related Links:

    Features, Interviews
    Tue, Sep 13, 2005
    Boomjack
  • Houston, we have a MMOG.
    The Houston Chronicle has posted a quick little ditty about Guild Wars that takes a brief, but focused look at the game. Vin Diesel can play four Guild Wars characters at once using only the powers of his mind. His mind powers had nothing to do with the following, though they could have if he had wanted them to:

    "It's a sad fact that most massively multiplayer online games are dominated by gamers with way too much time on their hands.
    Building a character and maintaining relationships within an online world often demand more time and energy than a casual gamer can muster. Guild Wars , a PC-based online game from ArenaNet and Austin-based NCSoft, seeks to change that by making it easier to join."

    Related Links:

     

    News
    Tue, Sep 13, 2005
    Boomjack
  • Spirit shrouds and monster missions and evolving items, oh my!

    Craig Knapp, Producer for Everquest Live (not to be confused with "Everquest 2 Not Live: Down for Expansion Update This Morning), offers his insight on the upcoming "Depths of Darkhollow" expansion.

    MMORPG.com: For all the veteran EQ'ers, could you sum up what makes this expansion different from the others?

    Craig Knapp: When we started working on Depths of Darkhollow we wanted to stay true to what made EverQuest so unique in the first place, innovation. We wanted to make sure that each feature was something that hadn’t been done in the MMO industry and I think we’ve done that exceptionally well. In addition, I’m particularly proud that each of these features appeals to players of all level ranges and players of any play-style. As anyone in the gaming industry will tell you, that’s not easy to do.

    For the features list and more, read the rest of the Everquest: Depths of Darkhollow preview interview at MMORPG.com.

    Features, Interviews
    Tue, Sep 13, 2005
    Ethec
  • But where's the big lazer?

    RPG Union sports some new sweeping landscape pics of the "City of Villains" companion MMO to the player favorite "City of Heroes." No tights, capes, or devilish laughter required.

    "..." (no description,in general these guys seem to be laconic bordering on mute! No worries, TTH has more than enough hot air to cover it.)

    The screenshots are cool, anyway... see the new City of Villains screens at RPG Union!

    Images, Media
    Mon, Sep 12, 2005
    Ethec
  • Bugbears Beware.
    MMORPG.com has posted #5 in their series of Dungeons and Dragons Online Interviews. This interview, featuring Victor Watcher consists of five questions. Gary Gygax literally ran the other way when I approached him, screaming:

    " Victor Watcher of Turbine Entertainment answers five more of Jon Wood's questions in this week's Q&A. Today he delves into the setting and some of the game's important systems. "

    You can read the entire Dungeons and Dragons Online Interview at MMORPG.com
    Related Links:

    Features, Interviews
    Mon, Sep 12, 2005
    Boomjack
  • PvP With No Monthly Fee Says Killer Betty.
    Killer Betties has posted a review of Guild Wars. Killer Veronica was unavailable for comment, as was Jughead, but we are confident had they responded they would not have said this:

    "When compared to the other Massive Multiplayer Online games around,
    Guild Wars is fairly unique. It has no subscription fees, and thus, no
    credit card. If all you want to do is purchase the game from your local
    game retailer…fine. That’s all you need to purchase. However, there are chapters released every six months with exciting new game content and skills, although NCSoft stresses that these are completely optional and players will not be barred from PVP (player vs. player) combat if they have not bought the latest chapter. "

    You can read the entire Guild Wars Review at Killer Betties.
    Related Links:

    Reviews
    Mon, Sep 12, 2005
    Boomjack
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