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  • Locked chests, the bane of MMOGs.
    ArenaNet has posted the latest Guild Wars Game Updates. When we approached Jennifer Love Hewitt about the changes, she ran, fast, the other direction screaming:

    " Improved distribution of rare items in locked chests so that most players will get more rare items. "

    You can read the Guild Wars Game Update Notes at the Official Site.
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    News
    Fri, Sep 23, 2005
    Boomjack
  • 1.7.1 - attach tinfoil hats.
    Blizzard has posted the patch notes for World of Warcraft Patch 1.7.1. Disjointed reports from the Arathi Basin dribbled in confirming the following:

    " Altered geometry in Arathi Basin to prevent a possible exploit. "

    You can read the World of Warcraft Patch 1.7.1 Notes at the Official Site.
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    News
    Fri, Sep 23, 2005
    Boomjack
  • What they really mean is: alpha registration closed!
    The anticipation builds as Dungeons and Dragons Online: Stormreach approaches beta. In basements around the world, the clatter of dice fell silent as DnD enthusiasts checked their email for an invite after reading this announcement:

    "Turbine is thrilled to announce that over 125,000 people have now signed up for a chance to participate in our Alpha.
    'We appreciate everyone's excitement and support for the title,' said Jeffrey Anderson, president and CEO of Turbine, Inc. More players will be invited to enter the dungeons soon as the game approaches its Beta milestone."

    Read the Turbine Dungeons and Dragons Online alpha announcement on the official site.
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    News
    Fri, Sep 23, 2005
    Ethec
  • That's a 1 with 6 zeros after it folks.
    NCSoft sent us a press release announcing that Guild Wars has sold over one million copies. Congratulations to the NCSoft and ArenaNet folks. The gang at Slashdot and the folks at BoingBoing both took looks at guilds in the past and wrote about them. Unfortunately for you, it looked nothing like this:

    " AUSTIN, Texas, Sept. 22, 2005—NCsoft® (KSE: 036570.KS), the world’s leading developer and publisher of online computer games announces yet another milestone for its top-selling competitive roleplaying game, Guild Wars<®, from ArenaNet® studios. More than one million units have been purchased since the game launched on April 28th of this year, and the numbers are increasing."

    You can read all about Guilds Wars at our Community Site.
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    Fri, Sep 23, 2005
    Boomjack
  • Chevrolets With Chainguns.
    Fileshack has a new Auto Assault gameplay movie, mysteriously titled #7 posted. Tom Cruise, mysteriously popular, put on his Days of Thunder outfit and ran around our offices making "Vroooom" noises and shouting the following:

    " Minute long Auto Assault movie with PvP combat footage. "

    You can view the entire Auto Assault Movie at Fileshack.
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    Video, Media
    Fri, Sep 23, 2005
    Boomjack
  • Mazdas With Mortars.
    GameSpot has posted an Auto Assault preview focusing on the Driver-versus-Driver aspect of the upcoming NetDevil game. Robby Gordon let loose with copious quantities of verbal abuse when we asked about the article, though NASCAR had this statement in his defense:

    " Auto Assault promises to be the fastest online role-playing game on the planet when it launches later this year. After all, what other online RPG lets you put the pedal to the metal as you hurtle along a postapocalyptic wasteland, blasting other cars, not to mention mutated creatures? Of course, part of the charm of online role-playing games is that you can graduate from beating up on the computer to challenging your fellow human players in a test of skill, as well as low ping rates. Every online role-playing game approaches player-versus-player gameplay in its own way, and Auto Assault is no different. We'll let the NetDevil staff explain. "

    You can read the entire Auto Assault Preview at GameSpot.
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    Features, Previews
    Fri, Sep 23, 2005
    Boomjack
  • Camaros with Cannons!
    The Official Auto Assault site has updated the recon section with a second look at loot. Brad Pitt denied that his latest movie was a bomb, citing the following:

    "Traders have often
    remarked about the sheer variety of items and useful pieces
    of equipment found in the Central Wastelands, whether from
    the ruins of an ancient pre-apocalyptic city, deep in the
    stomach of a particularly nasty Crawler, or strewn from
    the wreckage of a Pike Duster. In fact, the wide assortment
    of resources, weapons, components, and other materials available
    for exploitation in the Central Wastelands theoretically
    approaches infinity. A Loot research study funded by Sledge's
    Stop ‘n Shop in Scrap Valley estimates that there are billions of unique objects in the Central Wastelands alone. Although most items are quite common – it is not unknown to come across an extremely rare, valuable find. "

    You can read the entire Auto Assault Recon Update at The Official Site.
    Other Links You Might Enjoy:

    Features, Previews
    Thu, Sep 22, 2005
    Boomjack
  • Superhero Interrogation.
    Boomtown has posted a City of Villains Interview featuring Jack Emmert. It's a good read, covering a lot of ground in a dozen or so questions. We were informed by Atomic Betty's agent that she would not be available to quell the villains in CoV. She is busy chasing a talking cat across the galaxy. They did proclaim the following:

    " We smuggled some kryptonite into the food for lead villain at Cryptic Studios, Jack Emmert, and in his weakened state he revealed lots of information... "

    You can read the entire City of Villains Interview at Boomtown.
    Other Links You Might Enjoy:

    Features, Interviews
    Wed, Sep 21, 2005
    Boomjack
  • Will "Mondain's Legacy" enliven UO's mundane legacy?

    The honorable, eight-year-old granddaddy of MMOs, Ultima Online, recently got a kick in the pants with the recent "Mondain's Legacy" expansion. A handful of developers and designers sat down with RPG Vault to detail its new features.

    I think all aspects of Mondain's Legacy were influenced by the community in some form or another. That's a big reason why this expansion has so many different types of things to do. Because our community has lots of different likes and dislikes, we spent many hours trying to best fit community requests into a realistic production schedule.

    The hardest part of game development is limiting the number of implemented designs in order fulfill a realistic goal. There are many more things we'd really like to do, but we have to prioritize what we can do within the necessary constraints.

    Read through this lengthy UO Q&A at RPG Vault, if you wanna.

    Features, Interviews
    Wed, Sep 21, 2005
    Ethec
  • A Novel About a Game About a Comic.
    GameCloud chats with Robert Weinberg about his upcoming novel based on City of Heroes. Stewie Griffin would not comment on the story, but he did drop a load in his pants, smile diabolically and exclaim:

    " Many video and PC games have gotten novelizations over the years and the newest one is Cryptic Studios' superhero MMORPG City of Heroes. The first novel, City of Heroes: Web of Arachnos, is due out later this year from publisher CDS Books and Gamecloud got a chance to chat with its veteran novelist and comic book scripter Robert Weinberg. "

    You can read the entier City of Heroes Novel Interview at GameCloud.
    Other Links You Might Enjoy:

    Features, Interviews
    Tue, Sep 20, 2005
    Boomjack
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