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Copernicus + Global Agenda + Star Wars: The Old Republic + Dungeons & Dragons Online: Eberron Unlimited + Auto Assault + Wheel of Time Online + Tabula Rasa + Alganon + City of Villains + EverQuest + Anarchy Online + World of Warcraft + Star Wars Galaxies + Guild Wars + Warhammer Online: Age of Reckoning + Lord of the Rings Online + City of Heroes + Ultima Online + The Secret World Interviews

  • No monthly fee and now Q&A.
    GameCloud has a Guild Wars Interview Gaile Gray of ArenaNET posted. It is with utmost certainty that we say they probably wrote this:

    "Ever since ArenaNet's fantasy themed multiplayer action-RPG Guild Wars launched in late April, the game has stayed on top of the US best selling PC games list and critics have responded to the game's mix of action gameplay with massively multiplayer elements. To get a quick update on the game and ArenaNet's future plans Gamecloud got in contact with the game's community manager Gaile Gray."

    You can read the entire Guild Wars Interview at GameCloud.

    Features, Interviews
    Mon, Jun 27, 2005
    Boomjack
  • LotRO Insider.
    The first installment of Lord of the Rings Online Insider is up and alive at the Official Site . Our Legal Department has strongly advised us not to mention that actor Nick
    Nolte was found wandering the streets mumbling the following:

    "Welcome to the first installment of our new series, the Thursday Insider. In each Insider, we'll ask some team members to answer a question about themselves, LOTRO, or The Lord of the Rings. You never know what you'll get from the LOTRO team!"

    You can read the entire Lord of the Rings Online Insider at The Official Site.

    Features, Interviews
    Fri, Jun 24, 2005
    Boomjack
  • Can you believe they've been asked 37 times?
    EverQuest Vault has posted the 37th edition of their Ask SoE Column. Combined with appropriate exercise, we're certain that reading the
    following will give you rock hard 6-pack abs in only minutes a day
    :

    "Part of the changes coming to spells and combat arts is to adjust how much damage the various classes do in relation to each other. Can you tell us how the different subclasses will rank in relative damage potential?"

    You can read the entire Ask SoE #37 at EverQuest Vault.

    Features, Interviews
    Fri, Jun 24, 2005
    Boomjack
  • Movies become games. Games become movies. Books become games. Games become comics.
    Mark Waid of Top Cow talks about making a comic book out of City of Heroes. The Fox Network may indeed be considering a reality show centered on the

    following quote:

    "Ok, so we live in a world were pop culture now has videogames and movies jumping from the pages of comic books. Why shouldn’t we see the reverse? NCsoft certainly thought it possible and shortly after the launch of CoH, Blue King Studios rolled out the first City of Heroes comic book (Volume 1, June 04). Beginning with the June edition of this year, the mantle has been passed to Top Cow to continue the comic book."

    You can read the entire Mark Waid - City of Heroes Comic Book Article at GameZone.

    Features, Interviews
    Thu, Jun 23, 2005
    Boomjack
  • If you create a villain, does that make you a villain as well?
    GameSpot chatted with Jack Emmert of Cryptic Studios about the upcoming City of Heroes standalone addition, City of Villains. We have no information confirming that Bob Geldoff immediately announced a
    live concert to raise awareness of this issue after reading the following:

    "After letting you create your very own superhero and save a virtual world in the online role-playing game City of Heroes, NCsoft and developer Cryptic Studios are looking to put the shoe on the other foot with the upcoming expansion pack, City of Villains. As you can probably guess from the name, this time around you will have the fun of creating a supervillain and carrying out missions to amass wealth, power, or infamy. And since you'll be playing online with up to thousands of other players, each controlling a unique superhero or supervillain, the stage is set for spectacular battles as good and evil clash. To get the latest details on the current state of the game, we caught up with Jack Emmert, the creative director of developer Cryptic Studios. City of Villains is scheduled to launch this fall."

    You can read the entire City of Villains Interview with Jack Emmert at GameSpot.

    Features, Interviews
    Thu, Jun 23, 2005
    Boomjack
  • Blizzard is your friend.
    GamesIndustry.biz chatted with Richard Garriott about the success of World of Warcraft and how it affects the industry. We are unreliably informed that Tom Cruise pumped his fists in the air, and
    declared his undying love for the following quote from the story:

    "World of Warcraft has been very good for my business," Garriott told the ELSPA International Games Summit in London this morning. "It's brought in a whole new segment of people who played Blizzard games, but never played an MMOG before."

    You can read the entire Richard Garriott Article at GamesIndustry.biz.

    Features, Interviews
    Thu, Jun 23, 2005
    Boomjack
  • Cars and Cannons. What could go wrong?
    Our Auto Assault Roadhouse coverage Part #1 is posted! Patrick Swayze eat your heart out. Highly placed individuals atop flag poles don't think for a minute this wasn't written:

    "The good folks at NCSoft and NetDevil were kind enough to include me as part of their first "Roadhouse Session". We all acted like Patrick Swayze, starting bar fights, dancing rather dirtily and riding mechanical bulls. When the hard work was done, we really got down to business. The business of Auto Assault. The business of Characters: Creation, Stats and Levelling up."

    You can read the entire Auto Assault Interview at AutoAssault.TenTonHammer.com.

    Features, Interviews
    Tue, Jun 21, 2005
    Boomjack
  • An Earth shattering Kaboom!
    RPGVault has installment #1 of their Auto Assault Roadhouse series posted. High precision satellite surveillance photographs indicate that they may have written this:

    "NetDevil Design Director Ryan Seabury and Lead System Designer Brian Booker fill us in on the character system."

    You can read the entire Auto Assault Interview at RPGVault.

    Features, Interviews
    Tue, Jun 21, 2005
    Boomjack
  • Two million subscribers and one interview.
    WorldofWar.net has an interview with the Blizzard development and it's all about, you guessed it, World of Warcraft. They may have written this:

    "Are there any plans at Blizzard to create more individual avatar styles than there are available now?  Could changes like new hairstyles, tattoos, scarring or equipment dye be worked into the current art and code?"

    You can read the entire World of Warcraft Interview at WorldofWar.net.

    Features, Interviews
    Mon, Jun 20, 2005
    Boomjack
  • Living the Beyond Thunderdome experience.
    Computer and Video Games has an Auto Assault interview with Scott Brown of NetDevil posted. We are nearly certain that they wrote this:

    "But despite the heavy action, there are role-playing elements involved too and project lead on Auto Assault Scott Brown has recently spoken about the more beardie side of vehicle combat in an internal interview..."

    You can read the entire Auto Assault Interview at Computer and Video Games.

    Features, Interviews
    Fri, Jun 17, 2005
    Boomjack
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