Archive

Global Agenda Features

  • 300px-Robotics

    Using deployables and droids, Global Agenda's Robotics class alone has the ability to hold sway over vast portions of the battlefield. But before you think that these turret-constructing...

    Features, Interviews
    Wed, Dec 02, 2009
    Ethec
  • GA_AdHeader_PlagueMedic

    So far Global Agenda’s Recon and Assault classes have defied our expectations, but is the Medic class more than a healbot or ball-and-chain for the shock troops? As it turns out, the highly...

    Features, Interviews
    Tue, Nov 17, 2009
    Ethec
  • GA_AdHeader_Assault_squareA

    Absorbing damage wielding heavy weapons like rocket launchers and miniguns, Global Agenda's Assault class players will be large and in charge on Global Agenda's battlefields when Hi-Rez's premier...

    Features, Interviews
    Wed, Nov 04, 2009
    Ethec
  • Global Agenda logo

    Hi-Rez Studios performed a magic trick on Global Agenda late Tuesday, turning this highly anticipated 2010 title into two games: a subscription-free persistent world shooter and a fee-driven...

    Features, Interviews
    Wed, Oct 21, 2009
    Ethec
  • GA_Assault_Wraith_300dpi

    Global Agenda was on hand at this year's PAX (Penny Arcade Expo) and Eurogamer got the chance to experience some of the gameplay from Hi-Rez Studios upcoming shooter-based MMOG. Eurogamer had the...

    Features, Previews
    Fri, Oct 09, 2009
    Martuk
  • GA_ReconBombPoster_300dpi

    Recons play a much more active role in Global Agenda than just sniping from afar. Equipped with stealth abilities, traps, mines, and anti-stealth capabilities, recons are the perfect choice to...

    Features, Interviews
    Wed, Sep 30, 2009
    Ethec
  • Global_Agenda_02.jpg
    Ask any 10 gamers what constitutes an "indie MMO" and you'll probably get 10 different answers. But one definition that most can agree on is that an indie game lacks the financial support of a...
    Features, Interviews
    Tue, Sep 08, 2009
    Shayalyn
  • GlobalAgenda-8419.jpg
    Gamesource.com went "mano e mano" with Global Agenda lead animator, Daniel Lilleberg. The interview runs the gambit, from the nuts and bolts of programs used to the actual feel of the game...
    Features, Interviews
    Fri, Sep 04, 2009
    Medawky
  • Ask any 10 gamers what constitutes an "indie MMO" and you'll probably get 10 different answers. But one definition that most can agree on is that an indie game lacks the financial support of a...
    Premium Only
    Features, Interviews
    Fri, Sep 04, 2009
    Shayalyn
  • E3_GlobalAgenda_DomeCity

    On the heels of Global Agenda's first weekend closed beta test session, dubbed "CBT 1a", we caught up with Executive Producer Todd Harris for a debriefing. After an update on what was tested, how...

    Features, Interviews
    Mon, Aug 10, 2009
    Ethec
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