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Seed + Vanguard: Saga of Heroes + Gods & Heroes: Rome Rising + Pirates of the Burning Sea + Stargate Worlds + Warhammer Online: Age of Reckoning News

  • Virtual friends, let me introduce you to the real world.
    Our Vanguard: Saga of Heroes community team adds to their already fantastic look at what it takes to create and maintain a successful guild.

    "There are certain factors that seem to define a guild, and to determine the chances of that particular guild for success or failure. Of course, nobody sets out to establish an organization, either online or in the real world, with failure as a goal. Still, there are four very basic components of a guild that define the ability of the people gathered under a common name to overcome obstacles and build a strong foundation. These for components include the Guild Structure; Guild Leadership; Guild Membership; and In-Game Support. "

    News
    Wed, Mar 22, 2006
    Boomjack
  • I'm a few days late on this one. It's hard to find the news area of their new website :) However.... The Gods and Heroes Official Forums has a short interview with Stieg Hedlund.

    Right now, what is your favorite part of Gods and Heroes?

    I really like the action combat. For example we've got a move called "the ladder" which involves jumping on the opponent's back and applying both a sleeper hold and a leg scissors until he passes out. It’s awesome both to see move from ancient pankration, a combination of boxing and wrestling, come to life in our game, as well as to see this type of intricate interaction in an MMO.

    More news and info on Gods and Heroes: Rome Rising.

    News
    Thu, Mar 16, 2006
    Awenyddion
  • GameCloud has a Pre-E3 Gods and Heroes article up for your viewing pleasure.

    The game itself is action oriented with just a little turn based gameplay in order to keep it from being a totally twitch based title. In watching the developers play the game itself it's clear that there will be some massive conflicts in Gods and Heroes. In one scene our group of characters encounters a city siege from the outside with Roman troops firing catapults and aiming their arrows against the enemy which includes huge giants that were seen throwing unlucky troopers around like rag dolls. Another mytholgical creature we saw in action was the three headed dog the Chimera who uses all three heads to make you and anyone else he doesn't like into mince meat.

    I've seen the news and the news is good. They also state that Perpetual will be handling all aspects of the game. SOE will simply PR, Market and Distribute the game.

    More news and info on Gods and Heroes: Rome Rising.

    News
    Thu, Mar 16, 2006
    Awenyddion
  • Three new pieces of concept art for the upcoming Stargate Worlds have been released. You can see all three here.

    This one moves me.

    More news and info on Stargate Worlds.

    News
    Wed, Mar 15, 2006
    Awenyddion
  • There are great new screens at the Gods and Heroes: Rome Rising Official Site

    Personally I really dig the Medusa!

    More news and info on Gods and Heroes : Rome Rising.

    News
    Mon, Mar 13, 2006
    Awenyddion
  • The newsletter is out and there are some great exclusive screenshots this month. You can see the dwarves and the orcs in action. Sign up for the newsletter!

    Take a look at them all here.

    Check out our new Warhammer Online Community!
    More news and info on Warhammer Online.

    News
    Fri, Mar 10, 2006
    Awenyddion
  • It's not a surprise or a secret that I've become a Perpetual Fangrrl. I like what they're doing and I believe in the products that they're creating. Gods & Heroes looks just flat out amazing and even though I haven't seen anything solid from Star Trek Online yet I am that much of a fan of both the genre and the developer that I'm already hooked. So I troll the G&H boards with regularity. This is the offering for today. Deo's Space Blog for 3/8/06 In it he speaks about the deal with Sony and some new features of the game.

    Now as far as the announcement of the god system change, I found out about the change several weeks ago and I talked it over with a couple of people internally. After thinking about it, we realized that the changes were so significant that it would require a massive revamp of the “gods” section of the website. At the time our new web designer, Will, hadn’t started with the company and was at least a week or two out from starting. I had already begun work on all the written revisions of the new website and we had established an internal official launch date of the new website, so the decision was made to simply hold off on that announcement until we launched the new design. This was my call and due to all the factors combined, I still believe it is the best one.

    It leaves me wondering if I should send over cookies and chocolate milk with a note begging to let me into a beta. Any beta will do!

    More news and info on Gods & Heroes: Rome Rising

    News
    Thu, Mar 09, 2006
    Awenyddion
  • Cheyenne Mountain Entertainment is giving the fans a treat by featuring the development team's bios and pictures. This week we get a look at Conan Brink. He's a Stargate Worlds programmer. It's an interesting Bio so go check it out.

    More news and info on Stargate Worlds.

    News
    Thu, Mar 09, 2006
    Awenyddion
  • New Dev Blog at the Gods and Heroes Official Forums. Normally it's done by Deodatus. However it's been hijacked!

    Deo was kind enough to let me hijack his blog this week so I could comment on all that has gone on this week. First of we launched our new website which was a long time coming, and somewhat overdue. This was a huge undertaking by the team and it turned out even better than I was expecting. Over the next few weeks and months we will continue to add new content as we move toward beta and launch. Next I want to say how excited I am to have Sony Platform Publishing as our Co-Publisher. For me this goes beyond what they can do from a Marketing and PR perspective but I also get the opportunity to work with old friends from Origin in Austin ( our new Marketing Director was on Ultima Online for many years ).

    Are you as excited for this one as I am?

    More News and Info on Gods & Heroes: Rome Rising!

    News
    Mon, Mar 06, 2006
    Awenyddion
  • Here's a good way to start the day! Gamecloud has an interview with CME's Chris Klug What are they talking about? Duh! Stargate Worlds!

    Gamecloud - First, why did the development team decided to pick a licenced property like Stargate for their first game, rather than develop an original IP for their MMORPG?

    Chris Klug - The founders are big fans of Stargate and also it takes less time to develop a game based on a license than a game based on original IP. And you have to make sure that the new IP is any good. Stargate also gives us credibility.

    More Stargate Worlds Information and News.

    News
    Mon, Mar 06, 2006
    Awenyddion
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