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  • mmo-graveyard.jpg

    Just in time for Halloween, we bring you The MMO Graveyard; an MMObituary listing of sorts in which we take a look at some of the top games that simply didn't stand the test of time.

    Features
    Wed, Oct 30, 2013
    Sardu
  • GlobalAgenda_Himalayan_Objective_16x12
    Looking at the sci-fi genre in MMOs, a growing number of games dot the starry PvP skies. While only time will tell if any of them contain enough of the right mystical components or...
    Features
    Mon, Apr 20, 2009
    Sardu
  • Fury fading?

    In the wake of the recent onslaught of Fury and Auran-related news, WarCry caught up with Fury Lead Designer Adam Carpenter to ask him some questions about the future of Fury.

    Features, Interviews
    Wed, Dec 19, 2007
    Aelryn
  • Adam Carpenter lets loose!

    Adam Carpenter discusses Fury's development, their new expansion, and more at F13.net.

    f13.net: So we met a while ago and Fury was, at that time, in alpha and you were already giving demos. Unlike the current state, which we'll get to, what was the climate like back then? Specifically, speaking to the budget and game development.

    Features, Interviews
    Tue, Dec 11, 2007
    Aelryn
  • Have you chosen to try Fury yet?

    Since its release in October, Fury has been under a seemingly constant barrage of scrutiny from the industry press (except for our own Jeff Woleslagle's positive first impression review of the game). Whether it's horribly scored reviews or rumors about potential staff layoffs, the press seems like they're hell bent on crucifying the entire Auran development team. Still, the Auran staff has forged on and are preparing to release their first major update to the game, titled the Age of the Chosen.
    Features, Interviews
    Tue, Dec 11, 2007
    Shayalyn
  • Look, Fury. I need to know where we're going if this is going to work.

    Fury's Graham Edelsten recently did a Q&A session with Internode Games to discuss the future of the poorly reviewed action MMO.

    While at eGames this past weekend, I was grabbed by Graham Edelsten, founder and Chief Financial Officer for Brisbane developers Auran, who wanted to fill me in on how things were going for their newest and biggest project, the FPS/MMO Fury.

    Features, Interviews
    Mon, Nov 26, 2007
    Aelryn
  • Jeff gets even MORE into PvP. Who knew?

    Ten Ton Hammer continues our first impressions writeup of Auran's newly released PvP-based MMORPG Fury with a look at the game's graphics, interface, and audio.

    Features
    Thu, Oct 18, 2007
    Aelryn
  • Jeff gets his PvP on.

    Jeff "Ethec" Woleslagle dives into Fury, the just-released pure
    PvP MMORPG from developer Auran, to offer his first impressions of the
    game. In part 1, we examine Fury's pricing structure, stability,
    performance, and graphics. Next we'll delve into Fury's gameplay,
    interface, and sound quality in part 2 of 2 in our Fury First
    Impressions series.

    "While many complained of stodgy performance during open beta
    and the Fury Challenge, Auran seems to have come a long way in the

    Features
    Thu, Oct 18, 2007
    Aelryn
  • That's it. I'm officially out of Fury puns. Just go play it.

    Features, Interviews
    Mon, Oct 15, 2007
    Aelryn
  • Oh yeah? Well, I was WAIST-deep in violence. So there.

    For the last two weekends, Cody "Micajah" Bye has been knee-deep in violence and completely overwhelmed with Fury. Taking up his dual swords, Cody entered the Fury Challenge; a two weekend event in Auran's upcoming MMOTPS, Fury, that featured some amazing prizes. In his latest article, Cody gives a description of the competition and what players can expect when the game finally hits store shelves!

    Features, Previews
    Thu, Oct 11, 2007
    Aelryn
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