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Dungeons & Dragons Online: Eberron Unlimited + Lord of the Rings Online + RF Online + ArchLord + Jumpgate Evolution News

  • Get Your RF Online News Delivered

    Codemasters Online Gaming announced today that their RSS feeds are ready and waiting to bring news directly to you.

    Codemasters Online Gaming is pleased to announce the availability of RSS feeds, so that fans may keep up to date on all the latest RF Online news and announcements!

    Fansites and players can now make sure they are up to date on all the latest RF Online developments with the activation of our RSS feeds. Please use the following links to get your RSS feeds:

    Find out more and get signed up!

    News
    Fri, Jun 16, 2006
    LadySirse
  • Lack of a Credit Card Hampering You're Game Play?

    Codemasters Online Gaming has reached out to their customers to make it easier for those without credit cards to keep playing RF Online, as well as all of their current titles.

    It is now even easier to play RF Online! To better service its customers, Codemasters Online Gaming are pleased to announce the availability of Click&Buy – an alternative payment method that enables players to subscribe to RF Online without using a credit card.

    Read more about this new plan from Codemasters Online Gaming.

    News
    Fri, Jun 16, 2006
    LadySirse
  • Make Your Character All It Can Be With Traits...

    On the Lord of the Rings Online Site today, the trait system was unveiled and explained. Taking more steps to let you make your character unique is always good...

    In The Lord of the Rings Online™: Shadows of Angmar™, a Trait is an interchangeable ability that alters your character in some fashion. Traits allow a great deal of skills customization, so two characters of the same class and the same level can still be significantly different from each other depending on how their players have used Traits to modify their character's skills.

    Click the link to learn more about this system!

    News
    Thu, Jun 15, 2006
    LadySirse
  • Turbine, Inc. announced today that it has launched the eagerly awaited solo-mode for DUNGEONS & DRAGONS ONLINE™: Stormreach™ (DDO), the hit online game that has quickly become one of the fastest-growing massively multiplayer online games in North America.

    Turbine has introduced a series of solo–friendly enhancements and content improvements as part of the new player experience in DDO. New players can now experience over 20 dungeons throughout Stormreach™ harbor in a single-player mode. This feature grows the overall scope and quality of the game by enabling players to journey alone in epic adventure zones or dangerous dungeons. It also is particularly useful to new players, allowing them to hone their skills and better prepare for higher-level quests where they can join with fellow gamers to achieve success. This mode will be in addition to three existing game play options of “Normal,” “Hard” and “Elite.”

    “We are very thankful for the support and feedback from our players,” said Jeffrey Anderson, president and CEO of Turbine, Inc. “Today’s announcement demonstrates our commitment to make the game fun and easily accessible by all types of gamers.”

    Turbine has a strong track record of operating massively multiplayer online games; one of the keys to the company’s history of success is listening to its fans to continually evolve and invest in its games. This most recent change to include solo-friendly dungeons is the result of feedback from its customers. More exciting changes are still to come. In addition to the eagerly anticipated launch of the Twilight Forge module in July, Turbine has plans for another module slated for August and the title’s first expansion pack this fall which will include exciting player-versus-player combat arenas.

    Since its launch, hundreds of thousands of players have entered the unique online world of Stormreach to form one of the strongest online communities in the gaming industry. This community has been instrumental in driving the success of DDO which has sold over 300,000 units worldwide. For the latest information about updates to DDO, please visit http://www.ddo.com.

    News
    Wed, Jun 14, 2006
    Awenyddion
  • It's that time of the week again. Here's what they're working on for Dungeons & Dragons Online.

    Release note: this is just the third installment in the extremely lengthy list of fixes and changes that we are working on for the Twilight Forge Module. This is just the beginning.

    UI Improvements

    * NEW - The latency meter will be located in the main menu bar. Also, the latency meter will no longer want to be on top of everything (tooltips, for example).
    * NEW - Apostrophes and spaces will once again be allowed in player surnames and guild names.
    * NEW - The player biography panel will be adjusted to allow for more punctuation and printable character types.
    * NEW - The alive/incapacitated/dead state of members of your fellowship will update properly even when your group members are far from you.
    * NEW - The tooltip for feats will display how many times you have acquired the feat if you have acquired it more then once.
    * NEW - The tooltip for "Sneak Attack" will display how much extra damage you cause when performing a sneak attack.
    * NEW - Correcting a text error with the tooltip for Greater Bane items that improperly states that Greater Bane is a +2 bonus instead of a +4 bonus.
    * Alerts for "Missing Spell Component" will now list what the missing component is.

    Click here to find out more.

    Visit our Dungeons & Dragons Online Community!

    News
    Mon, Jun 12, 2006
    Awenyddion
  • There have been two very cool interviews posted up over last weekend. One with RPG Vault and one with Gamespot.

    IGN’s RPG Vault have some inside information regarding the launch of RF Online from a development point of view, while Gamespot have an exclusive Q&A with Hook Sun – one of CCR’s game designers – about the GIGA FINAL Update.

    To read the Wrap Up Report at IGN’s RPG Vault please click here!

    To read the exclusive Q&A with Hook Sun at Gamespot please click here!

    News
    Mon, Jun 12, 2006
    Awenyddion
  • Turbine is doing a great job of revamping this game to appeal to the average people.

    The Patron System

    With the launch of the Twilight Forge Module, we will be introducing a new system through which players gain favor with different groups by completing specific adventures. Favor allows you access to special items and rewards; the higher your favor, the greater the rewards. This will be a dynamic system – as DUNGEONS & DRAGONS ONLINE™: Stormreach™ grows, the Patron system will grow, offering the chance for new and better rewards as well as greater ties and involvement within the various patron groups.

    Most adventures in the game will be assigned a patron organization. By completing an adventure you will gain favor with the affiliated patron group. The amount of favor each completed adventure grants you is determined by the Challenge Rating (level), length, and difficulty setting (Normal, Hard, Elite etc.) of that adventure. When you have gained enough favor with a particular group you will gain a new rank (i.e., "Friendly" or "Honored") and a corresponding reward (for example, gaining favor with House Kundarak will allow you to earn additional bank space and gaining favor with the Coin Lords will give you access to expanded inventory slots). Representatives from each of the patron groups will be responsible for giving out new ranks and the accompanying rewards. These Representatives can be found in various locations throughout Stormreach.

    You can read the rest here.

    In the meantime, visit our Dungeons & Dragons Online community.

    News
    Fri, Jun 09, 2006
    Awenyddion
  • Turbine has updated their creature pages with actual models.

    Have you visited the Middle-earth section of our website lately? You definitely should today, because we've updated most of our Creature pages with actual models! Take a look at how closely our production artists captured the vision of the original concept art for creatures like the Rogmul, the Gorthorog, the Dark-water, and others you'll encounter when adventuring in Middle-earth.

    The Creature page is here.

    Visit our Lord of the Rings Online Community!

    News
    Thu, Jun 08, 2006
    Awenyddion
  • DnD Vault has a preview of the upcoming solo content in Dungeons & Dragons Online.

    Having been given a preview of the upcoming solo content options in the Harbor I have a few thoughts I would like to share!

    When I first started playing DDO I played around with most of the different classes to see which one I enjoyed playing the most. Getting through to the GoodBlade quests was no problem with any class. It was more challenging with a sorcerer, wizard, or rogue to get through the Wavecrest Tavern quest, but was still well within the realm of possibilities. The Goodblade quests were where I first experienced the need for grouping in order to simply move forward in the game. Out of necessity I started playing a paladin. As a new player to the game back then it was somewhat difficult to find a group to do the GoodBlade quests. The REAL defining quest for solo play for me back then was the Low Road. This quest really could not be played solo by a rogue, sorcerer, or wizard.

    You can read the article here.

    For a good time, visit our Dungeons & Dragons Online Community.

    News
    Thu, Jun 08, 2006
    Awenyddion
  • DDO - Now with solo play!

    Making good on E3 promises, Turbine and Wizards of the Coast will offer solo play in the formerly party-centric MMO Dungeons and Dragons Online: Stormreach in the "Twilight Forge" Module 2 update scheduled for later this month.

    DUNGEONS & DRAGONS ONLINE™: Stormreach™ delivers some of the most exciting game play experiences available in online gaming today. Turbine has received tremendous positive feedback on the launch of DDO. Feedback from new players has included the request for more solo-play content as an option to the already fun and challenging group-focused content throughout the game. Turbine has listened to this feedback and is pleased to announce the upcoming availability of solo-friendly content. An all new solo setting is being introduced to help new DDO players navigate through the early game content, allowing them the time and space to learn about their characters, try strategies and face monsters for the first time on their own. Players will now have the option to play at their own pace as a solo-player in the Harbor.

    Along with offering low-level solo play, Turbine will back down experience requirements to level by 2% to 50% depending on the level. Too little, too late? We'll see how the market receives the changes and hope for the best. Check out the announcement at the DDO official site.

    News
    Wed, Jun 07, 2006
    Ethec
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