admit, when APB
was canceled by Realtime Worlds, I was disappointed. I wouldn't say the
game was a must-play to any extent, but I did have enough fun with it
that I was sorry to see it go. I did have some major gripes about it,
though, as did the rest of the community.
So, when GamersFirst announced that they had acquired the rights to the
game and would be bringing it back with APB: Reloaded,
my first instinct was one of caution. It frankly wasn't fun to step
into the streets and get gunned down in seconds by players who were 50
levels higher than you. It was frustrating to chase someone down on the
streets, filling them full of lead from your gun, hitting them 50 or 60
times without their health going down much, if at all; and then having
them turn around and kill you with a single shot. These things were not
cool, and I was praying that GamersFirst would address those issues.
Well, they have. That, and more, as I saw at GDC this year.
Thu, Mar 17, 2011
B. de la Durantaye